Player Matchup

Neith
Neith
GalaxySlayerUwU
Neith
Level 18
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 8L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Life_is_Peachy96
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
SithPucky
Nu Wa
Level 129
God Stats
4W - 11L
1,457 SR
Queue Stats
37W - 46L
1,497 Elo+
Solo
Achilles
Achilles
Spazzxjayy
Achilles
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 61L
1,713 Elo+
Solo
Sol
Sol
SteveAnitaaSmith
Sol
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,445 Elo+

VS

Team Averages
Level 51
1,605 SR
1,452 Elo+
Mulan
Mulan
GoonOne
Mulan
Level 30
God Stats
33W - 27L
1,414 SR
Queue Stats
148W - 119L
1,383 Elo+
Solo
Bakasura
Bakasura
MatteoCarLo
Bakasura
Level 39
God Stats
3W - 1L
1,429 SR
Queue Stats
25W - 50L
1,248 Elo+
Solo
Agni
Agni
dRkvoid369
Agni
Level 10
God Stats
4W - 4L
1,717 SR
Queue Stats
11W - 11L
1,600 Elo+
Solo
Vulcan
Vulcan
jorlex009
Vulcan
Level 146
God Stats
3W - 2L
1,709 SR
Queue Stats
9W - 11L
1,256 Elo+
Solo
Loki
Loki
ɮʀʏǟռ
Loki
Level 28
God Stats
11W - 8L
1,755 SR
Queue Stats
12W - 8L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
10,282
514
0
2,517
473
Mace

Mace

+10
Physical Power

Sun Wukong
Life_is_Peachy96
Sun Wukong
20
5 / 8 / 8
14,568
728
18,190
28,801
18,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SithPucky
Nu Wa
20
7 / 8 / 8
14,822
741
22,437
18,173
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Spazzxjayy
Achilles
20
6 / 6 / 12
14,188
709
20,573
31,808
25,463
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 8 / 9
15,502
775
25,167
32,436
17,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GoonOne
Mulan
20
4 / 3 / 10
15,012
751
17,181
26,797
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
MatteoCarLo
Bakasura
19
0 / 10 / 6
13,812
691
6,842
26,112
13,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 4 / 9
15,534
777
25,321
19,167
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
jorlex009
Vulcan
20
3 / 3 / 13
15,177
759
20,301
14,665
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 5 / 8
17,568
878
31,650
21,800
14,170
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
25
Kills
31
31
Deaths
25
37
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Mulan
GoonOne
Mulan
4
3
10
3
L
Sun Wukong
Life_is_Peachy96
Sun Wukong
5
8
8
1.13
W
Bakasura
MatteoCarLo
Bakasura
0
10
6
0.3
L
Nu Wa
SithPucky
Nu Wa
7
8
8
1.38
L
Achilles
Spazzxjayy
Achilles
6
6
12
2
L
7
8
9
1.44
W
6
4
9
2.63
W
Vulcan
jorlex009
Vulcan
3
3
13
3.17
W
18
5
8
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,367
Damage
101,295
113,735
Taken
108,541
68,200
Mitigated
60,871
20,192
Healing
31,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,517
473
0
1,989
472
0
0
W
Mulan
GoonOne
Mulan
17,181
3,539
0
10,405
26,797
18,943
1,556
14,433
11,695
9,269
41,667
L
Sun Wukong
Life_is_Peachy96
Sun Wukong
18,190
4,024
617
3,530
28,801
18,243
0
13,574
13,089
0
67,056
W
Bakasura
MatteoCarLo
Bakasura
6,842
4,958
1,740
5,414
26,112
13,214
606
7,891
17,240
2,764
28,145
L
Nu Wa
SithPucky
Nu Wa
22,437
3,737
0
1,189
18,173
6,502
1,385
3,889
13,376
56,080
0
L
Achilles
Spazzxjayy
Achilles
20,573
4,853
0
2,219
31,808
25,463
399
15,283
14,108
4,071
41,977
L
25,167
10,802
415
12,222
32,436
17,519
279
12,278
17,961
83,079
5,458
W
25,321
805
0
3,319
19,167
6,989
2,717
8,686
10,012
79,602
0
W
Vulcan
jorlex009
Vulcan
20,301
6,214
731
5,903
14,665
7,555
2,728
6,604
7,523
88,294
0
W
31,650
8,496
0
4,043
21,800
14,170
2,711
7,894
12,872
0
75,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,362
Gold Earned
77,103
359
Minions Killed
431
0
Camps Cleared
0
1,449,183
Distance Traveled
2,042,656
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,282
514
0
0
0
13,188
0
W
Mulan
15,012
751
72
4
0
394,775
0
L
Sun Wukong
14,568
728
87
4
0
377,468
0
W
Bakasura
13,812
691
48
2
0
366,890
3
L
Nu Wa
14,822
741
66
3
0
302,531
1
L
Achilles
14,188
709
61
3
0
403,775
3
L
Sol
15,502
775
145
7
0
352,221
0
W
Agni
15,534
777
103
5
0
417,724
1
W
Vulcan
15,177
759
141
7
0
408,589
0
W
Loki
17,568
878
67
3
0
454,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role