Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LeoXD1212
Jormungandr
Level 58
God Stats
5W - 8L
1,482 SR
Queue Stats
10W - 24L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
MrGameSnake
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 2
Eset
Eset
Wasapewww
Eset
Level 13
God Stats
0W - 4L
1,178 SR
Queue Stats
4W - 14L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
kolewerk
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 47
1,432 SR
1,387 Elo+

VS

Team Averages
Level 69
1,500 SR
1,432 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NemesisSpedster
Charybdis
Level 62
God Stats
12W - 13L
1,509 SR
Queue Stats
14W - 21L
1,350 Elo+
Party 1
Poseidon
Poseidon
Santboi
Poseidon
Level 106
God Stats
21W - 9L
1,712 SR
Queue Stats
253W - 286L
1,459 Elo+
Solo
Atlas
Atlas
XkullXpider
Atlas
Level 39
God Stats
1W - 4L
1,279 SR
Queue Stats
52W - 69L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 4 / 0
5,273
586
2,048
7,905
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
LeoXD1212
Jormungandr
6
0 / 4 / 0
4,190
466
2,889
6,415
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
MrGameSnake
Cthulhu
8
0 / 4 / 0
4,838
538
2,688
5,869
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Eset
9
0 / 3 / 1
5,040
560
2,104
4,318
1,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kolewerk
Danzaburou
5
0 / 6 / 0
3,846
427
1,104
5,044
638
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 6
6,201
689
3,522
5,682
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
 
Nike
9
2 / 0 / 4
5,484
609
3,362
3,964
2,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NemesisSpedster
Charybdis
10
5 / 0 / 6
5,927
659
5,227
3,146
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Santboi
Poseidon
11
4 / 1 / 1
6,481
720
2,482
2,766
783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 0 / 5
6,301
700
4,507
6,725
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
20
21
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
W
Fenrir
 
Fenrir
4
0
6
7
W
Nike
 
Nike
2
0
4
4
L
Jormungandr
LeoXD1212
Jormungandr
0
4
0
0
L
Cthulhu
MrGameSnake
Cthulhu
0
4
0
0
W
Charybdis
NemesisSpedster
Charybdis
5
0
6
8
W
Poseidon
Santboi
Poseidon
4
1
1
4.5
L
Eset
0
3
1
0.17
W
5
0
5
7.5
L
Danzaburou
kolewerk
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
19,100
29,551
Taken
22,283
9,829
Mitigated
10,896
7,254
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,048
507
0
2,614
7,905
2,154
0
1,674
6,231
0
29,137
W
Fenrir
 
Fenrir
3,522
942
0
3,345
5,682
1,901
0
1,177
4,407
0
26,321
W
Nike
 
Nike
3,362
558
0
565
3,964
2,493
392
1,633
2,078
4,442
13,248
L
Jormungandr
LeoXD1212
Jormungandr
2,889
985
0
1,350
6,415
1,428
0
1,825
4,590
19,210
0
L
Cthulhu
MrGameSnake
Cthulhu
2,688
367
0
966
5,869
4,585
308
844
5,025
18,869
0
W
Charybdis
NemesisSpedster
Charybdis
5,227
2,011
0
1,592
3,146
943
31
1,603
1,543
0
30,138
W
Poseidon
Santboi
Poseidon
2,482
404
0
959
2,766
783
40
586
2,180
34,476
0
L
Eset
2,104
265
292
1,509
4,318
1,024
254
1,044
3,274
24,074
0
W
4,507
1,198
0
2,770
6,725
4,776
0
2,331
4,394
14,665
1,829
L
Danzaburou
kolewerk
Danzaburou
1,104
313
284
239
5,044
638
0
2,053
2,991
0
6,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
30,394
205
Minions Killed
251
0
Camps Cleared
0
841,356
Distance Traveled
922,828
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,273
586
69
8
0
203,276
0
W
Fenrir
6,201
689
62
7
0
217,915
3
W
Nike
5,484
609
27
3
0
185,458
3
L
Jormungandr
4,190
466
37
4
0
150,531
0
L
Cthulhu
4,838
538
37
4
0
155,533
1
W
Charybdis
5,927
659
69
8
0
158,031
0
W
Poseidon
6,481
720
73
8
0
186,626
0
L
Eset
5,040
560
51
6
0
174,145
0
W
Atlas
6,301
700
20
2
0
174,798
1
L
Danzaburou
3,846
427
11
1
0
157,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role