Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Hanafi
Vamana
Level 146
God Stats
3W - 0L
1,659 SR
Queue Stats
65W - 84L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Yealsey
Ah Puch
Level 113
God Stats
5W - 1L
1,733 SR
Queue Stats
17W - 21L
1,303 Elo+
Party 2
Yemoja
Yemoja
insanitycentral
Yemoja
Level 158
God Stats
3W - 0L
1,728 SR
Queue Stats
34W - 32L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
ytjyj
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,469 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,459 Elo+

VS

Team Averages
Level 96
1,462 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
StonaBellona
Kukulkan
Level 48
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 8L
1,155 Elo+
Solo
Chaac
Chaac
Sundownerrr
Chaac
Level 91
God Stats
2W - 4L
1,547 SR
Queue Stats
8W - 11L
1,506 Elo+
Party 1
Cerberus
Cerberus
ZeroSum77
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Apollo
Apollo
aerix88
Apollo
Level 106
God Stats
13W - 14L
1,578 SR
Queue Stats
522W - 502L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 1 / 17
11,988
1,199
15,511
4,290
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Hanafi
Vamana
18
7 / 2 / 13
12,152
1,215
12,686
16,844
18,152
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Yealsey
Ah Puch
18
8 / 0 / 11
12,453
1,245
22,453
12,612
8,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 0 / 17
12,325
1,233
6,519
8,895
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ytjyj
Hou Yi
18
7 / 1 / 11
11,768
1,177
13,400
7,348
2,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

262

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 9 / 2
10,845
1,085
8,250
19,795
7,876
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
StonaBellona
Kukulkan
16
0 / 6 / 1
10,194
1,019
10,189
13,562
4,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 2
10,363
1,036
12,009
15,671
9,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ZeroSum77
Cerberus
16
2 / 1 / 1
10,599
1,060
5,787
13,281
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
aerix88
Apollo
16
1 / 4 / 0
10,560
1,056
9,502
13,157
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
26
Kills
4
4
Deaths
26
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
17
11.5
L
Bakasura
 
Bakasura
1
9
2
0.22
W
Vamana
Hanafi
Vamana
7
2
13
6.75
L
Kukulkan
StonaBellona
Kukulkan
0
6
1
0.08
L
0
6
2
0.17
W
Ah Puch
Yealsey
Ah Puch
8
0
11
13.5
L
Cerberus
ZeroSum77
Cerberus
2
1
1
2.5
L
Apollo
aerix88
Apollo
1
4
0
0.25
W
1
0
17
9.5
W
Hou Yi
ytjyj
Hou Yi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,569
Damage
45,737
49,989
Taken
75,466
40,456
Mitigated
38,125
20,937
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,511
4,570
200
890
4,290
1,434
0
1,751
2,506
39,844
0
L
Bakasura
 
Bakasura
8,250
6,126
0
1,550
19,795
7,876
0
11,706
8,089
0
17,141
W
Vamana
Hanafi
Vamana
12,686
7,048
0
5,329
16,844
18,152
0
5,353
10,455
323
25,925
L
Kukulkan
StonaBellona
Kukulkan
10,189
676
0
54
13,562
4,212
0
7,273
6,289
41,225
0
L
12,009
1,486
0
1,293
15,671
9,887
0
8,298
7,373
0
35,383
W
Ah Puch
Yealsey
Ah Puch
22,453
693
0
4,470
12,612
8,872
0
3,957
8,237
53,866
0
L
Cerberus
ZeroSum77
Cerberus
5,787
194
0
2,150
13,281
12,752
0
9,803
3,478
15,994
0
L
Apollo
aerix88
Apollo
9,502
5,352
0
2,461
13,157
3,398
0
7,718
5,439
0
43,172
W
6,519
2,485
6,475
3,408
8,895
9,014
0
1,959
6,375
18,196
0
W
Hou Yi
ytjyj
Hou Yi
13,400
5,912
0
165
7,348
2,984
0
2,126
4,974
0
21,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
52,561
213
Minions Killed
261
8
Camps Cleared
10
997,399
Distance Traveled
964,335
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,988
1,199
47
5
4
206,710
1
L
Bakasura
10,845
1,085
35
4
5
209,258
1
W
Vamana
12,152
1,215
34
3
1
191,744
1
L
Kukulkan
10,194
1,019
77
8
0
192,041
0
L
Chaac
10,363
1,036
48
5
1
200,936
0
W
Ah Puch
12,453
1,245
71
7
1
230,617
2
L
Cerberus
10,599
1,060
23
2
0
176,633
1
L
Apollo
10,560
1,056
78
8
4
185,467
4
W
Yemoja
12,325
1,233
41
4
1
174,606
0
W
Hou Yi
11,768
1,177
20
2
1
193,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role