Player Matchup

Sylvanus
Sylvanus
AstroNutty3371
Sylvanus
Level 89
God Stats
4W - 1L
1,542 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Izanami
Izanami
DeathVro
Izanami
Level 114
God Stats
4W - 2L
1,484 SR
Queue Stats
32W - 30L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Newtogame9580
Kukulkan
Level 21
God Stats
10W - 6L
1,734 SR
Queue Stats
256W - 202L
1,829 Elo+
Party 2
Nemesis
Nemesis
Nezbu
Nemesis
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
249W - 291L
1,667 Elo+
Party 2
Amaterasu
Amaterasu
thebaddest98
Amaterasu
Level 128
God Stats
20W - 19L
1,328 SR
Queue Stats
649W - 893L
1,488 Elo+
Party 2
Team Averages
Level 90
1,518 SR
1,620 Elo+

VS

Team Averages
Level 101
1,429 SR
1,537 Elo+
Erlang Shen
Erlang Shen
CallMeDrStretch
Erlang Shen
Level 157
God Stats
1W - 2L
1,154 SR
Queue Stats
94W - 73L
1,583 Elo+
Party 1
Fenrir
Fenrir
Jxy-Cee
Fenrir
Level 46
God Stats
10W - 4L
1,685 SR
Queue Stats
19W - 24L
1,430 Elo+
Solo
Jing Wei
Jing Wei
VvBIGAL
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
X JayRuss X
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Raijin
Raijin
lI Ryuk lI
Raijin
Level 152
God Stats
1W - 0L
1,308 SR
Queue Stats
85W - 69L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 5 / 3
10,885
518
9,679
18,740
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DeathVro
Izanami
17
3 / 5 / 3
10,837
516
17,157
15,064
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Newtogame9580
Kukulkan
17
1 / 4 / 3
10,572
503
11,658
11,011
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Nezbu
Nemesis
15
1 / 8 / 3
9,213
439
7,136
19,038
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
thebaddest98
Amaterasu
10
0 / 14 / 0
7,144
340
2,316
21,927
12,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallMeDrStretch
Erlang Shen
20
10 / 2 / 5
13,951
664
18,212
22,983
17,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Jxy-Cee
Fenrir
20
11 / 2 / 8
13,740
654
16,465
21,397
11,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
VvBIGAL
Jing Wei
19
3 / 0 / 6
12,645
602
12,387
16,993
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
X JayRuss X
Jormungandr
13
1 / 4 / 7
10,453
498
3,646
13,074
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
lI Ryuk lI
Raijin
20
8 / 2 / 2
13,675
651
14,825
13,284
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
33
36
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
5
3
1.1
W
Erlang Shen
CallMeDrStretch
Erlang Shen
10
2
5
6.25
L
Izanami
DeathVro
Izanami
3
5
3
0.9
W
Fenrir
Jxy-Cee
Fenrir
11
2
8
7.5
L
Kukulkan
Newtogame9580
Kukulkan
1
4
3
0.63
L
Nemesis
Nezbu
Nemesis
1
8
3
0.31
W
Jing Wei
VvBIGAL
Jing Wei
3
0
6
6
W
Jormungandr
X JayRuss X
Jormungandr
1
4
7
1.13
W
Raijin
lI Ryuk lI
Raijin
8
2
2
4.5
L
Amaterasu
thebaddest98
Amaterasu
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,946
Damage
65,535
85,780
Taken
87,731
45,541
Mitigated
51,862
17,593
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,679
3,506
1,591
5,645
18,740
16,760
194
6,235
12,393
24,146
0
W
Erlang Shen
CallMeDrStretch
Erlang Shen
18,212
11,787
31
11,272
22,983
17,518
3,422
3,893
19,090
0
98,208
L
Izanami
DeathVro
Izanami
17,157
13,145
0
2,964
15,064
4,357
0
5,508
9,415
0
79,474
W
Fenrir
Jxy-Cee
Fenrir
16,465
5,604
0
4,566
21,397
11,061
343
3,918
17,479
0
105,045
L
Kukulkan
Newtogame9580
Kukulkan
11,658
169
0
943
11,011
4,162
0
2,357
8,508
89,312
0
L
Nemesis
Nezbu
Nemesis
7,136
2,191
0
4,489
19,038
8,044
0
2,086
16,583
0
67,601
W
Jing Wei
VvBIGAL
Jing Wei
12,387
10,736
0
7,079
16,993
5,902
5,218
4,484
12,509
0
115,476
W
Jormungandr
X JayRuss X
Jormungandr
3,646
964
0
927
13,074
11,805
436
3,972
9,102
14,412
0
W
Raijin
lI Ryuk lI
Raijin
14,825
1,411
0
2,810
13,284
5,576
1,811
5,070
8,214
105,262
0
L
Amaterasu
thebaddest98
Amaterasu
2,316
1,433
0
1,961
21,927
12,218
0
1,701
18,621
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
64,464
521
Minions Killed
709
0
Camps Cleared
0
1,925,102
Distance Traveled
2,013,651
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,885
518
24
1
0
388,983
4
W
Erlang Shen
13,951
664
158
8
0
432,926
1
L
Izanami
10,837
516
154
7
0
351,838
3
W
Fenrir
13,740
654
132
6
0
429,823
4
L
Kukulkan
10,572
503
183
9
0
411,329
8
L
Nemesis
9,213
439
104
5
0
399,082
1
W
Jing Wei
12,645
602
199
9
0
416,657
2
W
Jormungandr
10,453
498
23
1
0
351,440
0
W
Raijin
13,675
651
197
9
0
382,805
5
L
Amaterasu
7,144
340
56
3
0
373,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role