Player Matchup

Izanami
Izanami
Deevouted
Izanami
Level 58
God Stats
4W - 2L
1,663 SR
Queue Stats
20W - 22L
1,231 Elo+
Party 1
Poseidon
Poseidon
KeepComp
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,373 Elo+
Party 1
Tyr
Tyr
SheChoseNii
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 17L
1,143 Elo+
Party 1
Team Averages
Level 50
1,554 SR
1,249 Elo+

VS

Team Averages
Level 93
1,516 SR
1,401 Elo+
Kuzenbo
Kuzenbo
RoCk_N_rOlLeR13
Kuzenbo
Level 160
God Stats
7W - 21L
1,547 SR
Queue Stats
127W - 250L
1,437 Elo+
Solo
Anubis
Anubis
daytyme
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 50L
1,311 Elo+
Party 2
Medusa
Medusa
whereyomomat
Medusa
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 167L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deevouted
Izanami
16
13 / 1 / 6
11,418
878
15,468
6,756
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
KeepComp
Poseidon
16
7 / 0 / 11
10,704
823
12,703
10,644
3,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 15
9,087
699
1,697
8,267
9,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,438
572
4,395
12,255
10,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
daytyme
Anubis
12
0 / 9 / 1
7,753
596
3,869
12,408
5,209
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
1 / 5 / 0
8,884
683
10,136
11,255
3,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deevouted
Izanami
13
1
6
16
W
Poseidon
KeepComp
Poseidon
7
0
11
12.5
L
0
6
1
0.08
W
0
0
15
7.5
L
Anubis
daytyme
Anubis
0
9
1
0.06
L
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
18,400
25,667
Taken
35,918
15,628
Mitigated
19,608
4,610
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deevouted
Izanami
15,468
9,614
0
464
6,756
2,361
2,200
2,569
4,187
0
51,175
W
Poseidon
KeepComp
Poseidon
12,703
1,641
234
3,341
10,644
3,335
453
3,983
6,661
48,141
0
L
4,395
988
0
173
12,255
10,573
144
4,497
7,758
18,085
0
W
1,697
257
221
350
8,267
9,932
50
2,213
6,054
0
11,201
L
Anubis
daytyme
Anubis
3,869
231
0
938
12,408
5,209
0
5,906
6,502
12,506
0
L
Medusa
10,136
2,092
0
804
11,255
3,826
0
3,025
8,230
0
44,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
24,075
187
Minions Killed
118
9
Camps Cleared
3
745,936
Distance Traveled
627,956
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,418
878
91
7
4
250,990
0
W
Poseidon
10,704
823
80
6
5
238,673
2
L
Kuzenbo
7,438
572
12
1
0
231,194
0
W
Tyr
9,087
699
16
1
0
256,273
1
L
Anubis
7,753
596
32
2
1
182,434
1
L
Medusa
8,884
683
74
6
2
214,328
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role