Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Benziin
Cthulhu
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,170 Elo+
Party 1
Neith
Neith
DavorGamer12
Neith
Level 101
God Stats
3W - 3L
1,369 SR
Queue Stats
5W - 5L
1,554 Elo+
Solo
Tiamat
Tiamat
KaoCan
Tiamat
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 166L
1,293 Elo+
Solo
Achilles
Achilles
Viper2236
Achilles
Level 87
God Stats
2W - 3L
1,313 SR
Queue Stats
14W - 24L
1,170 Elo+
Party 1
Team Averages
Level 76
1,437 SR
1,337 Elo+

VS

Team Averages
Level 60
1,442 SR
1,420 Elo+
Jormungandr
Jormungandr
LeoXD1212
Jormungandr
Level 58
God Stats
5W - 8L
1,560 SR
Queue Stats
10W - 24L
1,414 Elo+
Party 2
Cabrakan
Cabrakan
MrGameSnake
Cabrakan
Level 44
God Stats
0W - 3L
1,293 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 2
Thanatos
Thanatos
TrapBoss97
Thanatos
Level 101
God Stats
12W - 16L
1,574 SR
Queue Stats
58W - 49L
1,502 Elo+
Solo
Eset
Eset
Wasapewww
Eset
Level 13
God Stats
0W - 4L
1,282 SR
Queue Stats
4W - 14L
1,483 Elo+
Party 2
Izanami
Izanami
kulpytas
Izanami
Level 86
God Stats
39W - 35L
1,500 SR
Queue Stats
381W - 423L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 6 / 6
11,349
540
12,118
14,106
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Benziin
Cthulhu
15
3 / 7 / 16
9,142
435
11,900
19,988
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 8 / 6
11,073
527
11,754
17,213
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
KaoCan
Tiamat
14
3 / 10 / 7
8,972
427
7,072
13,200
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Viper2236
Achilles
17
14 / 3 / 5
11,733
559
21,792
17,642
16,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeoXD1212
Jormungandr
16
8 / 5 / 2
11,046
526
16,524
22,241
9,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MrGameSnake
Cabrakan
12
1 / 11 / 5
8,665
413
6,749
15,282
8,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TrapBoss97
Thanatos
18
15 / 9 / 3
12,704
605
17,317
21,786
7,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
16
7 / 12 / 4
10,967
522
14,758
15,808
4,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
kulpytas
Izanami
18
3 / 3 / 4
10,718
510
10,008
12,636
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
40
Kills
34
34
Deaths
40
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
6
6
2.33
W
Cthulhu
Benziin
Cthulhu
3
7
16
1.57
W
9
8
6
1.5
W
Tiamat
KaoCan
Tiamat
3
10
7
0.65
L
Jormungandr
LeoXD1212
Jormungandr
8
5
2
1.8
L
Cabrakan
MrGameSnake
Cabrakan
1
11
5
0.32
L
Thanatos
TrapBoss97
Thanatos
15
9
3
1.83
W
Achilles
Viper2236
Achilles
14
3
5
5.5
L
Eset
7
12
4
0.75
L
Izanami
kulpytas
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,636
Damage
65,356
82,149
Taken
87,753
49,384
Mitigated
34,237
8,747
Healing
28,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,118
3,001
0
648
14,106
4,273
0
5,511
8,595
0
40,243
W
Cthulhu
Benziin
Cthulhu
11,900
954
481
1,194
19,988
16,706
163
11,229
8,759
33,583
0
W
11,754
4,382
0
3,452
17,213
6,592
2,724
5,912
11,301
0
81,732
W
Tiamat
KaoCan
Tiamat
7,072
265
0
1,421
13,200
5,687
333
7,287
5,913
36,673
0
L
Jormungandr
LeoXD1212
Jormungandr
16,524
4,512
0
3,833
22,241
9,777
1,181
3,938
17,050
53,278
0
L
Cabrakan
MrGameSnake
Cabrakan
6,749
1,616
0
2,282
15,282
8,576
501
5,151
9,517
26,731
0
L
Thanatos
TrapBoss97
Thanatos
17,317
5,180
0
15,459
21,786
7,699
0
2,595
18,476
0
68,562
W
Achilles
Viper2236
Achilles
21,792
5,931
0
1,551
17,642
16,126
195
8,092
9,327
559
42,536
L
Eset
14,758
1,930
325
2,087
15,808
4,472
974
2,806
12,370
51,275
0
L
Izanami
kulpytas
Izanami
10,008
4,851
0
4,608
12,636
3,713
4,078
3,031
9,271
0
81,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,269
Gold Earned
54,100
353
Minions Killed
443
0
Camps Cleared
0
1,870,390
Distance Traveled
1,747,213
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,349
540
57
3
0
395,154
2
W
Cthulhu
9,142
435
38
2
0
381,735
4
W
Neith
11,073
527
136
6
0
303,371
0
W
Tiamat
8,972
427
69
3
0
355,055
1
L
Jormungandr
11,046
526
82
4
0
383,442
0
L
Cabrakan
8,665
413
41
2
0
257,993
0
L
Thanatos
12,704
605
91
4
0
403,422
1
W
Achilles
11,733
559
53
3
0
435,075
0
L
Eset
10,967
522
102
5
0
310,892
0
L
Izanami
10,718
510
127
6
0
391,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role