Player Matchup

Hera
Hera
DaeMonsDevils
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
DaeMonsMasik
Gilgamesh
Level 17
God Stats
17W - 16L
1,557 SR
Queue Stats
51W - 66L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
EIIinor
Ne Zha
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,420 Elo+
Solo
Team Averages
Level 63
1,519 SR
1,451 Elo+

VS

Team Averages
Level 52
1,572 SR
1,547 Elo+
Discordia
Discordia
SirL4ncevrot
Discordia
Level 89
God Stats
4W - 3L
1,715 SR
Queue Stats
23W - 43L
1,506 Elo+
Party 2
Medusa
Medusa
SnaikShot
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,568 Elo+
Party 2
Bellona
Bellona
TOMMATTO
Bellona
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 10L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,823
630
10,734
8,162
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DaeMonsMasik
Gilgamesh
11
0 / 3 / 3
8,012
572
3,489
10,941
9,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
EIIinor
Ne Zha
12
2 / 7 / 1
9,009
644
7,002
10,986
5,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SirL4ncevrot
Discordia
16
5 / 0 / 8
10,828
773
11,996
7,105
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SnaikShot
Medusa
16
5 / 2 / 7
11,086
792
9,915
10,614
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
TOMMATTO
Bellona
14
4 / 1 / 6
9,836
703
4,621
9,462
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Gilgamesh
DaeMonsMasik
Gilgamesh
0
3
3
0.5
L
Ne Zha
EIIinor
Ne Zha
2
7
1
0.36
W
Discordia
SirL4ncevrot
Discordia
5
0
8
9
W
Medusa
SnaikShot
Medusa
5
2
7
4.25
W
Bellona
TOMMATTO
Bellona
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
26,532
30,089
Taken
27,181
17,951
Mitigated
15,866
3,373
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,734
2,091
0
1,212
8,162
3,411
0
3,338
4,701
37,114
0
L
Gilgamesh
DaeMonsMasik
Gilgamesh
3,489
827
0
53
10,941
9,202
0
3,895
6,839
0
6,866
L
Ne Zha
EIIinor
Ne Zha
7,002
1,619
525
1,583
10,986
5,338
0
4,955
5,926
0
22,603
W
Discordia
SirL4ncevrot
Discordia
11,996
1,342
0
2,296
7,105
2,228
924
3,438
3,667
45,306
0
W
Medusa
SnaikShot
Medusa
9,915
3,759
0
3,228
10,614
4,428
1,321
5,441
5,173
0
75,632
W
Bellona
TOMMATTO
Bellona
4,621
1,259
0
2,156
9,462
9,210
285
2,352
7,110
0
12,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
31,750
103
Minions Killed
186
2
Camps Cleared
10
775,841
Distance Traveled
829,334
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,823
630
67
5
1
260,168
3
L
Gilgamesh
8,012
572
8
1
0
244,883
7
L
Ne Zha
9,009
644
28
2
1
270,790
1
W
Discordia
10,828
773
74
5
3
279,359
3
W
Medusa
11,086
792
100
7
6
271,419
4
W
Bellona
9,836
703
12
1
1
278,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role