Player Matchup

Ares
Ares
 
Ares
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Exstoplay5
Cabrakan
Level 146
God Stats
32W - 48L
1,773 SR
Queue Stats
242W - 259L
1,588 Elo+
Solo
Nemesis
Nemesis
Lemonicus65
Nemesis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 431L
1,410 Elo+
Solo
Ah Puch
Ah Puch
Lolo78910
Ah Puch
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
273W - 266L
1,487 Elo+
Solo
Neith
Neith
camelcı
Neith
Level 122
God Stats
14W - 18L
1,901 SR
Queue Stats
73W - 95L
1,369 Elo+
Solo
Team Averages
Level 102
1,635 SR
1,471 Elo+

VS

Team Averages
Level 110
1,542 SR
1,443 Elo+
Zhong Kui
Zhong Kui
Au_Kuang
Zhong Kui
Level 147
God Stats
59W - 45L
1,672 SR
Queue Stats
365W - 356L
1,663 Elo+
Solo
Loki
Loki
Blackru18
Loki
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,202 Elo+
Solo
Agni
Agni
J0nathanJGL9
Agni
Level 147
God Stats
4W - 3L
1,728 SR
Queue Stats
232W - 220L
1,470 Elo+
Solo
King Arthur
King Arthur
Natester27an
King Arthur
Level 112
God Stats
7W - 6L
1,531 SR
Queue Stats
195W - 194L
1,510 Elo+
Solo
Cabrakan
Cabrakan
Welost_HER_bro
Cabrakan
Level 79
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 8L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 4
8,681
511
5,661
16,732
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Exstoplay5
Cabrakan
13
0 / 3 / 2
8,253
485
7,123
9,583
8,262
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Lemonicus65
Nemesis
14
2 / 4 / 4
8,249
485
5,693
11,535
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Lolo78910
Ah Puch
15
6 / 6 / 2
9,348
550
10,269
11,448
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
camelcı
Neith
14
1 / 6 / 1
8,220
484
6,051
11,619
4,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Au_Kuang
Zhong Kui
16
6 / 2 / 2
9,503
559
14,450
11,322
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
15
3 / 4 / 7
9,134
537
5,910
11,182
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 1
10,808
636
10,456
7,980
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Natester27an
King Arthur
16
4 / 1 / 0
9,186
540
4,838
15,450
9,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
14
2 / 2 / 8
8,759
515
7,516
13,865
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
24
24
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
4
0.8
W
Zhong Kui
Au_Kuang
Zhong Kui
6
2
2
3.5
W
Loki
3
4
7
1.63
L
Cabrakan
Exstoplay5
Cabrakan
0
3
2
0.33
W
9
2
1
4.75
L
Nemesis
Lemonicus65
Nemesis
2
4
4
1
L
Ah Puch
Lolo78910
Ah Puch
6
6
2
1.17
W
King Arthur
Natester27an
King Arthur
4
1
0
4
W
Cabrakan
2
2
8
3
L
Neith
camelcı
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
43,170
60,917
Taken
59,799
36,961
Mitigated
38,962
11,714
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,661
524
0
3,277
16,732
16,194
0
10,977
5,755
22,251
0
W
Zhong Kui
Au_Kuang
Zhong Kui
14,450
4,426
0
6,760
11,322
8,989
1,652
1,569
9,753
54,619
11,254
W
Loki
5,910
1,196
0
3,877
11,182
3,883
0
4,347
6,835
0
51,908
L
Cabrakan
Exstoplay5
Cabrakan
7,123
859
0
1,025
9,583
8,262
0
2,318
7,265
47,995
0
W
10,456
429
0
440
7,980
2,909
644
5,612
2,368
79,908
0
L
Nemesis
Lemonicus65
Nemesis
5,693
1,104
0
2,128
11,535
5,085
0
4,162
7,373
0
58,799
L
Ah Puch
Lolo78910
Ah Puch
10,269
248
0
2,271
11,448
3,377
0
6,241
5,207
60,295
0
W
King Arthur
Natester27an
King Arthur
4,838
779
0
6,714
15,450
9,750
60
7,075
8,375
0
58,079
W
Cabrakan
7,516
1,099
0
4,450
13,865
13,431
297
4,450
9,415
29,003
0
L
Neith
camelcı
Neith
6,051
3,144
0
3,013
11,619
4,043
0
6,476
5,143
0
59,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
47,390
466
Minions Killed
549
0
Camps Cleared
0
1,452,153
Distance Traveled
1,618,928
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,681
511
25
1
0
291,927
5
W
Zhong Kui
9,503
559
114
7
0
286,268
0
W
Loki
9,134
537
98
6
0
363,609
0
L
Cabrakan
8,253
485
116
7
0
231,959
1
W
Agni
10,808
636
167
10
0
338,870
4
L
Nemesis
8,249
485
100
6
0
361,758
0
L
Ah Puch
9,348
550
115
7
0
298,449
4
W
King Arthur
9,186
540
121
7
0
330,179
3
W
Cabrakan
8,759
515
49
3
0
300,002
2
L
Neith
8,220
484
110
6
0
268,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role