Player Matchup

Sol
Sol
NYC-gaymer
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,335 Elo+
Solo
Nu Wa
Nu Wa
RiwishTre
Nu Wa
Level 28
God Stats
11W - 10L
1,196 SR
Queue Stats
197W - 195L
1,527 Elo+
Solo
Jormungandr
Jormungandr
ShAd0wKn1gHt179
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TCHSkitz
Danzaburou
Level 18
God Stats
16W - 15L
1,538 SR
Queue Stats
38W - 42L
1,500 Elo+
Solo
Odin
Odin
Woltz the Grim
Odin
Level 48
God Stats
1W - 2L
1,732 SR
Queue Stats
84W - 92L
1,566 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,486 Elo+

VS

Team Averages
Level 53
1,600 SR
1,521 Elo+
Cerberus
Cerberus
Cloudyvision85
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Kojaih
Nu Wa
Level 124
God Stats
5W - 7L
1,586 SR
Queue Stats
371W - 405L
1,567 Elo+
Party 1
Da Ji
Da Ji
Pyromanticor
Da Ji
Level 28
God Stats
3W - 4L
1,852 SR
Queue Stats
114W - 121L
1,619 Elo+
Solo
Bastet
Bastet
SoldadoPlayer7
Bastet
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 38L
1,502 Elo+
Solo
Nike
Nike
Treski2525
Nike
Level 49
God Stats
9W - 9L
1,562 SR
Queue Stats
210W - 254L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,799
780
5,591
7,387
1,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
RiwishTre
Nu Wa
13
1 / 7 / 1
6,773
677
7,463
9,760
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ShAd0wKn1gHt179
Jormungandr
11
0 / 5 / 2
6,641
664
3,802
10,842
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TCHSkitz
Danzaburou
13
1 / 5 / 1
7,338
734
8,340
11,133
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 3
7,456
746
7,068
12,044
8,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 1 / 10
8,359
836
5,939
11,808
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Kojaih
Nu Wa
16
7 / 0 / 13
8,966
897
17,061
5,342
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
11 / 2 / 5
9,254
925
11,030
8,536
3,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 12
7,958
796
7,777
9,186
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 11
7,643
764
5,018
10,415
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
26
26
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
10
8
W
Nu Wa
Kojaih
Nu Wa
7
0
13
13.5
L
1
3
1
0.5
W
11
2
5
6.75
L
Nu Wa
RiwishTre
Nu Wa
1
7
1
0.21
L
Jormungandr
ShAd0wKn1gHt179
Jormungandr
0
5
2
0.2
W
2
0
12
8
L
Danzaburou
TCHSkitz
Danzaburou
1
5
1
0.3
W
3
1
11
8.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,264
Damage
46,825
51,166
Taken
45,287
24,585
Mitigated
25,609
5,505
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,939
550
464
3,744
11,808
10,570
166
4,427
7,381
16,148
0
W
Nu Wa
Kojaih
Nu Wa
17,061
5,705
179
2,275
5,342
2,068
1,240
2,980
2,362
43,559
0
L
5,591
1,571
0
1,921
7,387
1,976
462
1,940
5,447
26,756
0
W
11,030
2,609
0
0
8,536
3,490
537
2,765
5,771
0
29,535
L
Nu Wa
RiwishTre
Nu Wa
7,463
958
24
615
9,760
2,535
181
4,702
4,887
17,312
0
L
Jormungandr
ShAd0wKn1gHt179
Jormungandr
3,802
1,281
0
361
10,842
8,202
0
5,557
5,206
13,124
0
W
7,777
1,828
535
3,705
9,186
3,792
632
4,487
4,699
0
21,249
L
Danzaburou
TCHSkitz
Danzaburou
8,340
2,743
0
2,078
11,133
3,510
0
4,356
6,655
0
28,113
W
5,018
544
0
2,972
10,415
5,689
858
3,943
6,472
0
20,744
L
7,068
2,341
0
506
12,044
8,362
0
6,445
5,432
3,439
9,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
42,180
145
Minions Killed
202
0
Camps Cleared
0
807,726
Distance Traveled
1,071,989
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,359
836
32
3
0
199,391
1
W
Nu Wa
8,966
897
55
6
0
200,984
2
L
Sol
7,799
780
44
4
0
155,176
0
W
Da Ji
9,254
925
44
4
0
229,109
0
L
Nu Wa
6,773
677
14
1
0
149,546
0
L
Jormungandr
6,641
664
18
2
0
117,946
0
W
Bastet
7,958
796
44
4
0
249,166
11
L
Danzaburou
7,338
734
52
5
0
195,083
0
W
Nike
7,643
764
27
3
0
193,339
0
L
Odin
7,456
746
17
2
0
189,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role