Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Drew5225
Hou Yi
Gold I
Level 123
God Stats
5W - 3L
2,011 SR
Queue Stats
79W - 79L
1,868 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
FairySIayer
Baron Samedi
Gold I
Level 160
God Stats
8W - 6L
1,748 SR
Queue Stats
139W - 117L
1,797 MMR
Party 1
Sylvanus
Sylvanus
Gold I
GlizzyMcGuire
Sylvanus
Gold I
Level 160
God Stats
3W - 2L
1,567 SR
Queue Stats
131W - 112L
1,853 MMR
Solo
Discordia
Discordia
Platinum V
M4T4PuT4s7
Discordia
Platinum V
Level 86
God Stats
9W - 5L
1,821 SR
Queue Stats
164W - 156L
1,843 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,729 SR
1,772 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,719 SR
1,822 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Platinum I
NicoWilliamsJR
Yemoja
Platinum I
Level 80
God Stats
11W - 6L
1,833 SR
Queue Stats
76W - 70L
1,975 MMR
Party 3
Mulan
Mulan
Gold III
Pdviolette
Mulan
Gold III
Level 158
God Stats
10W - 7L
1,840 SR
Queue Stats
56W - 44L
1,761 MMR
Party 2
Ullr
Ullr
Platinum I
Psychedelícs
Ullr
Platinum I
Level 147
God Stats
29W - 26L
1,557 SR
Queue Stats
183W - 188L
1,875 MMR
Solo
Agni
Agni
Platinum IV
TheRoyalSpaz
Agni
Platinum IV
Level 151
God Stats
43W - 18L
1,868 SR
Queue Stats
85W - 62L
1,998 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 6 / 4
14,282
549
24,187
30,342
10,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Drew5225
Hou Yi
20
4 / 6 / 6
13,758
529
16,797
22,182
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
FairySIayer
Baron Samedi
20
4 / 6 / 5
14,292
550
20,715
25,509
29,526
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
GlizzyMcGuire
Sylvanus
16
0 / 5 / 6
10,674
411
6,406
26,884
35,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
M4T4PuT4s7
Discordia
18
1 / 11 / 1
12,138
467
9,446
17,570
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioLokiCliodhnaFenrir

VS

Bans
ThothCamazotzOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
13 / 5 / 10
16,583
638
26,634
22,754
9,557
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 3 / 16
13,860
533
7,992
23,915
31,406
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
20
4 / 4 / 10
15,595
600
18,346
32,874
34,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 5 / 8
15,745
606
18,196
24,415
9,848
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 12
15,443
594
25,498
13,442
4,387
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
19
Kills
34
34
Deaths
19
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
6
4
2
W
Hun Batz
 
Hun Batz
13
5
10
3.6
L
Hou Yi
Drew5225
Hou Yi
4
6
6
1.17
L
Baron Samedi
FairySIayer
Baron Samedi
4
6
5
1.08
L
Sylvanus
GlizzyMcGuire
Sylvanus
0
5
6
0.6
L
Discordia
M4T4PuT4s7
Discordia
1
11
1
0.14
W
1
3
16
3
W
Mulan
4
4
10
2.25
W
7
5
8
2.2
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,551
Damage
96,666
122,487
Taken
117,400
88,060
Mitigated
89,475
37,197
Healing
26,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
24,187
4,031
0
6,366
30,342
10,031
0
8,158
22,184
0
105,763
W
Hun Batz
 
Hun Batz
26,634
8,136
1
1,425
22,754
9,557
1,793
5,267
17,068
0
130,081
L
Hou Yi
Drew5225
Hou Yi
16,797
6,097
0
6,976
22,182
8,560
2,837
4,066
18,116
0
106,051
L
Baron Samedi
FairySIayer
Baron Samedi
20,715
2,822
1,784
9,590
25,509
29,526
320
6,421
19,088
97,817
0
L
Sylvanus
GlizzyMcGuire
Sylvanus
6,406
1,153
4,376
7,509
26,884
35,828
0
8,010
18,874
34,925
0
L
Discordia
M4T4PuT4s7
Discordia
9,446
358
0
596
17,570
4,115
1,432
5,125
12,445
90,324
0
W
7,992
1,620
4,694
5,365
23,915
31,406
1,195
6,187
15,296
45,852
7,029
W
Mulan
18,346
1,492
0
9,340
32,874
34,277
2,168
14,488
17,976
0
111,906
W
18,196
10,430
0
3,873
24,415
9,848
3,224
6,946
17,393
0
117,123
W
25,498
1,852
0
2,278
13,442
4,387
3,715
5,534
7,616
121,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,144
Gold Earned
77,226
722
Minions Killed
801
0
Camps Cleared
0
2,183,570
Distance Traveled
2,541,652
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,282
549
133
5
0
541,498
9
W
Hun Batz
16,583
638
185
7
0
532,221
3
L
Hou Yi
13,758
529
158
6
0
417,303
4
L
Baron Samedi
14,292
550
199
8
0
402,895
6
L
Sylvanus
10,674
411
59
2
0
409,959
8
L
Discordia
12,138
467
173
7
0
411,915
8
W
Yemoja
13,860
533
73
3
0
487,462
4
W
Mulan
15,595
600
195
8
0
461,434
11
W
Ullr
15,745
606
161
6
0
520,647
4
W
Agni
15,443
594
187
7
0
539,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role