Player Matchup

Discordia
Discordia
Absolut Feisty
Discordia
Level 158
God Stats
3W - 4L
1,568 SR
Queue Stats
135W - 164L
1,447 Elo+
Party 1
Chaac
Chaac
Absolut SkyWauk
Chaac
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 24L
1,182 Elo+
Party 1
Izanami
Izanami
Astolfino
Izanami
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 54L
1,663 Elo+
Party 3
Awilix
Awilix
Heydahn
Awilix
Level 139
God Stats
19W - 8L
1,686 SR
Queue Stats
165W - 169L
1,490 Elo+
Solo
Artio
Artio
RedkillsRU
Artio
Level 25
God Stats
2W - 0L
1,759 SR
Queue Stats
8W - 2L
1,726 Elo+
Party 3
Team Averages
Level 103
1,603 SR
1,502 Elo+

VS

Team Averages
Level 55
1,500 SR
1,406 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JoaoPcomp
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Discordia
Discordia
Zz-RedDemon
Discordia
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 109L
1,530 Elo+
Party 2
Charybdis
Charybdis
darkcandi21
Charybdis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Absolut Feisty
Discordia
12
6 / 1 / 3
7,050
705
5,246
4,336
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 3
6,616
662
2,328
5,571
3,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Astolfino
Izanami
12
6 / 0 / 2
7,137
714
5,268
4,882
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Heydahn
Awilix
12
5 / 0 / 2
6,892
689
5,112
5,791
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
10
2 / 0 / 5
6,615
662
1,141
4,137
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 1
5,172
517
3,689
6,530
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
8
0 / 2 / 0
4,561
456
1,670
5,734
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
JoaoPcomp
Kukulkan
8
1 / 4 / 0
5,137
514
2,682
4,616
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Zz-RedDemon
Discordia
8
1 / 7 / 0
5,004
500
1,819
6,474
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
darkcandi21
Charybdis
8
0 / 5 / 0
4,684
468
695
6,036
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Fenrir
 
Fenrir
0
2
0
0
W
Discordia
Absolut Feisty
Discordia
6
1
3
7.5
W
2
1
3
3.5
W
Izanami
Astolfino
Izanami
6
0
2
7
W
Awilix
Heydahn
Awilix
5
0
2
6
L
Kukulkan
JoaoPcomp
Kukulkan
1
4
0
0.25
W
Artio
2
0
5
4.5
L
Discordia
Zz-RedDemon
Discordia
1
7
0
0.14
L
Charybdis
darkcandi21
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
10,555
24,717
Taken
29,390
11,763
Mitigated
7,783
7,622
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,689
1,203
0
2,230
6,530
2,214
0
1,002
5,454
0
24,696
L
Fenrir
 
Fenrir
1,670
275
0
724
5,734
1,968
0
571
5,133
0
17,811
W
Discordia
Absolut Feisty
Discordia
5,246
252
0
500
4,336
1,164
0
1,128
3,175
32,044
0
W
2,328
30
0
1,636
5,571
3,929
496
2,226
3,345
3,822
25,334
W
Izanami
Astolfino
Izanami
5,268
3,165
0
1,663
4,882
1,394
3,268
0
4,574
0
47,580
W
Awilix
Heydahn
Awilix
5,112
1,608
0
2,678
5,791
1,849
0
678
5,076
0
36,988
L
Kukulkan
JoaoPcomp
Kukulkan
2,682
451
0
250
4,616
1,280
0
624
3,992
21,006
0
W
Artio
1,141
276
180
965
4,137
3,427
150
469
3,344
12,123
0
L
Discordia
Zz-RedDemon
Discordia
1,819
0
0
350
6,474
1,558
0
3,759
2,371
22,329
0
L
Charybdis
darkcandi21
Charybdis
695
291
0
838
6,036
763
0
407
5,629
0
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
24,558
339
Minions Killed
226
0
Camps Cleared
0
1,024,884
Distance Traveled
906,025
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,172
517
59
6
0
205,163
1
L
Fenrir
4,561
456
36
4
0
194,325
3
W
Discordia
7,050
705
67
7
0
186,042
5
W
Chaac
6,616
662
62
6
0
191,172
3
W
Izanami
7,137
714
106
11
0
212,606
6
W
Awilix
6,892
689
85
9
0
223,154
1
L
Kukulkan
5,137
514
46
5
0
163,043
2
W
Artio
6,615
662
19
2
0
211,910
0
L
Discordia
5,004
500
45
5
0
172,498
1
L
Charybdis
4,684
468
40
4
0
170,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role