Player Matchup

Agni
Agni
DoubleV400-10
Agni
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Felixiano41
Jormungandr
Level 29
God Stats
22W - 7L
1,694 SR
Queue Stats
31W - 17L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
temp-487779
Cu Chulainn
Level 104
God Stats
29W - 26L
1,687 SR
Queue Stats
619W - 559L
1,619 Elo+
Party 1
Team Averages
Level 73
1,627 SR
1,582 Elo+

VS

Team Averages
Level 48
1,647 SR
1,336 Elo+
Ra
Ra
Ashandbob1239
Ra
Level 48
God Stats
13W - 18L
1,941 SR
Queue Stats
40W - 57L
1,425 Elo+
Solo
Hercules
Hercules
TheIcySniper728
Hercules
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,249 Elo+
Party 2
Nemesis
Nemesis
WAU Lunaxy
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,990
714
6,108
6,337
3,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Felixiano41
Jormungandr
16
4 / 3 / 12
11,036
788
15,459
13,997
15,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
temp-487779
Cu Chulainn
17
10 / 2 / 3
11,439
817
12,796
14,334
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
10,643
760
5,945
11,231
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
11
2 / 6 / 4
9,117
651
7,234
19,699
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
WAU Lunaxy
Nemesis
13
0 / 4 / 6
8,535
610
5,850
11,190
4,558
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
7
7
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
2
2
10
3.5
W
Jormungandr
Felixiano41
Jormungandr
4
3
12
3.33
L
Hercules
2
6
4
0.67
L
Nemesis
WAU Lunaxy
Nemesis
0
4
6
0.75
W
Cu Chulainn
temp-487779
Cu Chulainn
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
19,029
34,668
Taken
42,120
33,391
Mitigated
24,100
5,230
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,945
368
1,920
2,891
11,231
5,312
0
5,181
6,050
39,744
0
W
6,108
282
644
1,864
6,337
3,383
511
1,211
5,126
28,971
0
W
Jormungandr
Felixiano41
Jormungandr
15,459
4,818
644
551
13,997
15,807
569
3,258
10,739
49,640
0
L
Hercules
7,234
1,876
353
8,276
19,699
14,230
0
10,527
9,172
0
19,718
L
Nemesis
WAU Lunaxy
Nemesis
5,850
1,927
0
2,908
11,190
4,558
0
6,137
5,053
0
17,117
W
Cu Chulainn
temp-487779
Cu Chulainn
12,796
3,679
427
1,100
14,334
14,201
460
2,407
11,927
0
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
28,295
165
Minions Killed
131
8
Camps Cleared
4
783,544
Distance Traveled
820,397
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,643
760
87
6
1
258,029
3
W
Agni
9,990
714
43
3
7
261,775
0
W
Jormungandr
11,036
788
76
5
0
257,758
3
L
Hercules
9,117
651
22
2
1
269,486
3
L
Nemesis
8,535
610
22
2
2
292,882
3
W
Cu Chulainn
11,439
817
46
3
1
264,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role