Player Matchup

Vamana
Vamana
Ale_PR1
Vamana
Level 99
God Stats
17W - 8L
1,938 SR
Queue Stats
181W - 172L
1,569 Elo+
Party 4
Thanatos
Thanatos
BaileyBadAZ
Thanatos
Level 45
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Chaseman2004
Heimdallr
Level 16
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
KLER_E1-_-BB-_-
Anubis
Level 42
God Stats
4W - 5L
1,581 SR
Queue Stats
21W - 15L
1,558 Elo+
Party 4
Fafnir
Fafnir
v2 Zenith
Fafnir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,314 Elo+
Party 1
Team Averages
Level 68
1,700 SR
1,488 Elo+

VS

Team Averages
Level 62
1,624 SR
1,471 Elo+
Hera
Hera
GlopinBoopin
Hera
Level 47
God Stats
5W - 2L
1,832 SR
Queue Stats
22W - 18L
1,564 Elo+
Party 2
Sol
Sol
JO3YbagOFdonuts
Sol
Level 105
God Stats
12W - 18L
1,500 SR
Queue Stats
350W - 368L
1,354 Elo+
Solo
Medusa
Medusa
SosaHerez
Medusa
Level 44
God Stats
3W - 2L
1,546 SR
Queue Stats
13W - 12L
1,606 Elo+
Party 2
Sobek
Sobek
bigblue0772
Sobek
Level 28
God Stats
7W - 2L
1,744 SR
Queue Stats
221W - 246L
1,406 Elo+
Party 3
Pele
Pele
dOnT_bLaMe_Me_24
Pele
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 93L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ale_PR1
Vamana
17
7 / 1 / 0
10,290
572
10,657
13,973
10,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
BaileyBadAZ
Thanatos
15
2 / 5 / 3
9,003
500
4,755
12,950
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Chaseman2004
Heimdallr
14
0 / 5 / 1
8,095
450
2,728
9,516
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 2
9,081
505
6,265
11,800
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
v2 Zenith
Fafnir
9
0 / 3 / 0
6,870
382
3,415
10,867
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
11,000
611
12,444
6,338
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 2
10,098
561
5,679
11,589
3,665
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
SosaHerez
Medusa
16
4 / 0 / 7
9,904
550
6,617
8,163
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 9
9,081
505
2,017
9,728
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 4 / 5
10,941
608
9,718
12,829
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
19
19
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ale_PR1
Vamana
7
1
0
7
L
Thanatos
BaileyBadAZ
Thanatos
2
5
3
0.7
L
Heimdallr
Chaseman2004
Heimdallr
0
5
1
0.1
W
6
2
7
4.75
W
2
4
2
0.75
L
1
5
2
0.4
W
Medusa
SosaHerez
Medusa
4
0
7
7.5
W
0
1
9
4.5
W
7
4
5
2.38
L
Fafnir
v2 Zenith
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
36,475
59,106
Taken
48,647
31,073
Mitigated
21,894
22,821
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ale_PR1
Vamana
10,657
4,379
0
5,322
13,973
10,478
500
6,343
7,582
0
62,400
L
Thanatos
BaileyBadAZ
Thanatos
4,755
1,716
0
9,532
12,950
4,898
0
2,749
10,115
0
63,471
L
Heimdallr
Chaseman2004
Heimdallr
2,728
902
0
2,445
9,516
2,273
231
3,919
5,445
0
47,938
W
12,444
2,473
0
647
6,338
1,788
2,578
2,033
4,305
65,918
0
W
5,679
1,888
0
3,195
11,589
3,665
548
1,031
10,558
59,402
0
L
6,265
0
0
3,949
11,800
5,427
698
3,368
8,220
66,164
0
W
Medusa
SosaHerez
Medusa
6,617
2,833
0
4,143
8,163
3,227
1,660
1,005
7,158
0
78,492
W
2,017
244
0
2,198
9,728
9,140
135
2,210
6,654
13,778
0
W
9,718
2,584
0
5,902
12,829
4,074
0
2,358
9,899
0
74,105
L
Fafnir
v2 Zenith
Fafnir
3,415
573
0
1,573
10,867
7,997
0
3,115
6,929
17,498
3,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
51,024
442
Minions Killed
539
0
Camps Cleared
0
1,610,841
Distance Traveled
1,819,548
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,290
572
110
6
0
391,288
2
L
Thanatos
9,003
500
101
6
0
371,536
0
L
Heimdallr
8,095
450
83
5
0
292,497
0
W
Hera
11,000
611
140
8
0
369,531
4
W
Sol
10,098
561
140
8
0
279,748
2
L
Anubis
9,081
505
112
6
0
328,501
0
W
Medusa
9,904
550
121
7
0
378,956
3
W
Sobek
9,081
505
30
2
0
420,368
3
W
Pele
10,941
608
108
6
0
370,945
4
L
Fafnir
6,870
382
36
2
0
227,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role