Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BrotUndSaft
Rama
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
287W - 281L
1,534 Elo+
Party 1
Artio
Artio
BustaBayne
Artio
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 367L
1,606 Elo+
Solo
Cliodhna
Cliodhna
EzVan
Cliodhna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,632 Elo+
Solo
Chiron
Chiron
Sorjack
Chiron
Level 116
God Stats
3W - 5L
1,281 SR
Queue Stats
80W - 87L
1,695 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,593 Elo+

VS

Team Averages
Level 130
1,496 SR
1,518 Elo+
Danzaburou
Danzaburou
Dragardead
Danzaburou
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
279W - 288L
1,455 Elo+
Solo
Hades
Hades
HelligeMammut
Hades
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,565 Elo+
Solo
Ah Puch
Ah Puch
MountGryRum
Ah Puch
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 74L
1,469 Elo+
Solo
Mulan
Mulan
Yijh
Mulan
Level 159
God Stats
6W - 5L
1,482 SR
Queue Stats
284W - 283L
1,474 Elo+
Solo
Anhur
Anhur
sol4rfields
Anhur
Level 153
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 42L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 2 / 8
9,470
789
11,405
10,737
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 9
9,655
805
7,061
8,193
3,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
15
0 / 2 / 14
8,527
711
9,968
15,768
16,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
EzVan
Cliodhna
15
4 / 2 / 7
9,009
751
8,947
8,831
3,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Sorjack
Chiron
16
3 / 2 / 10
9,257
771
12,778
8,701
3,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragardead
Danzaburou
13
0 / 2 / 5
7,796
650
5,020
7,171
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 8
8,838
737
7,875
10,903
11,495
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
MountGryRum
Ah Puch
15
5 / 3 / 4
9,126
761
21,609
11,921
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Yijh
Mulan
15
3 / 2 / 6
9,438
787
7,061
17,308
20,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 5 / 9
7,946
662
4,239
10,958
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
15
Kills
10
10
Deaths
15
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
8
3.5
W
5
2
9
4.75
W
Artio
0
2
14
3.5
L
Danzaburou
Dragardead
Danzaburou
0
2
5
1.25
W
Cliodhna
EzVan
Cliodhna
4
2
7
3.75
L
2
3
8
2
L
Ah Puch
MountGryRum
Ah Puch
5
3
4
2.33
W
Chiron
Sorjack
Chiron
3
2
10
4
L
Mulan
Yijh
Mulan
3
2
6
3
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
45,804
52,230
Taken
58,261
32,293
Mitigated
47,300
18,840
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,405
3,957
1,715
3,465
10,737
4,875
1,042
5,048
5,689
0
36,008
W
7,061
4,277
199
1,902
8,193
3,354
1,835
6,289
1,904
0
18,233
W
Artio
9,968
1,314
2,089
3,977
15,768
16,326
438
8,923
6,845
11,539
0
L
Danzaburou
Dragardead
Danzaburou
5,020
1,373
654
1,338
7,171
3,584
452
870
6,184
0
15,263
W
Cliodhna
EzVan
Cliodhna
8,947
64
1,214
1,831
8,831
3,874
1,114
3,242
5,589
0
16,920
L
7,875
1,264
1,033
2,112
10,903
11,495
428
1,841
8,917
14,140
0
L
Ah Puch
MountGryRum
Ah Puch
21,609
173
1,805
3,437
11,921
5,887
0
1,695
10,113
37,357
0
W
Chiron
Sorjack
Chiron
12,778
4,339
1,394
1,054
8,701
3,864
1,440
5,982
2,719
0
28,079
L
Mulan
Yijh
Mulan
7,061
354
713
5,060
17,308
20,847
247
3,197
13,423
0
15,841
L
4,239
2,136
1,245
1,667
10,958
5,487
859
1,108
9,656
0
12,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
43,144
175
Minions Killed
105
0
Camps Cleared
0
1,094,569
Distance Traveled
1,042,075
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,470
789
51
4
0
232,931
1
W
Rama
9,655
805
49
4
0
171,371
0
W
Artio
8,527
711
12
1
0
235,165
2
L
Danzaburou
7,796
650
31
3
0
211,511
1
W
Cliodhna
9,009
751
9
1
0
247,257
0
L
Hades
8,838
737
18
2
0
197,471
4
L
Ah Puch
9,126
761
35
3
0
210,096
0
W
Chiron
9,257
771
54
5
0
207,845
4
L
Mulan
9,438
787
6
1
0
235,808
1
L
Anhur
7,946
662
15
1
0
187,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role