Player Matchup

Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
XniloX
Ravana
Level 157
God Stats
0W - 1L
1,707 SR
Queue Stats
60W - 64L
1,267 Elo+
Solo
Danzaburou
Danzaburou
francormack
Danzaburou
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,625 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,464 Elo+

VS

Team Averages
Level 159
1,577 SR
1,721 Elo+
Tiamat
Tiamat
Bombtorb
Tiamat
Level 160
God Stats
9W - 1L
1,500 SR
Queue Stats
419W - 60L
1,832 Elo+
Party 1
Atlas
Atlas
Elementium
Atlas
Level 159
God Stats
11W - 1L
1,732 SR
Queue Stats
171W - 35L
1,832 Elo+
Party 1
Cernunnos
Cernunnos
VazaRandom
Cernunnos
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
774W - 185L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 0
6,602
660
8,793
7,583
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
XniloX
Ravana
9
0 / 5 / 1
5,844
584
3,266
7,977
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
francormack
Danzaburou
9
0 / 4 / 1
6,044
604
1,240
7,341
2,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bombtorb
Tiamat
13
4 / 0 / 6
7,643
764
6,327
6,367
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
6 / 0 / 5
7,669
767
9,223
6,939
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
VazaRandom
Cernunnos
12
2 / 1 / 8
7,412
741
5,247
5,125
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Tiamat
Bombtorb
Tiamat
4
0
6
7
W
Atlas
6
0
5
8.5
W
Cernunnos
VazaRandom
Cernunnos
2
1
8
6
L
Ravana
XniloX
Ravana
0
5
1
0.1
L
Danzaburou
francormack
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
20,797
22,901
Taken
18,431
8,255
Mitigated
11,474
3,410
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,793
309
137
1,458
7,583
2,278
0
4,763
2,364
29,170
0
W
Tiamat
Bombtorb
Tiamat
6,327
388
0
1,014
6,367
3,826
0
3,055
3,256
30,588
0
W
Atlas
9,223
3,173
291
2,282
6,939
5,685
0
3,040
3,670
16,207
0
W
Cernunnos
VazaRandom
Cernunnos
5,247
1,728
0
305
5,125
1,963
25
3,021
2,071
0
24,802
L
Ravana
XniloX
Ravana
3,266
934
0
624
7,977
3,580
0
5,477
2,148
0
13,759
L
Danzaburou
francormack
Danzaburou
1,240
415
0
1,191
7,341
2,397
0
4,432
2,680
0
14,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
22,724
115
Minions Killed
129
2
Camps Cleared
8
441,511
Distance Traveled
541,812
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,602
660
62
6
1
157,946
0
W
Tiamat
7,643
764
63
6
6
191,852
5
W
Atlas
7,669
767
16
2
0
193,670
5
W
Cernunnos
7,412
741
50
5
2
156,290
1
L
Ravana
5,844
584
19
2
0
149,420
2
L
Danzaburou
6,044
604
34
3
1
134,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role