Player Matchup

Tiamat
Tiamat
Queño
Tiamat
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 38L
1,320 Elo+
Solo
Ullr
Ullr
Rennjii
Ullr
Level 148
God Stats
5W - 5L
1,375 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
smc33
Gilgamesh
Level 126
God Stats
1W - 0L
1,123 SR
Queue Stats
9W - 8L
1,485 Elo+
Party 1
Team Averages
Level 112
1,333 SR
1,434 Elo+

VS

Team Averages
Level 119
1,515 SR
1,479 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CosmicWarlock55
Ares
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 44L
1,483 Elo+
Party 2
Scylla
Scylla
snewell10
Scylla
Level 79
God Stats
0W - 2L
1,544 SR
Queue Stats
84W - 67L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Queño
Tiamat
12
1 / 2 / 14
7,623
762
9,379
6,456
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Rennjii
Ullr
14
10 / 0 / 6
8,790
879
10,957
7,853
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
smc33
Gilgamesh
13
7 / 0 / 11
9,144
914
6,425
11,384
7,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 6 / 0
6,249
625
8,857
9,166
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 7 / 2
6,195
620
3,119
13,989
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
snewell10
Scylla
9
0 / 5 / 2
5,884
588
4,045
6,870
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
0
0.33
L
0
7
2
0.14
W
Tiamat
Queño
Tiamat
1
2
14
4
W
Ullr
Rennjii
Ullr
10
0
6
13
W
Gilgamesh
smc33
Gilgamesh
7
0
11
12.5
L
Scylla
snewell10
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
16,021
25,693
Taken
30,025
13,451
Mitigated
15,636
5,298
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,857
2,167
0
374
9,166
2,591
0
2,297
6,605
0
19,532
L
3,119
75
0
979
13,989
11,345
0
5,139
8,442
9,464
0
W
Tiamat
Queño
Tiamat
9,379
1,086
0
1,795
6,456
2,963
375
1,890
4,426
23,782
0
W
Ullr
Rennjii
Ullr
10,957
5,772
0
1,350
7,853
2,763
988
2,345
5,330
0
32,503
W
Gilgamesh
smc33
Gilgamesh
6,425
1,582
555
1,598
11,384
7,725
474
2,560
8,626
2,315
15,141
L
Scylla
snewell10
Scylla
4,045
98
0
480
6,870
1,700
0
1,918
4,768
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
18,328
126
Minions Killed
67
7
Camps Cleared
2
578,776
Distance Traveled
449,034
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,249
625
26
3
0
144,730
1
L
Ares
6,195
620
10
1
0
154,148
4
W
Tiamat
7,623
762
52
5
3
194,821
1
W
Ullr
8,790
879
56
6
4
167,091
1
W
Gilgamesh
9,144
914
18
2
0
216,864
2
L
Scylla
5,884
588
31
3
2
150,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role