Player Matchup

Cupid
Cupid
BlurrGamer
Cupid
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 49L
1,961 Elo+
Party 1
Kuzenbo
Kuzenbo
GMHikaru
Kuzenbo
Level 59
God Stats
6W - 1L
1,500 SR
Queue Stats
112W - 70L
1,961 Elo+
Party 1
Zeus
Zeus
QwrTyy
Zeus
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 68L
1,961 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,961 Elo+

VS

Team Averages
Level 131
1,437 SR
1,418 Elo+
Olorun
Olorun
 
Olorun
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Andramaloth
Horus
Level 113
God Stats
1W - 3L
1,310 SR
Queue Stats
51W - 38L
1,368 Elo+
Solo
Heimdallr
Heimdallr
Kanelan
Heimdallr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 1 / 6
7,409
741
5,345
3,628
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
GMHikaru
Kuzenbo
11
2 / 1 / 7
7,815
782
4,024
6,860
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
QwrTyy
Zeus
12
6 / 1 / 0
7,937
794
11,447
4,421
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 2
6,268
627
2,599
5,157
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 2
6,751
675
2,134
9,322
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Kanelan
Heimdallr
9
1 / 4 / 2
6,103
610
4,480
8,151
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
2
0.67
L
1
2
2
1
W
Cupid
1
1
6
4
W
Kuzenbo
GMHikaru
Kuzenbo
2
1
7
5.5
L
Heimdallr
Kanelan
Heimdallr
1
4
2
0.5
W
Zeus
QwrTyy
Zeus
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
9,213
14,909
Taken
22,630
9,270
Mitigated
10,288
2,204
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,599
1,078
532
782
5,157
1,574
0
3,772
1,385
19,507
1,194
L
2,134
1,229
501
3,302
9,322
6,059
0
6,802
2,520
0
5,904
W
Cupid
5,345
2,807
67
285
3,628
1,059
678
347
3,281
0
21,739
W
Kuzenbo
GMHikaru
Kuzenbo
4,024
1,773
212
1,306
6,860
6,825
0
1,295
5,565
5,731
0
L
Heimdallr
Kanelan
Heimdallr
4,480
1,548
0
937
8,151
2,655
0
5,019
3,132
0
17,146
W
Zeus
QwrTyy
Zeus
11,447
2,133
0
334
4,421
1,386
52
861
3,560
39,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
19,122
116
Minions Killed
94
6
Camps Cleared
2
508,834
Distance Traveled
464,154
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,268
627
42
4
0
168,435
1
L
Horus
6,751
675
13
1
0
142,773
4
W
Cupid
7,409
741
48
5
2
179,498
3
W
Kuzenbo
7,815
782
4
0
0
172,998
2
L
Heimdallr
6,103
610
39
4
2
152,946
4
W
Zeus
7,937
794
64
6
4
156,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role