Player Matchup

Baron Samedi
Baron Samedi
DaddyMunyayo
Baron Samedi
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 154L
1,471 Elo+
Solo
Bellona
Bellona
MFTLTOFFICIAL
Bellona
Level 46
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 4L
1,175 Elo+
Solo
Cthulhu
Cthulhu
SilasTheLast
Cthulhu
Level 18
God Stats
15W - 11L
1,500 SR
Queue Stats
17W - 21L
1,332 Elo+
Solo
Ares
Ares
narcotic-ant7
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Cernunnos
Cernunnos
theBARBersCUT
Cernunnos
Level 46
God Stats
2W - 2L
1,527 SR
Queue Stats
4W - 8L
1,622 Elo+
Solo
Team Averages
Level 26
1,462 SR
1,372 Elo+

VS

Team Averages
Level 34
1,526 SR
1,651 Elo+
Ne Zha
Ne Zha
ChapulinWis
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,831 Elo+
Solo
Hou Yi
Hou Yi
ItsEspr3ss0
Hou Yi
Level 23
God Stats
0W - 2L
1,533 SR
Queue Stats
5W - 5L
1,647 Elo+
Solo
Achilles
Achilles
KyrptiKBeserK
Achilles
Level 48
God Stats
12W - 19L
1,500 SR
Queue Stats
79W - 106L
1,635 Elo+
Party 1
Artio
Artio
NoMercyMorf
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,483 Elo+
Party 1
Persephone
Persephone
SyXVII8811
Persephone
Level 16
God Stats
7W - 7L
1,595 SR
Queue Stats
95W - 127L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyMunyayo
Baron Samedi
20
16 / 4 / 12
13,759
983
32,268
18,940
15,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
19
4 / 4 / 17
11,919
851
17,535
16,863
20,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SilasTheLast
Cthulhu
18
6 / 4 / 17
11,999
857
19,542
20,604
13,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 11
12,139
867
9,436
16,283
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
theBARBersCUT
Cernunnos
17
3 / 7 / 6
10,601
757
9,934
17,741
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 8 / 5
9,801
700
5,475
15,502
7,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
13 / 5 / 4
11,443
817
23,585
21,933
8,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
KyrptiKBeserK
Achilles
17
3 / 7 / 4
10,310
736
10,484
21,463
24,116
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 8 / 10
10,160
726
7,091
25,431
22,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
SyXVII8811
Persephone
18
3 / 5 / 6
11,016
787
16,611
19,573
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
34
Kills
22
22
Deaths
33
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
5
0.56
W
Baron Samedi
DaddyMunyayo
Baron Samedi
16
4
12
5.5
L
Hou Yi
13
5
4
3
L
Achilles
KyrptiKBeserK
Achilles
3
7
4
0.71
W
Bellona
4
4
17
3.13
L
1
8
10
0.75
W
Cthulhu
SilasTheLast
Cthulhu
6
4
17
3.63
L
Persephone
SyXVII8811
Persephone
3
5
6
1.2
W
5
3
11
3.5
W
Cernunnos
theBARBersCUT
Cernunnos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,715
Damage
63,246
90,431
Taken
103,902
74,483
Mitigated
69,411
27,063
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,475
2,537
291
1,601
15,502
7,013
1,523
7,984
7,212
0
12,948
W
Baron Samedi
DaddyMunyayo
Baron Samedi
32,268
3,459
5,816
7,161
18,940
15,636
1,980
6,533
12,407
54,894
0
L
Hou Yi
23,585
12,496
0
3,193
21,933
8,160
2,259
14,691
6,552
0
41,910
L
Achilles
KyrptiKBeserK
Achilles
10,484
2,859
0
1,625
21,463
24,116
0
11,780
9,110
0
38,277
W
Bellona
17,535
3,697
359
2,509
16,863
20,550
2,375
3,237
13,626
10,851
31,085
L
7,091
1,907
1,563
4,905
25,431
22,843
256
15,956
8,951
14,039
0
W
Cthulhu
SilasTheLast
Cthulhu
19,542
3,205
1,230
4,374
20,604
13,284
1,347
5,264
15,340
43,163
0
L
Persephone
SyXVII8811
Persephone
16,611
1,720
733
6,324
19,573
7,279
0
13,434
5,873
43,102
0
W
9,436
1,679
790
3,241
16,283
18,968
322
7,560
8,723
22,227
0
W
Cernunnos
theBARBersCUT
Cernunnos
9,934
6,052
0
1,583
17,741
6,045
3,023
1,108
16,633
0
50,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,417
Gold Earned
52,730
245
Minions Killed
199
0
Camps Cleared
0
1,357,288
Distance Traveled
1,269,364
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,801
700
15
1
0
209,608
0
W
Baron Samedi
13,759
983
67
5
0
267,123
3
L
Hou Yi
11,443
817
49
4
0
250,559
0
L
Achilles
10,310
736
59
4
0
264,995
0
W
Bellona
11,919
851
60
4
0
288,350
2
L
Artio
10,160
726
10
1
0
246,492
0
W
Cthulhu
11,999
857
51
4
0
248,711
0
L
Persephone
11,016
787
66
5
0
297,710
1
W
Ares
12,139
867
26
2
0
288,701
1
W
Cernunnos
10,601
757
41
3
0
264,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role