Player Matchup

Hel
Hel
Terunok
Hel
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,607 Elo+
Solo
Ares
Ares
The Ark Angels
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,564 Elo+
Party 2
Ravana
Ravana
Thosecatts
Ravana
Level 129
God Stats
1W - 1L
1,223 SR
Queue Stats
58W - 74L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
WavexOreox
Hou Yi
Level 103
God Stats
9W - 3L
1,703 SR
Queue Stats
149W - 102L
1,640 Elo+
Party 3
Gilgamesh
Gilgamesh
cfredd
Gilgamesh
Level 45
God Stats
51W - 27L
1,431 SR
Queue Stats
245W - 185L
1,465 Elo+
Party 3
Team Averages
Level 86
1,471 SR
1,554 Elo+

VS

Team Averages
Level 29
1,539 SR
1,493 Elo+
Gilgamesh
Gilgamesh
HrBrodersen
Gilgamesh
Level 28
God Stats
33W - 17L
1,705 SR
Queue Stats
296W - 252L
1,759 Elo+
Party 1
Sun Wukong
Sun Wukong
Splinteredbones
Sun Wukong
Level 37
God Stats
1W - 3L
1,453 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo
Yemoja
Yemoja
WaldorfSalads
Yemoja
Level 9
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 5L
1,070 Elo+
Solo
Bakasura
Bakasura
nachoelpro1053
Bakasura
Level 8
God Stats
0W - 7L
1,500 SR
Queue Stats
10W - 27L
1,437 Elo+
Solo
Zeus
Zeus
p1nh3ad3
Zeus
Level 65
God Stats
9W - 5L
1,803 SR
Queue Stats
191W - 112L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 3 / 22
10,061
838
8,445
12,063
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 15
10,998
917
10,493
18,318
17,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Thosecatts
Ravana
20
14 / 1 / 8
12,424
1,035
17,215
10,697
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
WavexOreox
Hou Yi
17
8 / 0 / 19
10,613
884
16,790
9,454
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
cfredd
Gilgamesh
16
5 / 6 / 17
9,563
797
15,499
16,020
8,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HrBrodersen
Gilgamesh
15
2 / 9 / 5
8,853
738
11,629
23,152
8,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Splinteredbones
Sun Wukong
13
0 / 2 / 2
7,398
617
2,670
6,066
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 7 / 8
8,731
728
4,525
18,654
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
0 / 13 / 1
7,728
644
4,090
18,596
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
8 / 7 / 1
9,845
820
27,653
11,815
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
38
Kills
10
11
Deaths
38
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HrBrodersen
Gilgamesh
2
9
5
0.5
L
Sun Wukong
Splinteredbones
Sun Wukong
0
2
2
0.5
W
Hel
4
3
22
5
W
7
1
15
14.5
W
Ravana
Thosecatts
Ravana
14
1
8
18
L
0
7
8
0.57
W
Hou Yi
WavexOreox
Hou Yi
8
0
19
17.5
W
Gilgamesh
cfredd
Gilgamesh
5
6
17
2.25
L
Bakasura
0
13
1
0.04
L
Zeus
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,442
Damage
50,567
66,552
Taken
78,283
39,734
Mitigated
37,343
28,127
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HrBrodersen
Gilgamesh
11,629
3,689
817
1,085
23,152
8,530
78
6,407
15,821
0
20,508
L
Sun Wukong
Splinteredbones
Sun Wukong
2,670
162
0
1,140
6,066
3,980
135
1,417
4,542
0
9,656
W
Hel
8,445
549
6,183
6,323
12,063
4,674
906
7,485
4,003
30,208
0
W
10,493
760
1,979
4,869
18,318
17,855
886
6,781
10,814
17,191
0
W
Ravana
Thosecatts
Ravana
17,215
5,807
0
5,707
10,697
5,597
2,203
4,230
5,841
0
55,317
L
4,525
1,534
2,205
1,610
18,654
15,534
25
4,491
13,427
12,851
0
W
Hou Yi
WavexOreox
Hou Yi
16,790
9,399
0
2,305
9,454
3,207
3,793
4,635
4,484
0
44,231
W
Gilgamesh
cfredd
Gilgamesh
15,499
4,953
0
761
16,020
8,401
146
7,659
7,866
0
27,483
L
Bakasura
4,090
2,276
244
2,285
18,596
6,680
0
3,563
14,850
0
12,124
L
Zeus
27,653
2,755
0
877
11,815
2,619
318
1,893
9,682
50,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
42,555
243
Minions Killed
134
0
Camps Cleared
0
1,277,083
Distance Traveled
948,040
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,853
738
26
2
0
216,234
1
L
Sun Wukong
7,398
617
17
1
0
128,232
0
W
Hel
10,061
838
50
4
0
251,411
1
W
Ares
10,998
917
16
1
0
234,890
4
W
Ravana
12,424
1,035
86
7
0
262,686
4
L
Yemoja
8,731
728
14
1
0
191,335
0
W
Hou Yi
10,613
884
66
6
0
252,190
3
W
Gilgamesh
9,563
797
25
2
0
275,906
0
L
Bakasura
7,728
644
27
2
0
194,585
0
L
Zeus
9,845
820
50
4
0
217,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role