Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ceeasefire
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,726 Elo+
Solo
Medusa
Medusa
Lupin1420
Medusa
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 4L
1,178 Elo+
Solo
Yemoja
Yemoja
agus898
Yemoja
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 30L
1,318 Elo+
Solo
Thanatos
Thanatos
xXLunaTenebrisXx
Thanatos
Level 108
God Stats
3W - 2L
1,447 SR
Queue Stats
6W - 3L
1,704 Elo+
Solo
Team Averages
Level 82
1,485 SR
1,485 Elo+

VS

Team Averages
Level 98
1,572 SR
1,431 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chinocapuchinok
Bastet
Level 153
God Stats
3W - 3L
1,664 SR
Queue Stats
57W - 70L
1,480 Elo+
Solo
Bellona
Bellona
CérberoXY
Bellona
Level 21
God Stats
2W - 2L
1,505 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Sobek
Sobek
LRFrosa
Sobek
Level 102
God Stats
2W - 2L
1,715 SR
Queue Stats
18W - 18L
1,537 Elo+
Solo
Freya
Freya
Roubinho
Freya
Level 145
God Stats
1W - 1L
1,476 SR
Queue Stats
4W - 6L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 2 / 0
6,730
673
3,598
9,770
7,246
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ceeasefire
Merlin
15
0 / 2 / 2
7,592
759
8,886
6,387
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Lupin1420
Medusa
13
0 / 5 / 3
7,050
705
3,533
8,352
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
agus898
Yemoja
10
0 / 0 / 1
6,413
641
559
1,651
927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 2 / 0
7,582
758
5,247
7,046
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 0 / 0
7,442
744
1,274
3,613
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 6
8,037
804
9,501
7,782
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CérberoXY
Bellona
14
3 / 2 / 4
8,476
848
3,638
9,106
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
LRFrosa
Sobek
14
4 / 1 / 4
7,712
771
3,435
6,465
6,845
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Roubinho
Freya
14
1 / 0 / 6
7,643
764
9,081
7,331
2,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
Mercury
 
Mercury
1
0
0
1
L
Merlin
Ceeasefire
Merlin
0
2
2
0.5
W
2
1
6
5
W
Bellona
CérberoXY
Bellona
3
2
4
2.5
W
Sobek
LRFrosa
Sobek
4
1
4
6
L
Medusa
Lupin1420
Medusa
0
5
3
0.3
W
Freya
Roubinho
Freya
1
0
6
4
L
Yemoja
agus898
Yemoja
0
0
1
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
26,929
33,206
Taken
34,297
17,507
Mitigated
20,070
10,089
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,598
1,130
0
1,039
9,770
7,246
0
5,541
4,229
249
15,265
W
Mercury
 
Mercury
1,274
505
0
375
3,613
1,376
0
652
2,863
0
24,240
L
Merlin
Ceeasefire
Merlin
8,886
609
0
1,840
6,387
2,507
0
1,465
4,922
35,625
0
W
9,501
1,259
0
1,270
7,782
3,000
672
1,936
5,601
0
26,999
W
Bellona
CérberoXY
Bellona
3,638
753
1,495
2,850
9,106
5,889
0
2,213
6,472
0
17,620
W
Sobek
LRFrosa
Sobek
3,435
278
335
670
6,465
6,845
283
1,573
4,531
8,298
0
L
Medusa
Lupin1420
Medusa
3,533
1,676
0
320
8,352
3,310
0
2,545
5,807
0
16,549
W
Freya
Roubinho
Freya
9,081
2,986
0
4,754
7,331
2,960
933
2,413
4,710
29,149
0
L
Yemoja
agus898
Yemoja
559
309
606
635
1,651
927
0
277
1,374
2,481
0
L
5,247
800
0
5,649
7,046
3,517
0
2,688
4,358
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
39,310
176
Minions Killed
169
0
Camps Cleared
0
845,400
Distance Traveled
1,024,819
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,730
673
35
4
0
211,399
1
W
Mercury
7,442
744
38
4
0
118,223
0
L
Merlin
7,592
759
71
7
0
210,782
1
W
Bastet
8,037
804
49
5
0
268,879
4
W
Bellona
8,476
848
29
3
0
234,164
0
W
Sobek
7,712
771
11
1
0
202,685
1
L
Medusa
7,050
705
36
4
0
184,715
0
W
Freya
7,643
764
42
4
0
200,868
0
L
Yemoja
6,413
641
5
1
0
57,260
0
L
Thanatos
7,582
758
29
3
0
181,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role