Player Matchup

Fenrir
Fenrir
KrakenTentacles
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 110L
1,469 Elo+
Solo
Cthulhu
Cthulhu
MATH-GOD1
Cthulhu
Level 126
God Stats
14W - 15L
1,443 SR
Queue Stats
91W - 99L
1,440 Elo+
Solo
Charybdis
Charybdis
Shadow Wolfy187
Charybdis
Level 47
God Stats
9W - 9L
1,251 SR
Queue Stats
11W - 11L
1,344 Elo+
Solo
Nu Wa
Nu Wa
SniffedGlue
Nu Wa
Level 156
God Stats
33W - 34L
1,310 SR
Queue Stats
36W - 38L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
l1 ChEiF l1
Gilgamesh
Level 40
God Stats
9W - 8L
1,100 SR
Queue Stats
20W - 32L
1,244 Elo+
Solo
Team Averages
Level 85
1,321 SR
1,367 Elo+

VS

Team Averages
Level 110
1,532 SR
1,443 Elo+
Zeus
Zeus
AGSE 117
Zeus
Level 72
God Stats
6W - 6L
1,745 SR
Queue Stats
274W - 317L
1,410 Elo+
Solo
Yemoja
Yemoja
KikixD-Cris
Yemoja
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 88L
1,366 Elo+
Solo
Neith
Neith
Luizer23
Neith
Level 122
God Stats
20W - 19L
1,413 SR
Queue Stats
72W - 72L
1,338 Elo+
Solo
Bakasura
Bakasura
luplays4keeps
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
whytel3oi
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,336
849
9,078
8,595
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
MATH-GOD1
Cthulhu
16
3 / 1 / 7
8,954
814
8,933
9,068
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Shadow Wolfy187
Charybdis
14
2 / 5 / 2
8,227
748
2,429
10,928
4,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 4 / 6
9,176
834
15,625
8,697
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
l1 ChEiF l1
Gilgamesh
15
4 / 0 / 5
8,742
795
8,627
10,695
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 5 / 3
8,462
769
11,589
10,831
2,880
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
1 / 2 / 0
7,891
717
3,438
11,028
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Luizer23
Neith
15
2 / 1 / 2
8,027
730
5,227
10,181
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
luplays4keeps
Bakasura
11
0 / 3 / 0
6,579
598
0
3,966
1,107
Chaac
whytel3oi
Chaac
15
4 / 5 / 2
8,267
752
9,690
17,370
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
11
11
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
5
3
1.1
L
Yemoja
1
2
0
0.5
W
4
1
5
6.5
L
Neith
Luizer23
Neith
2
1
2
3
W
Cthulhu
MATH-GOD1
Cthulhu
3
1
7
6.5
W
Charybdis
Shadow Wolfy187
Charybdis
2
5
2
0.6
W
3
4
6
1.5
W
Gilgamesh
l1 ChEiF l1
Gilgamesh
4
0
5
6.5
L
Bakasura
luplays4keeps
Bakasura
0
3
0
0
L
Chaac
whytel3oi
Chaac
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,692
Damage
29,944
47,983
Taken
53,376
27,915
Mitigated
26,524
11,491
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,589
2,308
0
1,026
10,831
2,880
0
3,543
7,048
33,358
0
L
Yemoja
3,438
439
1,004
1,213
11,028
9,151
0
5,657
4,754
22,083
0
W
9,078
2,047
0
2,113
8,595
3,936
0
2,280
6,072
0
36,969
L
Neith
Luizer23
Neith
5,227
2,263
182
3,782
10,181
3,313
0
7,696
2,176
0
26,781
W
Cthulhu
MATH-GOD1
Cthulhu
8,933
99
239
694
9,068
9,124
0
2,693
6,277
24,812
0
W
Charybdis
Shadow Wolfy187
Charybdis
2,429
1,503
290
2,913
10,928
4,094
1,744
5,339
5,402
0
21,771
W
15,625
2,663
577
766
8,697
3,571
2,115
1,279
7,379
41,052
0
W
Gilgamesh
l1 ChEiF l1
Gilgamesh
8,627
981
260
3,639
10,695
7,190
204
3,436
7,038
552
17,330
L
Bakasura
luplays4keeps
Bakasura
0
0
0
0
3,966
1,107
19
1,482
2,447
0
1,583
L
Chaac
whytel3oi
Chaac
9,690
1,336
324
6,277
17,370
10,073
0
5,689
11,215
0
23,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
39,226
224
Minions Killed
149
0
Camps Cleared
0
1,174,748
Distance Traveled
895,082
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,462
769
38
3
0
178,614
1
L
Yemoja
7,891
717
34
3
0
194,398
4
W
Fenrir
9,336
849
53
5
0
259,098
1
L
Neith
8,027
730
42
4
0
209,073
1
W
Cthulhu
8,954
814
50
5
0
238,883
0
W
Charybdis
8,227
748
49
4
0
189,182
1
W
Nu Wa
9,176
834
60
5
0
217,623
3
W
Gilgamesh
8,742
795
12
1
0
269,962
0
L
Bakasura
6,579
598
4
0
0
93,493
1
L
Chaac
8,267
752
31
3
0
219,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role