Player Matchup

Anubis
Anubis
AzraelNori
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 202L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cinji
Ah Muzen Cab
Level 126
God Stats
3W - 3L
1,820 SR
Queue Stats
225W - 236L
1,526 Elo+
Solo
Camazotz
Camazotz
JordieBear1
Camazotz
Level 120
God Stats
1W - 4L
1,709 SR
Queue Stats
220W - 223L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
NozomiSerizawa
Cthulhu
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
411W - 392L
1,534 Elo+
Solo
Bacchus
Bacchus
YungTweedle
Bacchus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 151L
1,542 Elo+
Party 1
Team Averages
Level 115
1,606 SR
1,522 Elo+

VS

Team Averages
Level 77
1,636 SR
1,608 Elo+
Apollo
Apollo
BabyFaby
Apollo
Level 87
God Stats
7W - 14L
1,499 SR
Queue Stats
103W - 90L
1,595 Elo+
Party 2
Bakasura
Bakasura
ClumzzyGamer
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dilluxe
Sobek
Level 64
God Stats
2W - 0L
1,727 SR
Queue Stats
99W - 64L
1,696 Elo+
Party 2
Zeus
Zeus
Icicicle
Zeus
Level 22
God Stats
6W - 1L
1,737 SR
Queue Stats
22W - 16L
1,608 Elo+
Party 2
Loki
Loki
Prevailer6076
Loki
Level 143
God Stats
29W - 30L
1,719 SR
Queue Stats
984W - 921L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AzraelNori
Anubis
13
1 / 2 / 3
6,959
535
4,819
5,459
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Cinji
Ah Muzen Cab
12
2 / 5 / 2
6,849
527
4,103
9,408
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
JordieBear1
Camazotz
12
5 / 2 / 2
7,278
560
6,328
11,161
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 2 / 1
6,837
526
6,228
9,886
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
YungTweedle
Bacchus
10
1 / 3 / 6
6,498
500
6,345
11,358
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BabyFaby
Apollo
12
6 / 2 / 2
7,718
594
5,557
7,242
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ClumzzyGamer
Bakasura
16
3 / 1 / 0
9,080
698
8,034
12,402
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Dilluxe
Sobek
12
2 / 1 / 6
7,550
581
6,566
9,890
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
12
0 / 4 / 3
7,454
573
4,954
6,800
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 2
7,680
591
7,223
7,656
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
14
14
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
AzraelNori
Anubis
1
2
3
1.25
W
Apollo
BabyFaby
Apollo
6
2
2
3.5
L
Ah Muzen Cab
Cinji
Ah Muzen Cab
2
5
2
0.6
W
Bakasura
ClumzzyGamer
Bakasura
3
1
0
3
W
Sobek
Dilluxe
Sobek
2
1
6
5
W
Zeus
0
4
3
0.38
L
Camazotz
JordieBear1
Camazotz
5
2
2
3
L
0
2
1
0.25
W
3
2
2
2
L
Bacchus
YungTweedle
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,823
Damage
32,334
47,272
Taken
43,990
27,619
Mitigated
22,835
16,345
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AzraelNori
Anubis
4,819
0
0
1,240
5,459
2,165
0
2,266
3,053
48,380
0
W
Apollo
BabyFaby
Apollo
5,557
3,268
0
2,196
7,242
2,056
0
2,747
4,495
0
32,437
L
Ah Muzen Cab
Cinji
Ah Muzen Cab
4,103
1,695
0
2,781
9,408
2,389
432
1,830
7,578
0
39,909
W
Bakasura
ClumzzyGamer
Bakasura
8,034
5,737
0
8,610
12,402
8,363
0
6,181
6,221
0
48,639
W
Sobek
Dilluxe
Sobek
6,566
1,030
358
3,598
9,890
8,685
0
3,562
6,328
21,872
7,585
W
Zeus
4,954
864
0
540
6,800
1,362
54
3,261
3,539
41,329
0
L
Camazotz
JordieBear1
Camazotz
6,328
1,424
0
5,545
11,161
3,519
0
2,139
8,588
0
36,148
L
6,228
1,332
0
3,451
9,886
7,660
0
0
8,217
42,919
0
W
7,223
1,926
0
3,648
7,656
2,369
0
1,641
6,015
0
46,245
L
Bacchus
YungTweedle
Bacchus
6,345
934
298
3,030
11,358
11,886
0
3,979
7,301
18,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
39,482
356
Minions Killed
449
0
Camps Cleared
0
1,277,010
Distance Traveled
1,275,712
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,959
535
88
7
0
223,194
3
W
Apollo
7,718
594
78
6
0
231,953
0
L
Ah Muzen Cab
6,849
527
77
6
0
245,069
2
W
Bakasura
9,080
698
141
11
0
262,512
1
W
Sobek
7,550
581
53
4
0
257,880
4
W
Zeus
7,454
573
96
7
0
239,708
3
L
Camazotz
7,278
560
75
6
0
296,720
1
L
Cthulhu
6,837
526
97
7
0
239,727
3
W
Loki
7,680
591
81
6
0
283,659
3
L
Bacchus
6,498
500
19
1
0
272,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role