Player Matchup

Artemis
Artemis
S1 Hoon
Artemis
Level 81
God Stats
46W - 57L
1,439 SR
Queue Stats
158W - 252L
1,413 Elo+
Solo
Anubis
Anubis
TiptoeCRAZYMAN
Anubis
Level 126
God Stats
20W - 14L
1,823 SR
Queue Stats
324W - 378L
1,441 Elo+
Solo
Hercules
Hercules
iBeDreamin
Hercules
Level 126
God Stats
15W - 11L
1,269 SR
Queue Stats
182W - 158L
1,380 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,411 Elo+

VS

Team Averages
Level 69
1,583 SR
1,437 Elo+
Atlas
Atlas
FadedViews
Atlas
Level 61
God Stats
3W - 4L
1,629 SR
Queue Stats
15W - 20L
1,396 Elo+
Party 1
Hera
Hera
FrodoBaggins98
Hera
Level 94
God Stats
6W - 2L
1,620 SR
Queue Stats
17W - 22L
1,412 Elo+
Party 1
Bellona
Bellona
iTz mantis OG
Bellona
Level 51
God Stats
12W - 24L
1,500 SR
Queue Stats
40W - 62L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
S1 Hoon
Artemis
14
1 / 0 / 12
9,983
713
5,652
6,044
2,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 4 / 8
10,503
750
12,608
14,119
5,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
iBeDreamin
Hercules
17
10 / 0 / 5
11,107
793
10,113
20,628
14,236
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 4 / 2
8,897
636
11,366
11,679
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 3
8,938
638
10,427
10,667
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 6 / 2
8,702
622
7,397
12,439
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
4
2
0.75
L
1
6
3
0.42
W
Artemis
S1 Hoon
Artemis
1
0
12
7
W
5
4
8
2.25
W
Hercules
iBeDreamin
Hercules
10
0
5
12.5
L
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
29,190
40,791
Taken
34,785
22,395
Mitigated
16,819
17,133
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,366
2,975
93
1,997
11,679
5,090
0
2,608
9,071
27,883
0
L
10,427
2,016
328
1,662
10,667
3,232
396
3,694
6,973
40,340
0
W
Artemis
S1 Hoon
Artemis
5,652
1,761
0
1,703
6,044
2,233
1,140
4,163
1,693
0
28,409
W
12,608
155
0
7,248
14,119
5,926
1,269
7,490
6,020
45,686
0
W
Hercules
iBeDreamin
Hercules
10,113
3,054
665
7,517
20,628
14,236
322
9,086
10,574
0
31,043
L
Bellona
7,397
1,830
0
329
12,439
8,497
411
6,751
5,688
335
22,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
26,537
141
Minions Killed
150
6
Camps Cleared
6
692,746
Distance Traveled
722,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,897
636
30
2
0
247,798
0
L
Hera
8,938
638
82
6
2
239,303
4
W
Artemis
9,983
713
43
3
0
143,033
3
W
Anubis
10,503
750
67
5
4
247,822
1
W
Hercules
11,107
793
31
2
2
301,891
1
L
Bellona
8,702
622
38
3
4
235,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role