Player Matchup

Tiamat
Tiamat
Krismoris69
Tiamat
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
LordXBOX69
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Sw1shs
Guan Yu
Level 99
God Stats
10W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 2
Team Averages
Level 89
1,428 SR
1,500 Elo+

VS

Team Averages
Level 50
1,468 SR
1,499 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Hisoko
Nemesis
Level 34
God Stats
8W - 14L
1,403 SR
Queue Stats
12W - 14L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
8 / 0 / 9
10,753
768
14,847
6,693
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LordXBOX69
King Arthur
13
1 / 3 / 15
9,344
667
10,251
15,209
11,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Sw1shs
Guan Yu
15
9 / 1 / 9
11,017
787
15,758
17,865
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 3
8,662
619
8,505
18,175
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
 
Hel
13
1 / 6 / 2
8,414
601
13,365
12,109
4,889
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hisoko
Nemesis
12
2 / 7 / 2
8,203
586
10,351
14,905
8,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
3
0.5
L
Hel
 
Hel
1
6
2
0.33
L
Nemesis
Hisoko
Nemesis
2
7
2
0.43
W
Tiamat
8
0
9
12.5
W
King Arthur
LordXBOX69
King Arthur
1
3
15
2.83
W
Guan Yu
Sw1shs
Guan Yu
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
32,221
39,767
Taken
45,189
32,413
Mitigated
28,107
14,688
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,505
992
0
693
18,175
15,156
0
4,647
12,510
14,360
0
L
Hel
 
Hel
13,365
745
3,893
3,747
12,109
4,889
0
4,489
7,220
43,408
0
L
Nemesis
Hisoko
Nemesis
10,351
5,074
0
1,715
14,905
8,062
0
4,952
9,439
0
21,357
W
Tiamat
14,847
630
238
2,578
6,693
3,899
586
3,318
3,375
49,555
0
W
King Arthur
LordXBOX69
King Arthur
10,251
1,526
729
1,223
15,209
11,057
463
8,962
6,247
0
27,403
W
Guan Yu
Sw1shs
Guan Yu
15,758
3,107
3,998
5,922
17,865
17,457
753
10,019
7,846
0
35,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
25,279
158
Minions Killed
128
8
Camps Cleared
5
793,151
Distance Traveled
710,721
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,662
619
18
1
1
244,006
4
L
Hel
8,414
601
79
6
3
227,764
5
L
Nemesis
8,203
586
31
2
1
238,951
5
W
Tiamat
10,753
768
96
7
6
255,479
2
W
King Arthur
9,344
667
28
2
0
259,988
3
W
Guan Yu
11,017
787
34
2
2
277,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role