Player Matchup

Ganesha
Ganesha
ApeXx11Predat0r
Ganesha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 107L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
Toasty96
Heimdallr
Level 29
God Stats
3W - 8L
1,232 SR
Queue Stats
31W - 114L
1,158 Elo+
Party 2
Vulcan
Vulcan
yorch113
Vulcan
Level 76
God Stats
123W - 174L
1,372 SR
Queue Stats
170W - 271L
1,375 Elo+
Solo
Team Averages
Level 75
1,368 SR
1,277 Elo+

VS

Team Averages
Level 60
1,437 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Joumungundr
Gilgamesh
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 8L
1,328 Elo+
Party 1
Bakasura
Bakasura
Ninja47572
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
XMr PokerFaceX
Anubis
Level 46
God Stats
4W - 1L
1,312 SR
Queue Stats
14W - 20L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 11
10,840
723
9,429
17,342
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Toasty96
Heimdallr
15
7 / 11 / 4
11,484
766
11,818
19,079
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
yorch113
Vulcan
17
6 / 6 / 4
11,212
747
14,741
8,040
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joumungundr
Gilgamesh
18
18 / 3 / 4
13,824
922
22,543
25,525
19,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Ninja47572
Bakasura
12
0 / 11 / 9
9,003
600
2,955
15,666
4,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 9
10,671
711
11,113
11,912
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
15
Kills
23
23
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
W
Gilgamesh
Joumungundr
Gilgamesh
18
3
4
6.67
W
Bakasura
Ninja47572
Bakasura
0
11
9
0.41
L
Heimdallr
Toasty96
Heimdallr
7
11
4
0.82
W
5
3
9
3.17
L
Vulcan
yorch113
Vulcan
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
36,611
44,461
Taken
53,103
32,849
Mitigated
28,669
5,292
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,429
1,363
0
2,013
17,342
22,736
0
4,897
11,521
26,406
0
W
Gilgamesh
Joumungundr
Gilgamesh
22,543
8,388
0
10,112
25,525
19,347
316
8,245
17,280
1,561
47,345
W
Bakasura
Ninja47572
Bakasura
2,955
1,827
131
1,201
15,666
4,866
1,138
7,548
8,118
0
6,793
L
Heimdallr
Toasty96
Heimdallr
11,818
6,714
156
3,086
19,079
7,147
0
5,070
13,475
0
31,821
W
11,113
1,128
0
3,482
11,912
4,456
829
8,567
3,345
38,387
0
L
Vulcan
yorch113
Vulcan
14,741
3,799
0
37
8,040
2,966
735
1,824
5,794
42,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
33,498
143
Minions Killed
153
5
Camps Cleared
4
647,904
Distance Traveled
751,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,840
723
9
1
0
237,253
1
W
Gilgamesh
13,824
922
71
5
2
299,354
3
W
Bakasura
9,003
600
16
1
1
208,301
2
L
Heimdallr
11,484
766
56
4
2
189,963
1
W
Anubis
10,671
711
66
4
1
243,679
0
L
Vulcan
11,212
747
78
5
3
220,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role