Player Matchup

Tyr
Tyr
Calacacou
Tyr
Level 138
God Stats
6W - 16L
1,188 SR
Queue Stats
308W - 306L
1,348 Elo+
Solo
Izanami
Izanami
GangztaGoose
Izanami
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 90L
1,319 Elo+
Party 1
Thor
Thor
LuciaBusher
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,659 Elo+
Solo
Artio
Artio
Tarchonn
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,404 Elo+
Solo
Hel
Hel
bazinga2597
Hel
Level 118
God Stats
8W - 1L
1,500 SR
Queue Stats
144W - 167L
1,321 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,410 Elo+

VS

Team Averages
Level 122
1,522 SR
1,420 Elo+
Scylla
Scylla
DanyCasais
Scylla
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
268W - 256L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Granaten-Fritz
Erlang Shen
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 138L
1,321 Elo+
Solo
Aphrodite
Aphrodite
LiliHawk
Aphrodite
Level 142
God Stats
1W - 2L
1,610 SR
Queue Stats
35W - 39L
1,498 Elo+
Solo
Fafnir
Fafnir
Wallinby
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,307 Elo+
Solo
Cthulhu
Cthulhu
alilic
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
11,979
599
20,199
25,539
36,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GangztaGoose
Izanami
20
7 / 5 / 8
13,202
660
44,679
22,442
10,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 8 / 10
10,933
547
14,170
21,246
9,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Tarchonn
Artio
19
5 / 5 / 9
12,278
614
10,711
31,020
45,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 7 / 11
12,439
622
19,299
21,215
11,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanyCasais
Scylla
20
13 / 4 / 12
14,417
721
30,955
14,620
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Granaten-Fritz
Erlang Shen
20
6 / 5 / 16
12,876
644
23,762
35,830
29,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LiliHawk
Aphrodite
20
3 / 3 / 19
12,542
627
13,856
25,130
30,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Wallinby
Fafnir
20
1 / 4 / 24
12,786
639
12,264
29,201
46,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
alilic
Cthulhu
20
4 / 2 / 18
13,467
673
18,309
31,391
25,110
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
116
17
Kills
27
28
Deaths
18
50
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
3
12
2.67
W
Scylla
DanyCasais
Scylla
13
4
12
4.75
L
Izanami
GangztaGoose
Izanami
7
5
8
2.2
W
Erlang Shen
Granaten-Fritz
Erlang Shen
6
5
16
2.8
W
Aphrodite
LiliHawk
Aphrodite
3
3
19
4.17
L
0
8
10
0.63
L
Artio
Tarchonn
Artio
5
5
9
1.9
W
Fafnir
Wallinby
Fafnir
1
4
24
3.25
W
Cthulhu
alilic
Cthulhu
4
2
18
6.5
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,058
Damage
99,146
121,462
Taken
136,172
114,759
Mitigated
138,049
59,895
Healing
76,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,199
1,484
2,797
4,848
25,539
36,769
326
14,328
10,731
0
26,993
W
Scylla
DanyCasais
Scylla
30,955
1,879
418
3,170
14,620
6,252
2,582
4,053
9,199
60,284
0
L
Izanami
GangztaGoose
Izanami
44,679
25,944
2,365
4,392
22,442
10,762
1,652
16,102
5,939
0
83,595
W
Erlang Shen
Granaten-Fritz
Erlang Shen
23,762
8,599
2,613
14,236
35,830
29,270
1,458
7,856
27,974
4,317
30,937
W
Aphrodite
LiliHawk
Aphrodite
13,856
2,410
17,516
16,595
25,130
30,560
2,112
7,680
17,450
35,690
0
L
14,170
2,270
1,716
1,046
21,246
9,508
639
14,884
6,177
0
30,628
L
Artio
Tarchonn
Artio
10,711
528
8,059
9,346
31,020
45,734
392
16,677
13,524
18,819
0
W
Fafnir
Wallinby
Fafnir
12,264
4,713
2,124
4,561
29,201
46,857
853
6,018
23,183
18,279
0
W
Cthulhu
alilic
Cthulhu
18,309
440
3,280
12,117
31,391
25,110
397
4,403
26,988
42,451
0
L
19,299
2,016
18,365
6,961
21,215
11,986
638
15,488
5,313
44,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,831
Gold Earned
66,088
178
Minions Killed
199
0
Camps Cleared
0
1,730,558
Distance Traveled
1,733,460
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,979
599
19
1
0
400,386
0
W
Scylla
14,417
721
65
3
0
325,823
4
L
Izanami
13,202
660
86
4
0
321,207
0
W
Erlang Shen
12,876
644
19
1
0
336,102
0
W
Aphrodite
12,542
627
46
2
0
342,673
2
L
Thor
10,933
547
27
1
0
339,554
1
L
Artio
12,278
614
11
1
0
356,702
0
W
Fafnir
12,786
639
16
1
0
350,710
2
W
Cthulhu
13,467
673
53
3
0
378,152
0
L
Hel
12,439
622
35
2
0
312,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role