Player Matchup

Guan Yu
Guan Yu
Benlepikachu
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,606 Elo+
Party 1
Merlin
Merlin
FookYuuh
Merlin
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 114L
1,581 Elo+
Solo
Skadi
Skadi
JujuThylean
Skadi
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 20L
1,537 Elo+
Party 1
Susano
Susano
LordDragonAngel
Susano
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,372 Elo+
Solo
Ah Puch
Ah Puch
smch007
Ah Puch
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
136W - 133L
1,415 Elo+
Solo
Team Averages
Level 56
1,457 SR
1,502 Elo+

VS

Team Averages
Level 109
1,500 SR
1,479 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Leavael
Susano
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 181L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Mr0NiceGuy22
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Ra
Ra
Robbiebeee
Ra
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 370L
1,426 Elo+
Solo
Khepri
Khepri
Turan8888
Khepri
Level 127
God Stats
20W - 13L
1,500 SR
Queue Stats
1,634W - 1,694L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benlepikachu
Guan Yu
19
3 / 8 / 29
12,582
699
8,559
31,504
36,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
FookYuuh
Merlin
20
8 / 3 / 19
13,819
768
20,008
13,672
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 6 / 24
13,487
749
27,175
20,328
8,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 15
13,410
745
14,999
17,396
18,275
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
smch007
Ah Puch
20
6 / 2 / 24
12,904
717
26,198
15,166
6,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
3 / 5 / 17
12,275
682
11,995
21,266
26,355
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
Leavael
Susano
20
12 / 9 / 7
14,639
813
19,827
27,813
16,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
15
2 / 15 / 11
11,343
630
15,168
22,348
10,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 5 / 11
12,525
696
20,082
15,384
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Turan8888
Khepri
20
2 / 4 / 17
12,120
673
12,291
24,342
24,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
86
38
Kills
23
23
Deaths
38
111
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
17
2.3
W
Guan Yu
Benlepikachu
Guan Yu
3
8
29
2.19
W
Merlin
FookYuuh
Merlin
8
3
19
5.83
W
9
6
24
3.5
L
Susano
Leavael
Susano
12
9
7
1.72
W
12
4
15
4.88
L
Ne Zha
2
15
11
0.5
L
4
5
11
1.9
L
Khepri
Turan8888
Khepri
2
4
17
2.63
W
Ah Puch
smch007
Ah Puch
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,939
Damage
79,363
98,066
Taken
111,153
76,311
Mitigated
85,766
41,361
Healing
40,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,995
2,137
1,189
3,492
21,266
26,355
673
11,493
9,773
0
23,219
W
Guan Yu
Benlepikachu
Guan Yu
8,559
1,118
10,391
9,202
31,504
36,925
243
9,127
22,377
320
11,473
W
Merlin
FookYuuh
Merlin
20,008
1,788
2,424
3,291
13,672
5,934
1,899
4,035
9,637
59,706
0
W
27,175
16,931
1,650
1,998
20,328
8,824
2,760
8,825
11,503
0
49,175
L
Susano
Leavael
Susano
19,827
3,842
2,499
6,848
27,813
16,454
1,133
9,300
18,513
0
36,328
W
14,999
3,138
2,137
3,078
17,396
18,275
904
7,569
9,827
0
26,067
L
Ne Zha
15,168
4,608
834
803
22,348
10,670
2,345
7,128
15,220
0
20,732
L
20,082
1,596
9,682
5,074
15,384
8,261
1,218
7,180
8,204
51,157
0
L
Khepri
Turan8888
Khepri
12,291
233
2,016
7,804
24,342
24,026
1,063
11,214
13,128
29,569
0
W
Ah Puch
smch007
Ah Puch
26,198
2,882
2,662
4,528
15,166
6,353
612
2,817
12,349
52,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,202
Gold Earned
62,902
186
Minions Killed
214
0
Camps Cleared
0
1,489,967
Distance Traveled
1,480,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,275
682
44
2
0
324,712
0
W
Guan Yu
12,582
699
4
0
0
322,055
0
W
Merlin
13,819
768
74
4
0
315,122
0
W
Skadi
13,487
749
44
2
0
239,272
0
L
Susano
14,639
813
40
2
0
279,044
0
W
Susano
13,410
745
19
1
0
291,866
0
L
Ne Zha
11,343
630
11
1
0
239,284
3
L
Ra
12,525
696
83
5
0
327,530
0
L
Khepri
12,120
673
36
2
0
310,232
0
W
Ah Puch
12,904
717
45
3
0
321,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role