Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingflippyniips
Gilgamesh
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo
Merlin
Merlin
TheVoidSoul
Merlin
Level 113
God Stats
64W - 53L
1,659 SR
Queue Stats
89W - 84L
1,577 Elo+
Solo
Heimdallr
Heimdallr
TheeWolfKirah
Heimdallr
Level 148
God Stats
3W - 2L
1,708 SR
Queue Stats
140W - 147L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
penguingoboom
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,553 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,553 Elo+

VS

Team Averages
Level 108
1,517 SR
1,491 Elo+
Gilgamesh
Gilgamesh
FaZy-UNI
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,687 Elo+
Solo
Anubis
Anubis
NDG Dream
Anubis
Level 77
God Stats
43W - 39L
1,626 SR
Queue Stats
205W - 221L
1,471 Elo+
Solo
Hun Batz
Hun Batz
OdeeTey
Hun Batz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,344 Elo+
Solo
Apollo
Apollo
VigilantSole
Apollo
Level 118
God Stats
12W - 11L
1,458 SR
Queue Stats
224W - 229L
1,371 Elo+
Solo
Artio
Artio
lilswisher
Artio
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 75L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 12
7,793
779
8,437
6,586
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kingflippyniips
Gilgamesh
14
2 / 2 / 8
8,069
807
5,457
12,047
6,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
13
2 / 1 / 6
7,115
712
6,540
5,952
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
TheeWolfKirah
Heimdallr
14
5 / 1 / 5
8,019
802
7,971
8,790
2,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
14
4 / 2 / 7
8,014
801
11,713
13,728
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaZy-UNI
Gilgamesh
12
0 / 4 / 4
7,020
702
5,529
10,212
7,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
NDG Dream
Anubis
13
3 / 4 / 3
7,450
745
6,740
7,271
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
OdeeTey
Hun Batz
14
2 / 4 / 4
7,617
762
8,115
9,779
4,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
15
1 / 2 / 4
7,891
789
6,420
9,252
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
1 / 2 / 3
7,081
708
4,652
12,874
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
15
Kills
7
8
Deaths
16
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
12
4
L
Gilgamesh
FaZy-UNI
Gilgamesh
0
4
4
0.5
W
Gilgamesh
Kingflippyniips
Gilgamesh
2
2
8
3
L
Anubis
NDG Dream
Anubis
3
4
3
1.13
L
Hun Batz
OdeeTey
Hun Batz
2
4
4
1
W
Merlin
2
1
6
5
W
Heimdallr
TheeWolfKirah
Heimdallr
5
1
5
7.5
L
Apollo
1
2
4
1.5
L
Artio
1
2
3
1.25
W
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
31,456
47,103
Taken
49,388
24,136
Mitigated
32,028
15,344
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,437
668
1,702
1,608
6,586
2,360
0
1,907
4,679
28,660
0
L
Gilgamesh
FaZy-UNI
Gilgamesh
5,529
1,280
961
2,328
10,212
7,061
0
4,402
5,810
0
18,126
W
Gilgamesh
Kingflippyniips
Gilgamesh
5,457
1,184
2,053
1,933
12,047
6,189
410
2,332
8,089
0
20,645
L
Anubis
NDG Dream
Anubis
6,740
577
0
1,377
7,271
4,096
173
4,010
3,261
18,690
0
L
Hun Batz
OdeeTey
Hun Batz
8,115
1,208
0
597
9,779
4,150
0
3,222
6,557
0
32,300
W
Merlin
6,540
78
1,135
235
5,952
1,860
0
1,206
4,746
14,974
0
W
Heimdallr
TheeWolfKirah
Heimdallr
7,971
3,933
0
1,586
8,790
2,921
311
728
6,862
0
20,056
L
Apollo
6,420
2,985
0
2,082
9,252
4,431
0
7,108
2,144
0
32,331
L
Artio
4,652
824
1,295
3,164
12,874
12,290
0
7,948
4,926
9,444
0
W
Cthulhu
11,713
1,090
736
4,356
13,728
10,806
328
5,219
8,509
23,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
37,059
155
Minions Killed
194
0
Camps Cleared
0
1,022,098
Distance Traveled
1,057,544
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,793
779
51
5
0
207,966
0
L
Gilgamesh
7,020
702
19
2
0
182,998
2
W
Gilgamesh
8,069
807
32
3
0
204,863
1
L
Anubis
7,450
745
35
4
0
211,562
3
L
Hun Batz
7,617
762
60
6
0
252,182
1
W
Merlin
7,115
712
21
2
0
201,968
2
W
Heimdallr
8,019
802
31
3
0
188,953
1
L
Apollo
7,891
789
68
7
0
205,727
1
L
Artio
7,081
708
12
1
0
205,075
0
W
Cthulhu
8,014
801
20
2
0
218,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role