Player Matchup

Baba Yaga
Baba Yaga
Superlatja
Baba Yaga
Level 63
God Stats
7W - 9L
1,285 SR
Queue Stats
322W - 383L
1,328 Elo+
Solo
Artemis
Artemis
atico_germinal
Artemis
Level 106
God Stats
3W - 0L
1,833 SR
Queue Stats
65W - 62L
1,583 Elo+
Solo
Bellona
Bellona
dariopm21
Bellona
Level 49
God Stats
1W - 3L
1,284 SR
Queue Stats
32W - 35L
941 Elo+
Solo
Ymir
Ymir
itsAR3NA
Ymir
Level 80
God Stats
23W - 20L
1,500 SR
Queue Stats
124W - 161L
1,251 Elo+
Solo
Bakasura
Bakasura
paco_soler
Bakasura
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
277W - 344L
973 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,215 Elo+

VS

Team Averages
Level 58
1,422 SR
1,455 Elo+
Cernunnos
Cernunnos
MarioIvanov
Cernunnos
Level 27
God Stats
10W - 15L
1,390 SR
Queue Stats
61W - 84L
1,401 Elo+
Party 1
Set
Set
Nyraak
Set
Level 55
God Stats
5W - 9L
1,332 SR
Queue Stats
25W - 32L
1,252 Elo+
Solo
Mercury
Mercury
embatawe
Mercury
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 139L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
iamp173
Zhong Kui
Level 69
God Stats
9W - 11L
1,173 SR
Queue Stats
150W - 174L
1,536 Elo+
Solo
Bacchus
Bacchus
x-_Datero_-x
Bacchus
Level 66
God Stats
3W - 2L
1,715 SR
Queue Stats
47W - 60L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Superlatja
Baba Yaga
9
0 / 0 / 0
4,998
625
882
1,835
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 2
5,109
639
4,605
3,934
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dariopm21
Bellona
9
1 / 3 / 2
4,895
612
3,753
4,687
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
2 / 2 / 3
5,140
643
2,736
6,252
3,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
paco_soler
Bakasura
9
3 / 0 / 0
5,251
656
1,694
3,792
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarioIvanov
Cernunnos
6
0 / 4 / 2
4,054
507
4,009
5,915
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Nyraak
Set
6
3 / 1 / 0
4,516
565
1,825
2,365
817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
embatawe
Mercury
8
0 / 2 / 2
4,662
583
2,131
6,232
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
iamp173
Zhong Kui
8
1 / 0 / 0
4,666
583
1,100
2,941
1,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
x-_Datero_-x
Bacchus
6
1 / 2 / 1
4,251
531
2,262
5,170
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
MarioIvanov
Cernunnos
0
4
2
0.25
L
Set
Nyraak
Set
3
1
0
3
W
Baba Yaga
Superlatja
Baba Yaga
0
0
0
0
W
3
0
2
4
W
Bellona
dariopm21
Bellona
1
3
2
0.67
L
Mercury
embatawe
Mercury
0
2
2
0.5
L
Zhong Kui
iamp173
Zhong Kui
1
0
0
1
W
Ymir
2
2
3
1.75
W
Bakasura
paco_soler
Bakasura
3
0
0
3
L
Bacchus
x-_Datero_-x
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,670
Damage
11,327
20,500
Taken
22,623
9,240
Mitigated
8,252
8,187
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
MarioIvanov
Cernunnos
4,009
2,479
0
1,483
5,915
1,180
0
1,764
4,151
0
16,700
L
Set
Nyraak
Set
1,825
612
0
332
2,365
817
0
0
2,365
0
9,285
W
Baba Yaga
Superlatja
Baba Yaga
882
0
0
985
1,835
587
0
180
1,655
24,581
0
W
4,605
1,906
184
2,003
3,934
1,030
620
1,207
2,727
0
25,182
W
Bellona
dariopm21
Bellona
3,753
1,347
0
383
4,687
2,687
846
0
4,444
0
16,706
L
Mercury
embatawe
Mercury
2,131
1,214
0
503
6,232
1,815
0
116
6,044
0
18,600
L
Zhong Kui
iamp173
Zhong Kui
1,100
0
0
1,836
2,941
1,583
144
600
2,207
17,589
0
W
Ymir
2,736
576
287
2,555
6,252
3,445
130
1,700
4,552
18,479
0
W
Bakasura
paco_soler
Bakasura
1,694
1,067
0
1,790
3,792
1,491
0
275
3,459
0
17,395
L
Bacchus
x-_Datero_-x
Bacchus
2,262
215
141
1,534
5,170
2,857
0
972
4,198
10,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
22,149
220
Minions Killed
145
0
Camps Cleared
0
857,893
Distance Traveled
735,612
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,054
507
30
4
0
147,999
2
L
Set
4,516
565
17
2
0
97,261
0
W
Baba Yaga
4,998
625
44
6
0
168,282
3
W
Artemis
5,109
639
54
7
0
145,871
1
W
Bellona
4,895
612
40
5
0
168,149
0
L
Mercury
4,662
583
46
6
0
169,186
0
L
Zhong Kui
4,666
583
39
5
0
159,610
0
W
Ymir
5,140
643
32
4
0
165,510
4
W
Bakasura
5,251
656
50
6
0
210,081
2
L
Bacchus
4,251
531
13
2
0
161,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role