Player Matchup

Terra
Terra
DioSama169
Terra
Level 86
God Stats
2W - 4L
1,495 SR
Queue Stats
453W - 464L
1,582 Elo+
Solo
Hercules
Hercules
GurrenLagann078
Hercules
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 216L
1,467 Elo+
Party 1
Bellona
Bellona
IMT_1ove
Bellona
Level 98
God Stats
15W - 14L
1,251 SR
Queue Stats
87W - 92L
1,274 Elo+
Solo
Achilles
Achilles
Tftlz
Achilles
Level 101
God Stats
26W - 25L
1,641 SR
Queue Stats
251W - 244L
1,582 Elo+
Solo
Sol
Sol
saisko
Sol
Level 78
God Stats
9W - 3L
1,697 SR
Queue Stats
271W - 272L
1,508 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,482 Elo+

VS

Team Averages
Level 85
1,546 SR
1,521 Elo+
Neith
Neith
DirtyNikki
Neith
Level 82
God Stats
216W - 220L
1,599 SR
Queue Stats
449W - 443L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imthedominator4
Morgan Le Fay
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 99L
1,802 Elo+
Solo
Awilix
Awilix
OMFGMistake
Awilix
Level 32
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Bellona
Bellona
Thelthario
Bellona
Level 141
God Stats
11W - 11L
1,433 SR
Queue Stats
254W - 282L
1,151 Elo+
Solo
Hades
Hades
VaultDweller707
Hades
Level 101
God Stats
21W - 10L
1,672 SR
Queue Stats
22W - 11L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 1 / 1
6,861
429
1,614
10,617
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
12
7 / 2 / 10
8,453
528
7,025
15,566
9,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
IMT_1ove
Bellona
14
6 / 1 / 0
8,859
554
11,463
11,221
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Tftlz
Achilles
15
2 / 2 / 2
8,655
541
7,605
12,295
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
saisko
Sol
13
15 / 2 / 5
9,286
580
17,978
15,238
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 8 / 3
7,087
443
8,711
10,837
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Imthedominator4
Morgan Le Fay
9
0 / 10 / 0
5,710
357
8,246
10,939
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
10
0 / 10 / 1
6,360
398
3,561
12,767
3,495
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thelthario
Bellona
14
3 / 2 / 1
8,499
531
9,695
19,131
14,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 0
8,458
529
8,660
13,481
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
30
Kills
7
8
Deaths
30
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
1
0.5
L
Neith
0
8
3
0.19
W
Hercules
7
2
10
6
W
Bellona
IMT_1ove
Bellona
6
1
0
6
L
Morgan Le Fay
Imthedominator4
Morgan Le Fay
0
10
0
0
L
Awilix
0
10
1
0.05
W
Achilles
Tftlz
Achilles
2
2
2
1.5
L
Bellona
Thelthario
Bellona
3
2
1
1.75
L
4
0
0
4
W
Sol
saisko
Sol
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
38,873
64,937
Taken
67,155
37,075
Mitigated
31,295
27,332
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,614
639
1,010
2,208
10,617
7,432
440
3,108
7,425
20,977
0
L
Neith
8,711
3,663
0
2,107
10,837
3,887
224
5,083
5,754
0
35,127
W
Hercules
7,025
2,528
882
6,420
15,566
9,235
391
4,951
10,225
0
28,074
W
Bellona
IMT_1ove
Bellona
11,463
5,052
237
4,153
11,221
9,825
778
1,368
8,739
0
54,650
L
Morgan Le Fay
Imthedominator4
Morgan Le Fay
8,246
1,229
97
1,179
10,939
3,069
0
3,946
6,993
25,608
0
L
Awilix
3,561
1,340
248
692
12,767
3,495
92
2,780
9,987
0
28,243
W
Achilles
Tftlz
Achilles
7,605
3,757
0
4,624
12,295
5,297
0
1,135
10,826
0
63,624
L
Bellona
Thelthario
Bellona
9,695
2,127
0
8,947
19,131
14,878
510
1,284
17,847
0
50,913
L
8,660
205
75
6,448
13,481
5,966
0
4,244
8,939
52,385
0
W
Sol
saisko
Sol
17,978
7,413
0
7,798
15,238
5,286
1,062
5,442
9,350
48,762
5,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
36,114
387
Minions Killed
337
0
Camps Cleared
0
1,577,206
Distance Traveled
1,374,934
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,861
429
39
2
0
288,835
2
L
Neith
7,087
443
69
4
0
274,638
0
W
Hercules
8,453
528
51
3
0
316,575
0
W
Bellona
8,859
554
112
7
0
343,409
1
L
Morgan Le Fay
5,710
357
30
2
0
262,213
2
L
Awilix
6,360
398
43
3
0
277,303
0
W
Achilles
8,655
541
120
8
0
338,563
0
L
Bellona
8,499
531
109
7
0
273,778
4
L
Hades
8,458
529
86
5
0
287,002
2
W
Sol
9,286
580
65
4
0
289,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role