Player Matchup

Bellona
Bellona
Gethesamene
Bellona
Level 85
God Stats
4W - 1L
1,549 SR
Queue Stats
40W - 37L
1,602 Elo+
Solo
Fenrir
Fenrir
LuIIr
Fenrir
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
137W - 120L
1,515 Elo+
Party 1
Discordia
Discordia
SirL4ncevrot
Discordia
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 43L
1,485 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,534 Elo+

VS

Team Averages
Level 115
1,500 SR
1,594 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jdms
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Solo
Hercules
Hercules
СмываюЧеркаш
Hercules
Level 118
God Stats
4W - 12L
1,500 SR
Queue Stats
216W - 228L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gethesamene
Bellona
14
7 / 1 / 14
9,816
892
15,162
13,902
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
LuIIr
Fenrir
15
16 / 1 / 7
11,056
1,005
17,104
10,159
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SirL4ncevrot
Discordia
14
2 / 2 / 17
9,173
834
7,570
6,191
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 8 / 1
8,602
782
10,111
10,526
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jdms
Bakasura
11
1 / 9 / 2
7,659
696
3,159
16,798
5,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 8 / 4
7,349
668
5,452
19,662
14,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
25
Kills
4
4
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
1
0.44
W
Bellona
Gethesamene
Bellona
7
1
14
14
L
Bakasura
Jdms
Bakasura
1
9
2
0.22
W
Fenrir
LuIIr
Fenrir
16
1
7
19.5
W
Discordia
SirL4ncevrot
Discordia
2
2
17
5.25
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
18,722
30,252
Taken
46,986
18,234
Mitigated
23,339
11,464
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,111
840
81
729
10,526
2,809
0
1,482
8,717
20,797
0
W
Bellona
Gethesamene
Bellona
15,162
4,257
724
5,001
13,902
10,640
717
5,220
7,162
0
45,998
L
Bakasura
Jdms
Bakasura
3,159
2,086
0
1,201
16,798
5,787
0
2,488
13,615
0
6,863
W
Fenrir
LuIIr
Fenrir
17,104
5,158
0
4,361
10,159
5,388
1,455
3,615
6,234
0
36,118
W
Discordia
SirL4ncevrot
Discordia
7,570
794
0
1,378
6,191
2,206
444
2,893
2,971
34,134
0
L
5,452
1,235
0
2,290
19,662
14,743
0
3,600
15,368
8,375
18,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
23,610
142
Minions Killed
87
9
Camps Cleared
0
690,162
Distance Traveled
588,733
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,602
782
36
3
0
164,879
4
W
Bellona
9,816
892
57
5
1
237,275
0
L
Bakasura
7,659
696
28
3
0
208,811
2
W
Fenrir
11,056
1,005
38
3
5
239,660
3
W
Discordia
9,173
834
47
4
3
213,227
2
L
Hercules
7,349
668
23
2
0
215,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role