Player Matchup

Arachne
Arachne
EriqPlays
Arachne
Level 99
God Stats
2W - 1L
1,746 SR
Queue Stats
219W - 175L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
Saisuke2154
Gilgamesh
Level 94
God Stats
10W - 1L
1,717 SR
Queue Stats
181W - 126L
1,557 Elo+
Party 1
Janus
Janus
XENO_Sniper32
Janus
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 145L
1,618 Elo+
Party 1
Team Averages
Level 96
1,654 SR
1,601 Elo+

VS

Team Averages
Level 97
1,659 SR
1,513 Elo+
Agni
Agni
CondutiveElf3
Agni
Level 80
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo
Sylvanus
Sylvanus
CradleCorpse
Sylvanus
Level 144
God Stats
1W - 4L
1,747 SR
Queue Stats
101W - 123L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Ike122
Hou Yi
Level 66
God Stats
68W - 50L
1,539 SR
Queue Stats
197W - 151L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EriqPlays
Arachne
17
4 / 2 / 8
12,542
660
9,777
16,895
6,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Saisuke2154
Gilgamesh
17
2 / 2 / 10
12,488
657
18,758
32,713
29,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 2 / 5
13,564
714
19,153
12,101
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
11,839
623
16,756
17,243
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CradleCorpse
Sylvanus
16
1 / 3 / 5
11,513
606
11,415
22,818
21,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Ike122
Hou Yi
15
3 / 6 / 3
11,496
605
17,932
16,617
7,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Sylvanus
CradleCorpse
Sylvanus
1
3
5
1.17
W
Arachne
EriqPlays
Arachne
4
2
8
4
L
Hou Yi
Ike122
Hou Yi
3
6
3
0.75
W
Gilgamesh
Saisuke2154
Gilgamesh
2
2
10
3.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
46,103
61,709
Taken
56,678
40,180
Mitigated
35,449
27,693
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,756
1,123
344
1,495
17,243
6,845
108
5,807
10,915
58,081
0
L
Sylvanus
CradleCorpse
Sylvanus
11,415
2,422
3,803
6,275
22,818
21,441
45
8,070
13,362
28,577
0
W
Arachne
EriqPlays
Arachne
9,777
6,055
517
7,792
16,895
6,057
2,454
8,282
8,493
0
35,363
L
Hou Yi
Ike122
Hou Yi
17,932
8,424
0
1,710
16,617
7,163
1,056
4,599
11,281
0
43,728
W
Gilgamesh
Saisuke2154
Gilgamesh
18,758
3,684
0
12,364
32,713
29,932
617
13,251
19,462
0
46,392
W
19,153
1,137
2,080
4,940
12,101
4,191
418
7,736
4,365
78,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
34,848
208
Minions Killed
205
9
Camps Cleared
6
1,098,701
Distance Traveled
913,399
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,839
623
92
5
3
330,036
3
L
Sylvanus
11,513
606
59
3
0
282,136
4
W
Arachne
12,542
660
39
2
6
374,849
1
L
Hou Yi
11,496
605
54
3
3
301,227
2
W
Gilgamesh
12,488
657
49
3
1
373,777
5
W
Janus
13,564
714
120
6
2
350,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role