Player Matchup

Mercury
Mercury
HeroX_QTV
Mercury
Level 131
God Stats
12W - 3L
1,500 SR
Queue Stats
184W - 77L
1,596 Elo+
Party 1
Cerberus
Cerberus
NeuroFrith
Cerberus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 74L
1,358 Elo+
Party 1
Janus
Janus
TAZE-KaTEx7001
Janus
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 22L
1,596 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,516 Elo+

VS

Team Averages
Level 44
1,401 SR
1,419 Elo+
Freya
Freya
DarkAkuma96
Freya
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 31L
1,388 Elo+
Party 2
Osiris
Osiris
UnwornKnight04
Osiris
Level 46
God Stats
1W - 0L
1,308 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
Loki
Loki
xIm_Crazy_-
Loki
Level 18
God Stats
6W - 6L
1,394 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HeroX_QTV
Mercury
12
2 / 6 / 2
8,269
689
8,846
10,167
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NeuroFrith
Cerberus
11
3 / 5 / 2
8,421
702
6,619
20,930
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 10 / 2
7,552
629
4,430
11,764
3,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,780
815
13,334
10,115
3,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 4 / 17
9,553
796
11,727
10,831
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 0 / 11
10,471
873
13,352
7,344
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
21
21
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Mercury
HeroX_QTV
Mercury
2
6
2
0.5
L
Cerberus
NeuroFrith
Cerberus
3
5
2
0.8
L
1
10
2
0.2
W
4
4
17
3.13
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
38,413
42,861
Taken
28,290
27,257
Mitigated
17,948
6,398
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,334
4,942
0
6,208
10,115
3,573
1,149
4,490
5,625
38,187
0
L
Mercury
HeroX_QTV
Mercury
8,846
2,193
0
1,000
10,167
3,176
0
2,238
7,387
0
28,634
L
Cerberus
NeuroFrith
Cerberus
6,619
651
0
3,840
20,930
20,376
0
8,398
11,161
15,636
0
L
4,430
935
356
1,202
11,764
3,705
805
3,502
7,689
17,292
0
W
11,727
3,171
0
2,153
10,831
11,268
272
5,155
5,676
0
27,715
W
13,352
3,406
0
1,674
7,344
3,107
1,063
2,507
4,837
0
28,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
29,804
113
Minions Killed
122
4
Camps Cleared
8
575,552
Distance Traveled
691,621
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,780
815
53
4
7
215,506
3
L
Mercury
8,269
689
42
4
4
224,288
4
L
Cerberus
8,421
702
39
3
0
197,022
0
L
Janus
7,552
629
32
3
0
154,242
0
W
Osiris
9,553
796
34
3
0
221,201
4
W
Loki
10,471
873
35
3
1
254,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role