Player Matchup

Artio
Artio
AleksanderVolkov
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,735 Elo+
Solo
Hades
Hades
AmbushBug96
Hades
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 160L
1,599 Elo+
Solo
Apollo
Apollo
Kemuri_Sesshon
Apollo
Level 46
God Stats
5W - 5L
1,443 SR
Queue Stats
44W - 52L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
LilCvlty
Kuzenbo
Level 131
God Stats
46W - 41L
1,262 SR
Queue Stats
140W - 139L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
TwoHeems
Erlang Shen
Level 149
God Stats
3W - 3L
1,748 SR
Queue Stats
67W - 65L
1,506 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,575 Elo+

VS

Team Averages
Level 89
1,525 SR
1,522 Elo+
Medusa
Medusa
BTheWitch
Medusa
Level 147
God Stats
2W - 2L
1,704 SR
Queue Stats
158W - 159L
1,540 Elo+
Party 1
Ganesha
Ganesha
Grayblich
Ganesha
Level 102
God Stats
7W - 9L
1,585 SR
Queue Stats
96W - 82L
1,632 Elo+
Solo
Kukulkan
Kukulkan
Mob Tomato
Kukulkan
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 32L
1,546 Elo+
Party 1
Fenrir
Fenrir
Ruiza22
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,281 Elo+
Solo
Merlin
Merlin
ScuzzyCheeks
Merlin
Level 122
God Stats
0W - 3L
1,334 SR
Queue Stats
191W - 188L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,787
458
4,622
12,226
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 2
9,923
584
12,770
9,548
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 2 / 0
9,214
542
3,310
6,449
1,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
LilCvlty
Kuzenbo
16
2 / 2 / 4
9,658
568
8,168
12,934
10,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
TwoHeems
Erlang Shen
13
2 / 5 / 0
8,095
476
6,130
13,985
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BTheWitch
Medusa
16
6 / 0 / 1
9,918
583
7,793
9,235
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Grayblich
Ganesha
13
0 / 1 / 9
8,408
495
4,735
12,683
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mob Tomato
Kukulkan
13
0 / 3 / 2
7,661
451
1,132
5,680
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Ruiza22
Fenrir
14
3 / 6 / 2
8,408
495
6,254
14,836
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
3 / 2 / 1
9,300
547
9,172
10,455
6,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
12
12
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
7
1
2
8
L
Medusa
BTheWitch
Medusa
6
0
1
6.5
L
Ganesha
Grayblich
Ganesha
0
1
9
4.5
W
0
2
0
0
W
Kuzenbo
LilCvlty
Kuzenbo
2
2
4
2
L
Kukulkan
Mob Tomato
Kukulkan
0
3
2
0.33
L
Fenrir
Ruiza22
Fenrir
3
6
2
0.67
L
Merlin
3
2
1
1.75
W
Erlang Shen
TwoHeems
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
29,086
55,142
Taken
52,889
37,332
Mitigated
30,227
21,967
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,622
524
1,802
3,282
12,226
11,117
0
2,491
9,735
16,773
0
W
12,770
1,804
790
4,843
9,548
5,567
206
2,465
7,083
51,452
0
L
Medusa
BTheWitch
Medusa
7,793
3,867
0
3,445
9,235
3,608
826
1,397
7,838
0
83,780
L
Ganesha
Grayblich
Ganesha
4,735
974
624
2,759
12,683
12,078
0
9,068
3,615
29,409
0
W
3,310
1,462
0
2,335
6,449
1,863
880
353
6,096
0
85,541
W
Kuzenbo
LilCvlty
Kuzenbo
8,168
2,212
0
3,634
12,934
10,309
120
6,494
6,440
64,101
0
L
Kukulkan
Mob Tomato
Kukulkan
1,132
138
0
750
5,680
2,033
0
2,584
3,096
42,175
0
L
Fenrir
Ruiza22
Fenrir
6,254
1,273
0
4,886
14,836
5,630
33
5,091
9,745
0
49,521
L
Merlin
9,172
1,160
624
4,401
10,455
6,878
0
7,420
3,035
60,812
0
W
Erlang Shen
TwoHeems
Erlang Shen
6,130
3,486
55
5,226
13,985
8,476
398
3,236
10,749
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
43,695
511
Minions Killed
506
0
Camps Cleared
0
1,717,475
Distance Traveled
1,553,572
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,787
458
24
1
0
353,034
2
W
Hades
9,923
584
102
6
0
321,915
5
L
Medusa
9,918
583
191
11
0
326,007
5
L
Ganesha
8,408
495
8
0
0
317,920
3
W
Apollo
9,214
542
168
10
0
336,029
5
W
Kuzenbo
9,658
568
137
8
0
367,528
4
L
Kukulkan
7,661
451
79
5
0
286,245
0
L
Fenrir
8,408
495
87
5
0
315,799
4
L
Merlin
9,300
547
141
8
0
307,601
1
W
Erlang Shen
8,095
476
80
5
0
338,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role