Player Matchup

King Arthur
King Arthur
Silver I
B0RK LAZAR
King Arthur
Silver I
Level 128
God Stats
8W - 7L
1,636 SR
Queue Stats
360W - 362L
1,592 MMR
Solo
Xbalanque
Xbalanque
Gold V
DanchoYami
Xbalanque
Gold V
Level 146
God Stats
36W - 25L
1,304 SR
Queue Stats
296W - 292L
1,592 MMR
Solo
Ymir
Ymir
Gold IV
Eclpzz_LunarTTV
Ymir
Gold IV
Level 147
God Stats
2W - 2L
1,706 SR
Queue Stats
288W - 287L
1,590 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
SlaggySackMcGee
Morgan Le Fay
Bronze III
Level 160
God Stats
0W - 1L
1,321 SR
Queue Stats
451W - 441L
1,592 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
VeryVeryClean
Tsukuyomi
Bronze III
Level 123
God Stats
1W - 2L
1,269 SR
Queue Stats
79W - 77L
1,591 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,447 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,630 SR
1,542 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Nfd Joker
Atlas
Silver I
Level 107
God Stats
3W - 1L
1,907 SR
Queue Stats
122W - 121L
1,547 MMR
Party 1
Awilix
Awilix
Gold V
Uulices
Awilix
Gold V
Level 158
God Stats
27W - 19L
1,713 SR
Queue Stats
103W - 79L
1,639 MMR
Party 1
Vulcan
Vulcan
Gold V
soficinbaton09
Vulcan
Gold V
Level 128
God Stats
14W - 13L
1,532 SR
Queue Stats
20W - 19L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0RK LAZAR
King Arthur
13
1 / 4 / 1
8,354
398
4,316
18,138
11,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DanchoYami
Xbalanque
16
0 / 6 / 2
9,505
453
11,848
16,858
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
7,852
374
4,625
18,802
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SlaggySackMcGee
Morgan Le Fay
15
2 / 5 / 4
9,317
444
10,621
13,323
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VeryVeryClean
Tsukuyomi
16
6 / 8 / 2
10,137
483
10,271
17,419
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetHou YiCliodhnaAchilles

VS

Bans
GebAthenaAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 0 / 0
13,430
640
10,464
22,644
8,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
20
6 / 3 / 7
12,284
585
9,411
19,000
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Nfd Joker
Atlas
16
5 / 2 / 8
11,570
551
7,375
16,801
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Uulices
Awilix
20
10 / 1 / 2
13,813
658
22,694
15,539
13,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 3 / 11
11,042
526
18,277
8,790
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
26
27
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
W
Fenrir
 
Fenrir
6
3
7
3.17
L
King Arthur
B0RK LAZAR
King Arthur
1
4
1
0.38
L
Xbalanque
DanchoYami
Xbalanque
0
6
2
0.17
L
0
4
2
0.25
W
Atlas
Nfd Joker
Atlas
5
2
8
4.5
L
Morgan Le Fay
SlaggySackMcGee
Morgan Le Fay
2
5
4
0.8
W
Awilix
Uulices
Awilix
10
1
2
11
L
Tsukuyomi
VeryVeryClean
Tsukuyomi
6
8
2
0.88
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
68,221
84,540
Taken
82,774
41,029
Mitigated
51,009
17,584
Healing
39,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,464
5,439
0
16,870
22,644
8,203
2,532
1,534
21,110
0
136,902
W
Fenrir
 
Fenrir
9,411
1,770
0
10,033
19,000
8,866
2,255
2,982
15,888
0
97,520
L
King Arthur
B0RK LAZAR
King Arthur
4,316
460
0
4,034
18,138
11,613
0
2,457
15,681
0
38,063
L
Xbalanque
DanchoYami
Xbalanque
11,848
4,659
0
5,891
16,858
4,908
0
564
16,294
0
69,586
L
4,625
288
574
2,772
18,802
13,259
0
10,807
7,995
39,692
0
W
Atlas
Nfd Joker
Atlas
7,375
2,671
534
3,458
16,801
18,046
390
5,488
11,129
39,617
0
L
Morgan Le Fay
SlaggySackMcGee
Morgan Le Fay
10,621
849
0
1,066
13,323
4,891
0
6,512
6,811
64,072
0
W
Awilix
Uulices
Awilix
22,694
9,350
0
7,839
15,539
13,253
2,079
2,615
12,826
0
100,654
L
Tsukuyomi
VeryVeryClean
Tsukuyomi
10,271
2,004
0
3,247
17,419
6,358
0
5,312
12,107
0
70,914
W
18,277
9,190
0
837
8,790
2,641
408
3,289
5,271
70,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
62,139
483
Minions Killed
678
0
Camps Cleared
0
1,840,249
Distance Traveled
2,087,051
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,430
640
217
10
0
384,175
3
W
Fenrir
12,284
585
148
7
0
430,563
2
L
King Arthur
8,354
398
62
3
0
404,129
2
L
Xbalanque
9,505
453
118
6
0
314,693
5
L
Ymir
7,852
374
56
3
0
377,953
8
W
Atlas
11,570
551
33
2
0
396,906
2
L
Morgan Le Fay
9,317
444
126
6
0
365,649
8
W
Awilix
13,813
658
160
8
0
469,424
1
L
Tsukuyomi
10,137
483
121
6
0
377,825
5
W
Vulcan
11,042
526
120
6
0
405,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role