Player Matchup

King Arthur
King Arthur
ExOs_Knight
King Arthur
Level 115
God Stats
15W - 16L
1,301 SR
Queue Stats
446W - 353L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
ExOs_xNeKo
Ne Zha
Level 128
God Stats
5W - 5L
1,504 SR
Queue Stats
165W - 126L
1,669 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hatsune_Nekko
Morgan Le Fay
Level 15
God Stats
3W - 1L
1,504 SR
Queue Stats
27W - 11L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IIVenomTempestII
Kumbhakarna
Level 118
God Stats
3W - 1L
1,314 SR
Queue Stats
316W - 302L
1,488 Elo+
Party 2
Rama
Rama
c_xx_Tempest_xx_
Rama
Level 123
God Stats
2W - 0L
1,758 SR
Queue Stats
203W - 207L
1,626 Elo+
Party 2
Team Averages
Level 100
1,476 SR
1,574 Elo+

VS

Team Averages
Level 61
1,582 SR
1,482 Elo+
Amaterasu
Amaterasu
Arkan06
Amaterasu
Level 84
God Stats
3W - 3L
1,633 SR
Queue Stats
159W - 169L
1,541 Elo+
Party 1
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 87
God Stats
124W - 113L
1,546 SR
Queue Stats
156W - 165L
1,510 Elo+
Party 1
Da Ji
Da Ji
bouncethatahh
Da Ji
Level 45
God Stats
4W - 6L
1,611 SR
Queue Stats
64W - 87L
1,417 Elo+
Solo
Agni
Agni
soccer hoffax1
Agni
Level 62
God Stats
2W - 4L
1,489 SR
Queue Stats
115W - 127L
1,455 Elo+
Party 1
Atlas
Atlas
superninjab0y
Atlas
Level 29
God Stats
5W - 4L
1,633 SR
Queue Stats
29W - 23L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExOs_Knight
King Arthur
12
5 / 1 / 0
7,595
584
4,512
11,061
4,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
ExOs_xNeKo
Ne Zha
11
6 / 1 / 5
7,524
579
7,991
7,421
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Hatsune_Nekko
Morgan Le Fay
12
5 / 2 / 5
7,883
606
6,875
7,396
2,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
IIVenomTempestII
Kumbhakarna
9
1 / 4 / 4
6,195
477
3,302
10,192
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 5 / 2
5,936
457
3,295
9,201
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arkan06
Amaterasu
7
0 / 7 / 6
5,412
416
4,249
8,304
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
LightingSpeed12
Charybdis
12
9 / 4 / 3
7,915
609
11,946
7,839
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,178
475
1,478
7,304
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 5 / 4
5,303
408
1,910
4,380
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 1 / 4
6,475
498
5,234
10,391
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
19
Kills
12
13
Deaths
19
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arkan06
Amaterasu
0
7
6
0.43
W
King Arthur
ExOs_Knight
King Arthur
5
1
0
5
W
Ne Zha
ExOs_xNeKo
Ne Zha
6
1
5
8.5
W
Morgan Le Fay
Hatsune_Nekko
Morgan Le Fay
5
2
5
3.75
W
Kumbhakarna
IIVenomTempestII
Kumbhakarna
1
4
4
0.75
L
Charybdis
LightingSpeed12
Charybdis
9
4
3
2.63
L
0
2
0
0
W
2
5
2
0.6
L
0
5
4
0.4
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
24,817
45,271
Taken
38,218
15,590
Mitigated
16,115
12,103
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arkan06
Amaterasu
4,249
2,222
0
925
8,304
3,809
220
1,708
6,596
0
13,374
W
King Arthur
ExOs_Knight
King Arthur
4,512
1,025
0
3,949
11,061
4,668
308
0
11,061
0
44,660
W
Ne Zha
ExOs_xNeKo
Ne Zha
7,991
2,111
0
895
7,421
2,304
0
1,345
6,076
0
37,865
W
Morgan Le Fay
Hatsune_Nekko
Morgan Le Fay
6,875
576
22
3,114
7,396
2,674
1,175
1,036
6,360
44,688
0
W
Kumbhakarna
IIVenomTempestII
Kumbhakarna
3,302
232
0
1,599
10,192
4,189
330
2,297
7,895
10,966
0
L
Charybdis
LightingSpeed12
Charybdis
11,946
4,786
0
2,345
7,839
2,144
470
3,129
4,710
0
45,045
L
1,478
303
0
2,718
7,304
2,284
0
349
6,955
0
31,349
W
3,295
2,800
0
2,524
9,201
1,755
0
2,466
6,735
0
28,376
L
1,910
403
0
172
4,380
1,169
120
1,946
2,434
19,331
0
L
5,234
2,009
312
2,401
10,391
6,709
0
3,045
7,346
14,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
31,283
326
Minions Killed
219
0
Camps Cleared
0
1,162,398
Distance Traveled
1,085,839
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,412
416
16
1
0
174,909
2
W
King Arthur
7,595
584
112
9
0
210,127
0
W
Ne Zha
7,524
579
60
5
0
271,466
7
W
Morgan Le Fay
7,883
606
84
6
0
241,709
4
W
Kumbhakarna
6,195
477
18
1
0
238,363
2
L
Charybdis
7,915
609
82
6
0
216,774
1
L
Da Ji
6,178
475
75
6
0
242,891
1
W
Rama
5,936
457
52
4
0
200,733
0
L
Agni
5,303
408
30
2
0
181,690
1
L
Atlas
6,475
498
16
1
0
269,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role