Player Matchup

Zeus
Zeus
IBlackH0le
Zeus
Level 61
God Stats
9W - 7L
1,469 SR
Queue Stats
151W - 143L
1,422 Elo+
Solo
Atlas
Atlas
PlaidMirror7656
Atlas
Level 69
God Stats
3W - 6L
1,185 SR
Queue Stats
38W - 65L
1,259 Elo+
Party 1
Bellona
Bellona
Zhekachera
Bellona
Level 29
God Stats
6W - 1L
1,727 SR
Queue Stats
58W - 68L
1,386 Elo+
Solo
Agni
Agni
funnyblackberry
Agni
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 62L
1,336 Elo+
Solo
Bakasura
Bakasura
xPKive
Bakasura
Level 61
God Stats
1W - 4L
1,228 SR
Queue Stats
36W - 56L
1,260 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,333 Elo+

VS

Team Averages
Level 56
1,409 SR
1,339 Elo+
Ra
Ra
Cm838272
Ra
Level 46
God Stats
6W - 6L
1,491 SR
Queue Stats
35W - 39L
1,362 Elo+
Solo
Charybdis
Charybdis
Shadow Wolfy187
Charybdis
Level 47
God Stats
9W - 9L
1,304 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Cupid
Cupid
WarLord101202
Cupid
Level 122
God Stats
20W - 15L
1,603 SR
Queue Stats
275W - 294L
1,463 Elo+
Solo
Jormungandr
Jormungandr
XxGalaxyWolf8Xx
Jormungandr
Level 27
God Stats
1W - 2L
1,472 SR
Queue Stats
7W - 21L
1,149 Elo+
Solo
Gilgamesh
Gilgamesh
l1 ChEiF l1
Gilgamesh
Level 40
God Stats
9W - 8L
1,173 SR
Queue Stats
20W - 32L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 3
9,556
869
16,988
6,258
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 3
8,117
738
4,528
6,006
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zhekachera
Bellona
15
3 / 2 / 7
8,594
781
6,479
10,059
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 4
7,645
695
5,574
7,436
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xPKive
Bakasura
15
0 / 0 / 5
7,704
700
3,091
5,909
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
7,855
714
7,109
10,401
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Shadow Wolfy187
Charybdis
13
0 / 3 / 3
7,129
648
1,865
7,132
2,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 1
8,263
751
3,671
8,614
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
XxGalaxyWolf8Xx
Jormungandr
11
0 / 5 / 0
6,520
593
959
8,967
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
l1 ChEiF l1
Gilgamesh
14
3 / 1 / 2
7,884
717
7,146
12,047
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
7
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
10
2
3
5.75
W
5
0
3
6.5
L
Charybdis
Shadow Wolfy187
Charybdis
0
3
3
0.5
L
2
2
1
1.25
L
Jormungandr
XxGalaxyWolf8Xx
Jormungandr
0
5
0
0
W
Bellona
Zhekachera
Bellona
3
2
7
3.25
W
0
3
4
0.67
L
Gilgamesh
l1 ChEiF l1
Gilgamesh
3
1
2
4
W
Bakasura
xPKive
Bakasura
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
20,750
35,668
Taken
47,161
16,949
Mitigated
20,179
9,437
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,109
742
559
1,750
10,401
3,169
0
6,983
3,012
27,195
0
W
16,988
943
0
0
6,258
2,320
367
2,246
3,690
44,001
0
W
4,528
1,047
230
2,698
6,006
2,672
0
859
4,882
17,862
0
L
Charybdis
Shadow Wolfy187
Charybdis
1,865
1,084
129
1,396
7,132
2,307
104
3,301
3,635
0
17,331
L
3,671
1,000
73
4,183
8,614
2,880
0
4,541
3,562
0
32,083
L
Jormungandr
XxGalaxyWolf8Xx
Jormungandr
959
343
0
0
8,967
4,172
0
5,380
3,287
5,768
0
W
Bellona
Zhekachera
Bellona
6,479
830
1,832
1,680
10,059
6,541
39
1,269
8,397
0
13,248
W
5,574
493
0
479
7,436
2,532
844
2,128
5,055
24,352
0
L
Gilgamesh
l1 ChEiF l1
Gilgamesh
7,146
611
271
1,824
12,047
7,651
0
5,457
6,245
0
12,738
W
Bakasura
xPKive
Bakasura
3,091
1,746
656
1,862
5,909
2,884
0
936
4,827
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
37,651
212
Minions Killed
156
0
Camps Cleared
0
1,208,915
Distance Traveled
1,034,400
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,855
714
43
4
0
186,697
1
W
Zeus
9,556
869
66
6
0
234,848
0
W
Atlas
8,117
738
31
3
0
246,733
2
L
Charybdis
7,129
648
24
2
0
199,873
3
L
Cupid
8,263
751
67
6
0
217,343
8
L
Jormungandr
6,520
593
8
1
0
177,065
0
W
Bellona
8,594
781
19
2
0
244,600
2
W
Agni
7,645
695
45
4
0
207,965
1
L
Gilgamesh
7,884
717
14
1
0
253,422
0
W
Bakasura
7,704
700
51
5
0
274,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role