Player Matchup

Xing Tian
Xing Tian
DEVILKINGhellboy
Xing Tian
Level 129
God Stats
29W - 16L
1,758 SR
Queue Stats
374W - 370L
1,476 Elo+
Solo
King Arthur
King Arthur
GhostOfSlippery
King Arthur
Level 128
God Stats
20W - 25L
1,420 SR
Queue Stats
157W - 171L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
SenshiRaven
Zhong Kui
Level 150
God Stats
5W - 1L
1,797 SR
Queue Stats
129W - 125L
1,657 Elo+
Solo
Osiris
Osiris
XXadryXXwipe
Osiris
Level 142
God Stats
15W - 16L
1,413 SR
Queue Stats
443W - 432L
1,515 Elo+
Solo
Cupid
Cupid
XxFoUrStArTsxX
Cupid
Level 81
God Stats
6W - 3L
1,425 SR
Queue Stats
34W - 23L
1,638 Elo+
Solo
Team Averages
Level 126
1,563 SR
1,569 Elo+

VS

Team Averages
Level 107
1,503 SR
1,576 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Black4iNi
Ganesha
Level 104
God Stats
2W - 2L
1,517 SR
Queue Stats
59W - 73L
1,466 Elo+
Solo
Sol
Sol
TheDominions
Sol
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 30L
1,418 Elo+
Solo
Mercury
Mercury
criismartiin__
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,981 Elo+
Solo
Artemis
Artemis
kenty456
Artemis
Level 108
God Stats
10W - 9L
1,500 SR
Queue Stats
267W - 245L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
2 / 1 / 3
5,022
502
2,499
8,386
3,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GhostOfSlippery
King Arthur
10
3 / 0 / 0
5,921
592
4,427
7,473
3,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
SenshiRaven
Zhong Kui
11
4 / 0 / 2
6,315
632
5,550
5,665
3,911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
11
3 / 0 / 2
6,009
601
3,972
6,525
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 0 / 3
5,817
582
4,288
3,725
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
4,948
495
3,240
6,928
6,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Black4iNi
Ganesha
8
0 / 0 / 1
4,934
493
2,295
5,784
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 0
5,481
548
4,760
7,658
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,829
483
1,389
5,321
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
kenty456
Artemis
8
0 / 5 / 0
4,504
450
2,554
6,766
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Ganesha
Black4iNi
Ganesha
0
0
1
0.5
W
Xing Tian
2
1
3
3.5
W
King Arthur
GhostOfSlippery
King Arthur
3
0
0
3
W
Zhong Kui
SenshiRaven
Zhong Kui
4
0
2
5
L
1
5
0
0.2
W
Osiris
3
0
2
4
W
2
0
3
3.5
L
0
1
0
0
L
Artemis
kenty456
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
14,238
31,774
Taken
32,457
15,419
Mitigated
14,058
13,177
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,240
1,018
0
1,738
6,928
6,030
0
0
6,928
0
22,817
L
Ganesha
Black4iNi
Ganesha
2,295
275
0
1,094
5,784
2,484
0
2,072
3,712
15,906
0
W
Xing Tian
2,499
498
231
1,634
8,386
3,780
0
1,908
6,478
15,272
0
W
King Arthur
GhostOfSlippery
King Arthur
4,427
614
0
3,681
7,473
3,986
0
0
7,473
0
28,557
W
Zhong Kui
SenshiRaven
Zhong Kui
5,550
597
182
2,821
5,665
3,911
0
2,520
3,145
32,964
0
L
4,760
1,684
0
2,745
7,658
2,615
0
3,893
3,765
33,621
5,251
W
Osiris
3,972
1,560
0
2,168
6,525
2,946
0
1,734
4,791
0
29,906
W
4,288
2,503
157
2,303
3,725
796
0
414
3,311
0
32,214
L
1,389
742
0
952
5,321
1,437
0
1,016
4,305
0
24,878
L
Artemis
kenty456
Artemis
2,554
1,435
0
1,603
6,766
1,492
0
1,068
5,698
0
21,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
24,696
276
Minions Killed
251
0
Camps Cleared
0
963,129
Distance Traveled
883,960
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,948
495
48
5
0
162,471
0
L
Ganesha
4,934
493
18
2
0
194,805
3
W
Xing Tian
5,022
502
19
2
0
191,562
6
W
King Arthur
5,921
592
74
7
0
184,903
1
W
Zhong Kui
6,315
632
66
7
0
186,578
4
L
Sol
5,481
548
72
7
0
157,086
2
W
Osiris
6,009
601
55
6
0
216,278
2
W
Cupid
5,817
582
62
6
0
183,808
2
L
Mercury
4,829
483
55
6
0
213,240
0
L
Artemis
4,504
450
58
6
0
156,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role