Player Matchup

Achilles
Achilles
BigGlobsDyl
Achilles
Level 100
God Stats
4W - 5L
1,671 SR
Queue Stats
130W - 119L
1,560 Elo+
Solo
Mercury
Mercury
ChesusCrust
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,593 Elo+
Solo
Jormungandr
Jormungandr
La-duupe
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Maicsteven
Xbalanque
Level 19
God Stats
8W - 8L
1,500 SR
Queue Stats
304W - 318L
1,448 Elo+
Solo
Fafnir
Fafnir
shobanakhatrisho
Fafnir
Level 129
God Stats
2W - 14L
1,500 SR
Queue Stats
664W - 746L
1,407 Elo+
Solo
Team Averages
Level 60
1,534 SR
1,502 Elo+

VS

Team Averages
Level 71
1,505 SR
1,411 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boberino2
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,439 Elo+
Party 1
Atlas
Atlas
MyHolyMilk
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
Chiron
Chiron
ThrowsItBack
Chiron
Level 144
God Stats
2W - 1L
1,526 SR
Queue Stats
96W - 91L
1,362 Elo+
Party 1
Freya
Freya
pentoxcrack
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigGlobsDyl
Achilles
16
7 / 4 / 4
9,674
744
16,077
12,891
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ChesusCrust
Mercury
13
1 / 4 / 2
8,000
615
8,128
11,070
6,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
La-duupe
Jormungandr
14
0 / 3 / 8
8,580
660
5,354
12,188
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Maicsteven
Xbalanque
15
3 / 5 / 7
9,005
693
19,446
12,640
4,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 11
8,408
647
8,287
20,935
15,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 9
9,174
706
7,292
7,598
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Boberino2
Sun Wukong
16
2 / 1 / 8
9,492
730
11,701
19,418
15,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
15
1 / 4 / 10
9,648
742
9,687
15,030
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
10 / 1 / 5
11,464
882
23,904
9,725
4,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 2 / 8
9,549
735
9,361
12,954
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
11
Kills
17
17
Deaths
11
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
9
2.17
L
Achilles
BigGlobsDyl
Achilles
7
4
4
2.25
W
Sun Wukong
Boberino2
Sun Wukong
2
1
8
6
L
Mercury
ChesusCrust
Mercury
1
4
2
0.5
L
Jormungandr
La-duupe
Jormungandr
0
3
8
1.33
L
Xbalanque
Maicsteven
Xbalanque
3
5
7
1.3
W
Atlas
1
4
10
1.5
W
Chiron
10
1
5
12.5
W
2
2
8
3
L
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,292
Damage
61,945
69,724
Taken
64,725
52,067
Mitigated
40,672
27,027
Healing
32,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,292
5,949
46
1,369
7,598
2,817
2,479
1,408
6,095
0
20,808
L
Achilles
BigGlobsDyl
Achilles
16,077
1,791
1,283
2,281
12,891
13,166
0
2,921
9,604
0
29,136
W
Sun Wukong
Boberino2
Sun Wukong
11,701
1,247
1,888
9,159
19,418
15,344
636
4,618
14,381
0
24,807
L
Mercury
ChesusCrust
Mercury
8,128
2,106
1,799
2,654
11,070
6,635
0
3,336
7,529
0
15,337
L
Jormungandr
La-duupe
Jormungandr
5,354
1,395
0
1,231
12,188
11,530
0
2,700
9,294
13,911
0
L
Xbalanque
Maicsteven
Xbalanque
19,446
9,691
1,370
3,832
12,640
4,980
40
4,442
7,999
0
34,795
W
Atlas
9,687
2,713
54
3,196
15,030
12,472
0
3,062
11,583
16,108
0
W
Chiron
23,904
7,473
5,748
4,948
9,725
4,507
1,378
2,642
6,887
0
38,790
W
9,361
4,809
819
5,208
12,954
5,532
396
1,911
11,043
22,082
0
L
8,287
1,590
1,586
10,991
20,935
15,756
42
5,649
14,851
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
49,327
131
Minions Killed
141
0
Camps Cleared
0
1,145,938
Distance Traveled
1,226,410
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,174
706
28
2
0
208,300
0
L
Achilles
9,674
744
19
1
0
240,755
2
W
Sun Wukong
9,492
730
25
2
0
286,063
4
L
Mercury
8,000
615
22
2
0
248,752
0
L
Jormungandr
8,580
660
26
2
0
215,854
0
L
Xbalanque
9,005
693
41
3
0
211,430
0
W
Atlas
9,648
742
10
1
0
235,900
0
W
Chiron
11,464
882
50
4
0
249,589
0
W
Freya
9,549
735
28
2
0
246,558
2
L
Fafnir
8,408
647
23
2
0
229,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role