Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GrbageTeamGG
Ah Puch
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
606W - 646L
1,374 Elo+
Solo
Jing Wei
Jing Wei
ScootsMaghoots
Jing Wei
Level 152
God Stats
4W - 5L
1,434 SR
Queue Stats
448W - 452L
1,564 Elo+
Solo
Cthulhu
Cthulhu
acowboy11
Cthulhu
Level 128
God Stats
14W - 9L
1,606 SR
Queue Stats
303W - 296L
1,556 Elo+
Solo
Izanami
Izanami
baloodabeaar
Izanami
Level 145
God Stats
6W - 6L
1,738 SR
Queue Stats
15W - 14L
1,499 Elo+
Solo
Team Averages
Level 128
1,556 SR
1,499 Elo+

VS

Team Averages
Level 110
1,489 SR
1,475 Elo+
Hun Batz
Hun Batz
FINESTPRIMOS
Hun Batz
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 110L
1,122 Elo+
Party 1
Rama
Rama
PopaJay
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,716 Elo+
Solo
Jormungandr
Jormungandr
Trade Amir
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 29L
1,341 Elo+
Solo
Scylla
Scylla
iJorEl
Scylla
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 1
King Arthur
King Arthur
kesariel
King Arthur
Level 109
God Stats
11W - 10L
1,444 SR
Queue Stats
109W - 88L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
10 / 4 / 12
14,542
909
17,815
20,281
26,815
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
GrbageTeamGG
Ah Puch
20
6 / 4 / 12
13,144
822
19,988
14,418
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
3 / 1 / 10
12,595
787
11,041
13,733
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
acowboy11
Cthulhu
19
6 / 4 / 15
12,815
801
16,193
23,388
32,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
baloodabeaar
Izanami
20
8 / 6 / 9
13,835
865
19,392
16,467
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FINESTPRIMOS
Hun Batz
20
9 / 6 / 3
12,849
803
12,828
13,892
6,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
PopaJay
Rama
17
0 / 8 / 11
10,584
662
9,984
20,223
7,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Trade Amir
Jormungandr
16
0 / 10 / 6
10,186
637
1,939
18,561
9,531
Scylla
iJorEl
Scylla
20
6 / 4 / 4
12,074
755
21,944
20,736
7,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
kesariel
King Arthur
19
4 / 5 / 8
11,820
739
15,923
29,650
32,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
33
Kills
19
19
Deaths
33
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
4
12
4
L
Hun Batz
FINESTPRIMOS
Hun Batz
9
6
3
1.75
W
Ah Puch
GrbageTeamGG
Ah Puch
6
4
12
3
L
Rama
PopaJay
Rama
0
8
11
0.69
W
Jing Wei
3
1
10
8
L
Jormungandr
Trade Amir
Jormungandr
0
10
6
0.3
W
Cthulhu
acowboy11
Cthulhu
6
4
15
3.38
W
Izanami
baloodabeaar
Izanami
8
6
9
2.08
L
Scylla
iJorEl
Scylla
6
4
4
2
L
King Arthur
kesariel
King Arthur
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,429
Damage
62,618
88,287
Taken
103,062
79,812
Mitigated
62,837
22,308
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,815
4,828
1,342
1,750
20,281
26,815
441
6,205
14,076
1,339
31,022
L
Hun Batz
FINESTPRIMOS
Hun Batz
12,828
2,094
0
763
13,892
6,193
0
3,980
9,840
0
40,300
W
Ah Puch
GrbageTeamGG
Ah Puch
19,988
610
0
5,323
14,418
6,074
1,327
5,051
9,367
60,179
0
L
Rama
PopaJay
Rama
9,984
6,818
0
4,064
20,223
7,603
300
7,348
12,309
0
39,433
W
Jing Wei
11,041
7,963
0
4,420
13,733
5,344
5,066
5,793
7,940
0
60,455
L
Jormungandr
Trade Amir
Jormungandr
1,939
910
0
0
18,561
9,531
0
4,428
13,834
14,170
0
W
Cthulhu
acowboy11
Cthulhu
16,193
887
751
4,776
23,388
32,812
1,042
3,802
19,586
31,999
0
W
Izanami
baloodabeaar
Izanami
19,392
14,894
0
3,946
16,467
8,767
4,719
5,440
11,027
0
65,196
L
Scylla
iJorEl
Scylla
21,944
1,269
0
2,313
20,736
7,341
0
9,269
10,882
63,278
0
L
King Arthur
kesariel
King Arthur
15,923
1,417
319
2,000
29,650
32,169
0
9,428
19,289
7,067
33,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,931
Gold Earned
57,513
293
Minions Killed
260
0
Camps Cleared
0
1,688,989
Distance Traveled
1,387,660
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,542
909
36
2
0
364,716
1
L
Hun Batz
12,849
803
55
3
0
311,449
2
W
Ah Puch
13,144
822
70
4
0
327,869
3
L
Rama
10,584
662
57
4
0
213,096
1
W
Jing Wei
12,595
787
68
4
0
355,970
1
L
Jormungandr
10,186
637
15
1
0
242,573
0
W
Cthulhu
12,815
801
19
1
0
332,344
0
W
Izanami
13,835
865
100
6
0
308,090
0
L
Scylla
12,074
755
85
5
0
304,463
1
L
King Arthur
11,820
739
48
3
0
316,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role