Player Matchup

Ratatoskr
Ratatoskr
ElBeefy
Ratatoskr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,782 Elo+
Party 1
Merlin
Merlin
Kingofhydras
Merlin
Level 88
God Stats
9W - 4L
1,722 SR
Queue Stats
132W - 153L
1,447 Elo+
Solo
Ne Zha
Ne Zha
PapaPrototype
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 294L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Ryuwatermage
Danzaburou
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 47L
1,789 Elo+
Party 1
Xing Tian
Xing Tian
Shynto
Xing Tian
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
659W - 649L
1,632 Elo+
Party 1
Team Averages
Level 58
1,544 SR
1,640 Elo+

VS

Team Averages
Level 56
1,469 SR
1,545 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlastmyA--open
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 107L
1,792 Elo+
Party 2
Medusa
Medusa
Marğiela
Medusa
Level 97
God Stats
1W - 0L
1,347 SR
Queue Stats
47W - 22L
1,502 Elo+
Party 2
Nemesis
Nemesis
Takeinglives
Nemesis
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 220L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Zer0SuitSamus
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElBeefy
Ratatoskr
8
0 / 4 / 2
5,673
378
4,014
12,499
3,925
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
2 / 2 / 3
7,642
509
8,226
6,106
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 7 / 1
6,529
435
6,549
12,753
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Ryuwatermage
Danzaburou
12
2 / 5 / 0
7,383
492
4,520
8,864
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Shynto
Xing Tian
12
1 / 1 / 1
7,087
472
5,556
11,234
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 1 / 0
9,499
633
5,271
9,704
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 0 / 2
10,832
722
9,420
7,978
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Marğiela
Medusa
17
10 / 2 / 4
10,930
729
13,488
10,610
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Takeinglives
Nemesis
13
1 / 3 / 3
8,407
560
4,926
11,243
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Zer0SuitSamus
Gilgamesh
13
3 / 1 / 5
8,957
597
6,826
12,395
7,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
19
19
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
5
0
2
6
L
Ratatoskr
ElBeefy
Ratatoskr
0
4
2
0.25
L
Merlin
2
2
3
1.75
W
Medusa
Marğiela
Medusa
10
2
4
6
L
2
7
1
0.36
L
Danzaburou
Ryuwatermage
Danzaburou
2
5
0
0.4
L
Xing Tian
Shynto
Xing Tian
1
1
1
1.5
W
Nemesis
Takeinglives
Nemesis
1
3
3
0.83
W
Gilgamesh
Zer0SuitSamus
Gilgamesh
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
39,931
51,456
Taken
51,930
20,541
Mitigated
21,912
12,733
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,271
944
153
5,506
9,704
4,855
388
3,731
5,242
0
56,329
W
9,420
2,659
0
5,499
7,978
2,580
1,887
2,017
5,961
84,748
0
L
Ratatoskr
ElBeefy
Ratatoskr
4,014
1,181
309
3,778
12,499
3,925
0
3,678
8,821
0
17,889
L
Merlin
8,226
670
0
790
6,106
1,516
0
1,996
4,110
48,841
0
W
Medusa
Marğiela
Medusa
13,488
6,342
0
4,757
10,610
3,600
2,691
1,293
9,274
0
81,153
L
6,549
2,312
0
2,940
12,753
3,423
0
3,748
9,005
0
34,017
L
Danzaburou
Ryuwatermage
Danzaburou
4,520
1,544
0
1,792
8,864
1,443
0
884
7,980
0
35,835
L
Xing Tian
Shynto
Xing Tian
5,556
405
0
3,124
11,234
10,234
0
521
10,713
39,751
0
W
Nemesis
Takeinglives
Nemesis
4,926
1,839
0
631
11,243
3,333
1,077
3,415
7,617
0
48,428
W
Gilgamesh
Zer0SuitSamus
Gilgamesh
6,826
1,470
1,678
3,023
12,395
7,544
0
2,479
9,589
6,497
32,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
48,625
362
Minions Killed
571
0
Camps Cleared
0
1,489,801
Distance Traveled
1,590,518
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,499
633
134
9
0
320,039
2
W
Sol
10,832
722
157
10
0
323,414
3
L
Ratatoskr
5,673
378
29
2
0
326,520
2
L
Merlin
7,642
509
101
7
0
301,367
3
W
Medusa
10,930
729
153
10
0
295,018
3
L
Ne Zha
6,529
435
66
4
0
292,658
4
L
Danzaburou
7,383
492
81
5
0
279,864
5
L
Xing Tian
7,087
472
85
6
0
289,392
6
W
Nemesis
8,407
560
80
5
0
324,097
0
W
Gilgamesh
8,957
597
47
3
0
327,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role