Player Matchup

Sol
Sol
CielTrip
Sol
Level 98
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Lévy
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Pedrin_Pistola
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,463 Elo+
Solo
Tyr
Tyr
miguelitogamer49
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,150 Elo+
Solo
Chang'e
Chang'e
nvKAIZER
Chang'e
Level 59
God Stats
0W - 3L
1,175 SR
Queue Stats
21W - 19L
1,289 Elo+
Solo
Team Averages
Level 66
1,396 SR
1,380 Elo+

VS

Team Averages
Level 84
1,534 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AresFlow
Camazotz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,600 Elo+
Solo
Ganesha
Ganesha
Truesynx
Ganesha
Level 78
God Stats
4W - 5L
1,413 SR
Queue Stats
160W - 174L
1,507 Elo+
Solo
Xbalanque
Xbalanque
juaumtex
Xbalanque
Level 125
God Stats
18W - 17L
1,756 SR
Queue Stats
181W - 183L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,283
486
4,376
8,648
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Lévy
Yemoja
9
1 / 3 / 3
6,438
429
3,993
11,752
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
6,375
425
2,880
7,240
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 7 / 2
6,843
456
5,025
14,419
10,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
nvKAIZER
Chang'e
12
0 / 3 / 1
6,822
455
1,416
7,995
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 5
9,228
615
9,229
5,057
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
 
Skadi
14
5 / 5 / 3
9,146
610
10,889
11,932
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
AresFlow
Camazotz
16
5 / 0 / 6
10,248
683
7,920
12,817
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Truesynx
Ganesha
11
0 / 0 / 8
8,267
551
2,486
8,377
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
juaumtex
Xbalanque
16
1 / 0 / 1
9,537
636
4,174
6,411
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
5
6.5
W
Skadi
 
Skadi
5
5
3
1.3
W
Camazotz
AresFlow
Camazotz
5
0
6
8
L
1
2
0
0.5
L
Yemoja
Lévy
Yemoja
1
3
3
0.83
L
1
2
1
0.75
W
Ganesha
Truesynx
Ganesha
0
0
8
4
W
Xbalanque
juaumtex
Xbalanque
1
0
1
1.5
L
2
7
2
0.43
L
Chang'e
nvKAIZER
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
34,698
50,054
Taken
44,594
26,758
Mitigated
17,862
14,026
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,229
2,456
0
359
5,057
1,674
1,329
1,830
3,189
49,140
0
W
Skadi
 
Skadi
10,889
5,230
0
4,840
11,932
3,541
2,166
2,967
8,945
0
45,104
W
Camazotz
AresFlow
Camazotz
7,920
2,632
0
7,260
12,817
4,831
0
2,921
9,848
0
80,717
L
4,376
1,499
0
3,045
8,648
2,381
0
1,597
6,963
44,688
5,157
L
Yemoja
Lévy
Yemoja
3,993
612
1,275
1,197
11,752
9,703
276
3,418
8,208
10,578
0
L
2,880
1,112
0
2,187
7,240
1,857
130
1,126
6,030
0
30,571
W
Ganesha
Truesynx
Ganesha
2,486
32
0
2,237
8,377
5,596
728
1,645
6,732
19,160
0
W
Xbalanque
juaumtex
Xbalanque
4,174
2,195
0
2,746
6,411
2,220
3,177
1,745
4,666
0
66,108
L
5,025
759
0
3,510
14,419
10,637
213
2,263
12,088
0
31,349
L
Chang'e
nvKAIZER
Chang'e
1,416
131
171
2,641
7,995
2,180
0
2,715
5,050
36,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
46,426
332
Minions Killed
421
0
Camps Cleared
0
1,343,699
Distance Traveled
1,498,851
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,228
615
81
5
0
295,068
4
W
Skadi
9,146
610
64
4
0
260,130
4
W
Camazotz
10,248
683
128
9
0
357,537
3
L
Sol
7,283
486
109
7
0
308,130
4
L
Yemoja
6,438
429
13
1
0
301,714
0
L
Anhur
6,375
425
64
4
0
198,621
1
W
Ganesha
8,267
551
7
0
0
316,740
1
W
Xbalanque
9,537
636
141
9
0
269,376
4
L
Tyr
6,843
456
54
4
0
286,675
2
L
Chang'e
6,822
455
92
6
0
248,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role