Player Matchup

Xbalanque
Xbalanque
Blows Chunks
Xbalanque
Level 106
God Stats
5W - 7L
1,323 SR
Queue Stats
252W - 309L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
Level 80
God Stats
59W - 39L
1,735 SR
Queue Stats
215W - 259L
1,371 Elo+
Solo
Terra
Terra
Mother_Cathyl
Terra
Level 114
God Stats
12W - 13L
1,500 SR
Queue Stats
552W - 530L
1,438 Elo+
Solo
Anubis
Anubis
P22141
Anubis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 45L
1,633 Elo+
Party 2
Fenrir
Fenrir
TheDerpenOne
Fenrir
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 91L
1,439 Elo+
Party 2
Team Averages
Level 85
1,512 SR
1,462 Elo+

VS

Team Averages
Level 56
1,371 SR
1,309 Elo+
Gilgamesh
Gilgamesh
Adedejic2
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 3
Sol
Sol
BattlingGem51
Sol
Level 28
God Stats
19W - 26L
1,500 SR
Queue Stats
258W - 246L
1,222 Elo+
Party 3
Zhong Kui
Zhong Kui
BilboBeBaggins
Zhong Kui
Level 55
God Stats
144W - 146L
1,277 SR
Queue Stats
616W - 665L
1,378 Elo+
Party 1
Mulan
Mulan
Elewds
Mulan
Level 75
God Stats
11W - 16L
1,393 SR
Queue Stats
39W - 54L
1,289 Elo+
Party 1
King Arthur
King Arthur
Mr_Fahrenheit186
King Arthur
Level 104
God Stats
0W - 5L
1,182 SR
Queue Stats
84W - 83L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blows Chunks
Xbalanque
12
5 / 4 / 3
7,185
553
9,191
7,971
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
13
0 / 0 / 1
7,590
584
5,460
4,068
1,236
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
7,034
541
2,105
9,718
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
P22141
Anubis
14
7 / 1 / 1
8,132
626
6,626
6,288
3,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 2 / 3
6,850
527
4,953
10,206
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adedejic2
Gilgamesh
8
0 / 4 / 2
5,315
409
717
8,386
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 3
6,222
479
4,272
5,495
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
BilboBeBaggins
Zhong Kui
11
4 / 4 / 0
6,920
532
7,107
8,780
4,866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Elewds
Mulan
11
1 / 4 / 5
6,593
507
6,184
10,598
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Mr_Fahrenheit186
King Arthur
13
2 / 1 / 0
7,255
558
3,468
10,104
6,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
8
8
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adedejic2
Gilgamesh
0
4
2
0.25
L
1
3
3
0.83
L
Zhong Kui
BilboBeBaggins
Zhong Kui
4
4
0
1
W
Xbalanque
Blows Chunks
Xbalanque
5
4
3
1.63
L
Mulan
Elewds
Mulan
1
4
5
0.88
W
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
0
0
1
0.5
W
1
1
6
4
L
King Arthur
Mr_Fahrenheit186
King Arthur
2
1
0
2
W
Anubis
P22141
Anubis
7
1
1
7.5
W
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
21,748
38,251
Taken
43,363
18,621
Mitigated
19,739
14,802
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adedejic2
Gilgamesh
717
98
0
706
8,386
2,941
0
865
7,521
0
8,905
L
4,272
1,545
0
1,823
5,495
1,255
936
394
4,996
30,998
0
L
Zhong Kui
BilboBeBaggins
Zhong Kui
7,107
391
0
3,460
8,780
4,866
0
4,382
4,398
33,060
0
W
Xbalanque
Blows Chunks
Xbalanque
9,191
2,676
0
1,918
7,971
2,450
356
3,395
4,576
0
41,418
L
Mulan
Elewds
Mulan
6,184
366
0
3,886
10,598
4,002
0
2,233
8,365
0
41,402
W
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
5,460
1,810
0
2,238
4,068
1,236
498
0
4,068
0
48,833
W
2,105
494
589
2,784
9,718
8,000
0
3,861
5,493
16,128
0
L
King Arthur
Mr_Fahrenheit186
King Arthur
3,468
278
0
3,668
10,104
6,675
0
857
9,247
0
41,771
W
Anubis
P22141
Anubis
6,626
271
0
3,676
6,288
3,202
644
2,626
3,662
43,587
0
W
Fenrir
4,953
1,240
0
3,597
10,206
3,733
0
1,497
8,709
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
32,305
370
Minions Killed
317
0
Camps Cleared
0
1,218,199
Distance Traveled
1,188,796
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,315
409
14
1
0
271,496
3
L
Sol
6,222
479
63
5
0
206,770
6
L
Zhong Kui
6,920
532
59
5
0
231,408
1
W
Xbalanque
7,185
553
67
5
0
241,243
0
L
Mulan
6,593
507
76
6
0
255,896
2
W
Ah Muzen Cab
7,590
584
112
9
0
237,582
0
W
Terra
7,034
541
22
2
0
245,749
7
L
King Arthur
7,255
558
105
8
0
223,226
0
W
Anubis
8,132
626
96
7
0
238,829
5
W
Fenrir
6,850
527
73
6
0
254,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role