Player Matchup

Nox
Nox
 
Nox
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SiberTurtle
Baron Samedi
Level 60
God Stats
5W - 6L
1,410 SR
Queue Stats
11W - 12L
1,461 Elo+
Party 2
Atlas
Atlas
TheShape27
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Party 2
Ravana
Ravana
brybrymcfly
Ravana
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 2
Kali
Kali
lePoachedEgg
Kali
Level 48
God Stats
10W - 10L
1,773 SR
Queue Stats
38W - 39L
1,653 Elo+
Solo
Team Averages
Level 43
1,536 SR
1,475 Elo+

VS

Team Averages
Level 11
1,399 SR
1,273 Elo+
Agni
Agni
ANARCHY991946
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Alexandre20132
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,094 Elo+
Solo
Ra
Ra
Papier2137
Ra
Level 3
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 1
Sol
Sol
ShopPlaceq
Sol
Level 4
God Stats
0W - 3L
1,248 SR
Queue Stats
4W - 6L
1,153 Elo+
Party 1
Cliodhna
Cliodhna
drethescorpion
Cliodhna
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
101W - 118L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 2
5,012
1,002
2,349
2,417
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SiberTurtle
Baron Samedi
10
2 / 0 / 6
5,329
1,066
2,395
1,953
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
1 / 1 / 7
4,854
971
1,518
3,576
1,583
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
11
6 / 1 / 1
5,439
1,088
4,327
2,671
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 0 / 3
5,358
1,072
2,711
3,817
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,884
777
928
2,801
686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 3 / 0
4,508
902
3,772
3,905
1,319
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,733
747
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
4,581
916
1,847
5,685
1,323
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
8
0 / 4 / 0
3,949
790
1,870
4,725
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
2
2
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
2
3
L
0
3
0
0
L
2
3
0
0.67
L
0
0
0
0
L
0
6
2
0.17
W
Baron Samedi
SiberTurtle
Baron Samedi
2
0
6
5
W
Atlas
1
1
7
4.5
W
Ravana
6
1
1
6.5
L
Cliodhna
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,300
Damage
8,417
14,434
Taken
17,116
6,032
Mitigated
4,806
2,956
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,349
251
0
570
2,417
958
996
330
2,087
15,248
0
L
928
143
0
35
2,801
686
0
976
1,825
3,667
0
L
3,772
1,769
0
179
3,905
1,319
155
2,175
1,730
0
8,774
L
0
0
0
0
0
0
0
0
0
0
0
L
1,847
794
0
282
5,685
1,323
314
967
4,718
11,077
0
W
Baron Samedi
SiberTurtle
Baron Samedi
2,395
387
174
868
1,953
794
367
519
1,434
9,894
0
W
Atlas
1,518
739
0
0
3,576
1,583
0
357
3,219
4,454
0
W
Ravana
4,327
1,327
0
572
2,671
1,166
685
1,379
1,292
0
12,981
L
Cliodhna
1,870
435
0
555
4,725
1,478
0
2,144
2,581
0
4,721
W
2,711
1,756
0
772
3,817
1,531
1,036
190
3,627
0
10,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
20,655
85
Minions Killed
40
0
Camps Cleared
0
499,429
Distance Traveled
363,579
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,012
1,002
31
6
0
86,829
0
L
Agni
3,884
777
3
1
0
66,178
0
L
Artemis
4,508
902
12
2
0
99,719
0
L
Ra
3,733
747
0
0
0
7,304
0
L
Sol
4,581
916
20
4
0
88,901
0
W
Baron Samedi
5,329
1,066
11
2
0
110,280
1
W
Atlas
4,854
971
5
1
0
93,533
0
W
Ravana
5,439
1,088
22
4
0
104,441
0
L
Cliodhna
3,949
790
5
1
0
101,477
0
W
Kali
5,358
1,072
16
3
0
104,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role