Player Matchup

Ares
Ares
Ganjaman777
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,045 Elo+
Solo
Ymir
Ymir
Skubsthebeast
Ymir
Level 13
God Stats
3W - 3L
1,590 SR
Queue Stats
43W - 61L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
abOoOd1190
Gilgamesh
Level 17
God Stats
10W - 15L
1,353 SR
Queue Stats
13W - 22L
1,254 Elo+
Solo
Olorun
Olorun
booxs
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
llMr_Janoll
Bakasura
Level 7
God Stats
1W - 2L
1,326 SR
Queue Stats
3W - 7L
1,169 Elo+
Solo
Team Averages
Level 9
1,454 SR
1,259 Elo+

VS

Team Averages
Level 26
1,529 SR
1,279 Elo+
Zeus
Zeus
Jav1in
Zeus
Level 5
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Rama
Rama
RuDimi
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Solo
Medusa
Medusa
Sightz94
Medusa
Level 12
God Stats
30W - 25L
1,500 SR
Queue Stats
173W - 184L
1,293 Elo+
Solo
Fenrir
Fenrir
SonKarha
Fenrir
Level 27
God Stats
4W - 5L
1,191 SR
Queue Stats
15W - 14L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Userdrop
Sun Wukong
Level 59
God Stats
2W - 1L
1,681 SR
Queue Stats
42W - 35L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,079
816
171
1,490
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 3 / 2
4,847
969
1,864
5,298
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
abOoOd1190
Gilgamesh
10
1 / 0 / 2
4,583
917
2,717
3,323
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
booxs
Olorun
7
0 / 1 / 0
3,994
799
292
881
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
llMr_Janoll
Bakasura
11
3 / 2 / 2
5,354
1,071
3,510
6,161
2,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jav1in
Zeus
11
1 / 1 / 2
4,992
998
2,561
1,943
495
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
RuDimi
Rama
10
1 / 2 / 3
4,997
999
3,403
4,439
1,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Sightz94
Medusa
12
3 / 0 / 0
5,857
1,171
3,253
2,087
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SonKarha
Fenrir
9
2 / 1 / 2
4,898
980
1,586
3,894
1,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Userdrop
Sun Wukong
10
0 / 1 / 3
4,892
978
1,987
2,962
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
7
7
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Zeus
Jav1in
Zeus
1
1
2
2
W
Rama
RuDimi
Rama
1
2
3
1.25
W
Medusa
Sightz94
Medusa
3
0
0
3
L
1
3
2
0.67
W
Fenrir
SonKarha
Fenrir
2
1
2
3
W
Sun Wukong
Userdrop
Sun Wukong
0
1
3
1.5
L
Gilgamesh
abOoOd1190
Gilgamesh
1
0
2
2
L
Olorun
booxs
Olorun
0
1
0
0
L
Bakasura
llMr_Janoll
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
12,790
17,153
Taken
15,325
7,670
Mitigated
6,010
2,851
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
171
0
0
36
1,490
738
0
281
1,209
1,983
0
W
Zeus
Jav1in
Zeus
2,561
503
90
451
1,943
495
538
98
1,691
13,026
0
W
Rama
RuDimi
Rama
3,403
2,892
0
1,159
4,439
1,469
846
701
3,543
0
12,468
W
Medusa
Sightz94
Medusa
3,253
1,327
0
288
2,087
765
470
675
1,247
0
20,426
L
1,864
0
0
677
5,298
3,145
0
521
4,601
6,088
0
W
Fenrir
SonKarha
Fenrir
1,586
766
0
1,153
3,894
1,749
235
519
3,255
0
8,627
W
Sun Wukong
Userdrop
Sun Wukong
1,987
246
148
1,038
2,962
1,532
60
334
2,443
0
9,064
L
Gilgamesh
abOoOd1190
Gilgamesh
2,717
490
0
373
3,323
1,310
0
1,010
2,274
0
6,922
L
Olorun
booxs
Olorun
292
0
0
57
881
210
0
100
752
466
0
L
Bakasura
llMr_Janoll
Bakasura
3,510
2,561
0
1,708
6,161
2,267
110
649
5,481
0
10,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
25,636
48
Minions Killed
133
0
Camps Cleared
0
417,082
Distance Traveled
587,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,079
816
3
1
0
22,084
1
W
Zeus
4,992
998
28
6
0
103,129
0
W
Rama
4,997
999
28
6
0
113,709
1
W
Medusa
5,857
1,171
48
10
0
117,687
0
L
Ymir
4,847
969
9
2
0
95,604
0
W
Fenrir
4,898
980
14
3
0
123,275
1
W
Sun Wukong
4,892
978
15
3
0
129,504
0
L
Gilgamesh
4,583
917
5
1
0
128,153
0
L
Olorun
3,994
799
0
0
0
34,321
0
L
Bakasura
5,354
1,071
31
6
0
136,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role