Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
DetJay
Rama
Level 106
God Stats
20W - 15L
1,561 SR
Queue Stats
39W - 36L
1,573 Elo+
Party 3
Cerberus
Cerberus
Redzyle
Cerberus
Level 21
God Stats
17W - 12L
1,822 SR
Queue Stats
281W - 133L
1,607 Elo+
Party 1
Kali
Kali
SlushySeamen
Kali
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
352W - 180L
1,712 Elo+
Party 1
Hercules
Hercules
Zorgman67
Hercules
Level 125
God Stats
23W - 11L
1,819 SR
Queue Stats
282W - 117L
1,803 Elo+
Party 1
Team Averages
Level 103
1,640 SR
1,639 Elo+

VS

Team Averages
Level 54
1,477 SR
1,571 Elo+
Atlas
Atlas
Baelica
Atlas
Level 146
God Stats
6W - 6L
1,608 SR
Queue Stats
799W - 645L
1,729 Elo+
Party 2
Kali
Kali
Franciss_BR_
Kali
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 25L
1,430 Elo+
Solo
Chang'e
Chang'e
MsCptSwift
Chang'e
Level 67
God Stats
4W - 5L
1,423 SR
Queue Stats
28W - 39L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
Wet Voodoo
Danzaburou
Level 24
God Stats
0W - 4L
1,379 SR
Queue Stats
31W - 35L
1,563 Elo+
Solo
Nemesis
Nemesis
YounG214
Nemesis
Level 8
God Stats
2W - 1L
1,477 SR
Queue Stats
6W - 7L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 1 / 6
10,326
861
5,892
6,579
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
DetJay
Rama
17
7 / 0 / 10
10,596
883
11,216
8,529
3,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Redzyle
Cerberus
15
1 / 0 / 13
9,437
786
2,833
7,924
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 0 / 9
10,607
884
15,865
10,812
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zorgman67
Hercules
16
6 / 2 / 8
9,792
816
11,300
11,372
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baelica
Atlas
15
1 / 2 / 1
8,079
673
9,122
11,431
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 6 / 2
7,526
627
6,647
14,151
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MsCptSwift
Chang'e
13
1 / 5 / 2
7,534
628
3,976
7,757
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Wet Voodoo
Danzaburou
13
0 / 7 / 1
7,534
628
6,913
12,296
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
YounG214
Nemesis
12
0 / 8 / 1
7,253
604
1,632
11,082
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
28
Kills
3
3
Deaths
28
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Atlas
Baelica
Atlas
1
2
1
0.75
W
Rama
DetJay
Rama
7
0
10
12
L
1
6
2
0.33
L
Chang'e
MsCptSwift
Chang'e
1
5
2
0.4
W
Cerberus
Redzyle
Cerberus
1
0
13
7.5
W
10
0
9
14.5
L
Danzaburou
Wet Voodoo
Danzaburou
0
7
1
0.07
L
Nemesis
YounG214
Nemesis
0
8
1
0.06
W
Hercules
Zorgman67
Hercules
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,106
Damage
28,290
45,216
Taken
56,717
25,393
Mitigated
22,005
20,548
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,892
1,206
497
3,168
6,579
2,728
1,691
1,360
4,913
45,688
0
L
Atlas
Baelica
Atlas
9,122
2,077
363
1,669
11,431
6,574
0
2,040
9,151
28,834
0
W
Rama
DetJay
Rama
11,216
9,276
0
4,650
8,529
3,099
3,011
2,123
6,148
0
41,552
L
6,647
2,352
0
2,222
14,151
5,889
0
1,856
12,118
0
14,979
L
Chang'e
MsCptSwift
Chang'e
3,976
617
1,438
1,263
7,757
2,336
0
431
7,101
15,172
0
W
Cerberus
Redzyle
Cerberus
2,833
307
811
2,076
7,924
5,741
0
2,555
4,949
9,236
0
W
15,865
8,785
0
6,559
10,812
5,462
298
2,108
8,271
0
46,774
L
Danzaburou
Wet Voodoo
Danzaburou
6,913
2,436
273
1,547
12,296
4,191
0
3,910
8,229
0
24,214
L
Nemesis
YounG214
Nemesis
1,632
661
0
310
11,082
3,015
0
1,030
9,870
0
8,911
W
Hercules
Zorgman67
Hercules
11,300
3,015
0
2,787
11,372
8,363
774
3,508
7,293
4,687
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
37,926
284
Minions Killed
126
0
Camps Cleared
0
1,339,389
Distance Traveled
1,166,246
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,326
861
85
7
0
223,194
4
L
Atlas
8,079
673
42
4
0
265,091
2
W
Rama
10,596
883
79
7
0
270,155
2
L
Kali
7,526
627
16
1
0
229,981
2
L
Chang'e
7,534
628
25
2
0
242,202
2
W
Cerberus
9,437
786
20
2
0
285,543
0
W
Kali
10,607
884
57
5
0
293,111
0
L
Danzaburou
7,534
628
20
2
0
226,500
5
L
Nemesis
7,253
604
23
2
0
202,472
0
W
Hercules
9,792
816
43
4
0
267,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role