Player Matchup

Sylvanus
Sylvanus
Silver I
Crushin115
Sylvanus
Silver I
Level 109
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 0L
1,592 MMR
Solo
Mulan
Mulan
Gold IV
Goparr2099
Mulan
Gold IV
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
413W - 412L
1,585 MMR
Solo
Tiamat
Tiamat
Silver I
Jordan8114
Tiamat
Silver I
Level 121
God Stats
2W - 3L
1,705 SR
Queue Stats
15W - 9L
1,592 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ThatGuyIsPsycho
Tsukuyomi
Gold III
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
309W - 300L
1,751 MMR
Solo
Ullr
Ullr
Gold II
Vezingly
Ullr
Gold II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,672 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,481 SR
1,638 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,580 SR
1,638 MMR
Kukulkan
Kukulkan
Gold III
Tuca Mote6153
Kukulkan
Gold III
Level 149
God Stats
15W - 6L
1,811 SR
Queue Stats
222W - 254L
1,688 MMR
Solo
Set
Set
Gold V
XXIShooterKidXXI
Set
Gold V
Level 157
God Stats
8W - 11L
1,534 SR
Queue Stats
268W - 266L
1,675 MMR
Solo
Artio
Artio
Gold III
nuclear_kush42_0
Artio
Gold III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 134L
1,689 MMR
Solo
Izanami
Izanami
Bronze III
xLSx DAFFY
Izanami
Bronze III
Level 160
God Stats
3W - 5L
1,554 SR
Queue Stats
101W - 98L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
xLSxZoidberg
Erlang Shen
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 132L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crushin115
Sylvanus
17
1 / 6 / 11
12,206
509
14,035
23,257
26,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
20
3 / 3 / 13
15,555
648
12,196
26,432
32,053
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Jordan8114
Tiamat
20
12 / 0 / 8
16,078
670
17,516
15,528
13,556
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ThatGuyIsPsycho
Tsukuyomi
20
6 / 3 / 14
14,997
625
20,696
18,746
7,135
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
4 / 3 / 9
14,646
610
11,169
18,703
8,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaBastetLoki

VS

Bans
KaliGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tuca Mote6153
Kukulkan
18
0 / 7 / 2
11,260
469
6,151
12,927
4,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 1 / 4
12,230
510
12,635
17,698
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 10 / 7
9,604
400
4,350
24,612
26,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xLSx DAFFY
Izanami
20
4 / 4 / 6
13,123
547
19,069
21,406
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
xLSxZoidberg
Erlang Shen
18
2 / 4 / 4
11,090
462
5,658
18,484
19,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
26
Kills
15
15
Deaths
26
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Crushin115
Sylvanus
1
6
11
1.08
W
Mulan
3
3
13
3.17
W
Tiamat
Jordan8114
Tiamat
12
0
8
16
W
Tsukuyomi
ThatGuyIsPsycho
Tsukuyomi
6
3
14
4.33
L
Kukulkan
Tuca Mote6153
Kukulkan
0
7
2
0.14
W
Ullr
4
3
9
2.83
L
8
1
4
10
L
1
10
7
0.45
L
Izanami
xLSx DAFFY
Izanami
4
4
6
1.75
L
Erlang Shen
xLSxZoidberg
Erlang Shen
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,612
Damage
47,863
102,666
Taken
95,127
88,143
Mitigated
69,611
47,001
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Crushin115
Sylvanus
14,035
3,327
4,185
8,665
23,257
26,863
1,193
3,723
18,952
37,131
14,476
W
Mulan
12,196
1,200
982
10,357
26,432
32,053
1,489
2,613
23,206
11,055
90,154
W
Tiamat
Jordan8114
Tiamat
17,516
1,276
364
9,208
15,528
13,556
2,869
3,633
11,813
100,349
0
W
Tsukuyomi
ThatGuyIsPsycho
Tsukuyomi
20,696
5,067
0
8,212
18,746
7,135
4,647
3,613
15,016
0
117,964
L
Kukulkan
Tuca Mote6153
Kukulkan
6,151
47
0
135
12,927
4,742
118
3,890
8,752
98,328
0
W
Ullr
11,169
4,727
0
5,028
18,703
8,536
7,978
4,931
13,727
0
121,479
L
12,635
4,900
0
5,261
17,698
11,066
2,793
4,642
12,812
0
107,511
L
4,350
555
1,811
3,924
24,612
26,558
0
10,229
13,973
29,052
0
L
Izanami
xLSx DAFFY
Izanami
19,069
13,209
0
3,618
21,406
7,622
0
7,683
13,475
0
128,479
L
Erlang Shen
xLSxZoidberg
Erlang Shen
5,658
1,324
0
3,349
18,484
19,623
0
4,206
13,462
631
61,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,482
Gold Earned
57,307
732
Minions Killed
770
0
Camps Cleared
0
2,392,684
Distance Traveled
2,271,597
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,206
509
64
3
0
422,054
4
W
Mulan
15,555
648
182
8
0
478,880
6
W
Tiamat
16,078
670
161
7
0
488,503
3
W
Tsukuyomi
14,997
625
149
6
0
555,768
2
L
Kukulkan
11,260
469
215
9
0
412,429
7
W
Ullr
14,646
610
176
7
0
447,479
10
L
Set
12,230
510
154
6
0
484,869
2
L
Artio
9,604
400
49
2
0
451,622
1
L
Izanami
13,123
547
236
10
0
440,167
1
L
Erlang Shen
11,090
462
116
5
0
482,510
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role