Player Matchup

Ra
Ra
Caitlinx3
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,659 Elo+
Solo
Chaac
Chaac
DakukaD
Chaac
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 1
Neith
Neith
IyosmiteI
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 56L
1,795 Elo+
Party 1
Serqet
Serqet
Mrphh
Serqet
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 47L
2,013 Elo+
Party 1
Thanatos
Thanatos
PcGoblin4
Thanatos
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 109L
2,002 Elo+
Party 1
Team Averages
Level 68
1,543 SR
1,842 Elo+

VS

Team Averages
Level 102
1,763 SR
1,807 Elo+
Vulcan
Vulcan
Arfido
Vulcan
Level 160
God Stats
6W - 0L
1,752 SR
Queue Stats
372W - 181L
1,821 Elo+
Party 2
Sylvanus
Sylvanus
HondDoetWoef
Sylvanus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 67L
1,170 Elo+
Solo
Neith
Neith
Hvit Varebil
Neith
Level 40
God Stats
226W - 84L
2,233 SR
Queue Stats
233W - 86L
2,235 Elo+
Party 2
Gilgamesh
Gilgamesh
LordRune
Gilgamesh
Level 160
God Stats
28W - 7L
1,832 SR
Queue Stats
429W - 204L
2,170 Elo+
Party 2
Sun Wukong
Sun Wukong
linnun
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 37L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
10,252
732
12,332
10,391
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
DakukaD
Chaac
15
1 / 8 / 6
9,019
644
8,901
14,924
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
IyosmiteI
Neith
18
4 / 8 / 3
10,844
775
12,975
16,931
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serqet
Mrphh
Serqet
16
3 / 6 / 7
9,679
691
13,633
19,337
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
PcGoblin4
Thanatos
17
5 / 8 / 6
10,462
747
14,161
19,482
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arfido
Vulcan
20
10 / 3 / 14
12,403
886
21,301
11,946
5,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
HondDoetWoef
Sylvanus
18
2 / 4 / 11
10,942
782
9,468
17,008
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 2 / 10
10,097
721
3,473
6,604
1,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LordRune
Gilgamesh
19
10 / 2 / 19
12,069
862
22,256
20,806
14,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
linnun
Sun Wukong
19
7 / 4 / 16
11,685
835
13,632
17,666
18,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
15
Kills
32
32
Deaths
15
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Arfido
Vulcan
10
3
14
5.67
L
2
2
6
2.5
L
Chaac
DakukaD
Chaac
1
8
6
0.5
W
Sylvanus
HondDoetWoef
Sylvanus
2
4
11
1.88
W
3
2
10
4
L
Neith
IyosmiteI
Neith
4
8
3
0.69
W
Gilgamesh
LordRune
Gilgamesh
10
2
19
9.75
L
Serqet
Mrphh
Serqet
3
6
7
1.08
L
Thanatos
PcGoblin4
Thanatos
5
8
6
1
W
Sun Wukong
linnun
Sun Wukong
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,002
Damage
70,130
81,065
Taken
74,030
39,668
Mitigated
49,400
19,545
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Arfido
Vulcan
21,301
3,737
0
527
11,946
5,451
2,529
186
10,791
57,239
0
L
12,332
514
3,043
2,460
10,391
5,702
0
3,722
6,647
49,739
0
L
Chaac
DakukaD
Chaac
8,901
775
0
1,754
14,924
9,658
0
5,074
9,826
0
15,943
W
Sylvanus
HondDoetWoef
Sylvanus
9,468
2,143
2,245
4,390
17,008
9,228
1,781
3,808
11,071
37,462
4,448
W
3,473
946
0
1,073
6,604
1,535
569
726
5,600
0
10,625
L
Neith
IyosmiteI
Neith
12,975
5,491
0
2,957
16,931
5,180
680
8,311
8,527
0
39,148
W
Gilgamesh
LordRune
Gilgamesh
22,256
7,270
832
2,160
20,806
14,267
577
4,749
14,776
0
40,669
L
Serqet
Mrphh
Serqet
13,633
1,933
0
1,682
19,337
9,357
48
5,395
13,892
2,002
27,221
L
Thanatos
PcGoblin4
Thanatos
14,161
2,546
0
7,649
19,482
9,771
47
7,324
12,068
0
21,773
W
Sun Wukong
linnun
Sun Wukong
13,632
2,300
848
3,074
17,666
18,919
0
3,370
12,974
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
57,196
235
Minions Killed
276
0
Camps Cleared
0
1,362,805
Distance Traveled
1,536,232
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,403
886
94
7
0
337,835
2
L
Ra
10,252
732
94
7
0
293,033
3
L
Chaac
9,019
644
14
1
0
266,271
0
W
Sylvanus
10,942
782
78
6
0
286,021
10
W
Neith
10,097
721
20
1
0
268,606
0
L
Neith
10,844
775
74
5
0
229,967
0
W
Gilgamesh
12,069
862
41
3
0
328,480
4
L
Serqet
9,679
691
34
2
0
283,435
5
L
Thanatos
10,462
747
19
1
0
290,099
1
W
Sun Wukong
11,685
835
43
3
0
315,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role