Player Matchup

Ares
Ares
Platinum I
DraGonFlys
Ares
Platinum I
Level 148
God Stats
7W - 4L
1,876 SR
Queue Stats
92W - 58L
1,959 MMR
Party 1
Sol
Sol
Platinum III
salmonsleeet
Sol
Platinum III
Level 144
God Stats
101W - 26L
1,722 SR
Queue Stats
329W - 157L
1,839 MMR
Party 1
Hercules
Hercules
Diamond V
РUNK
Hercules
Diamond V
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
277W - 71L
1,793 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,771 SR
1,864 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,500 SR
1,643 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
MayorNazgul
Sun Wukong
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,555 MMR
Solo
Chronos
Chronos
Gold II
NerfZhongKui
Chronos
Gold II
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 58L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,987
713
10,989
14,747
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 4
9,829
702
13,022
8,309
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
РUNK
Hercules
13
3 / 1 / 4
10,064
719
13,507
18,452
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AchillesAh Muzen CabGebBastetOdin

VS

Bans
GilgameshSobekNe ZhaAtlasOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 1
8,219
587
4,809
17,488
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
MayorNazgul
Sun Wukong
13
1 / 1 / 2
8,494
607
12,557
16,836
17,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
NerfZhongKui
Chronos
14
1 / 0 / 2
8,869
634
11,875
10,103
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
W
1
1
6
4
L
Sun Wukong
MayorNazgul
Sun Wukong
1
1
2
2
L
Chronos
NerfZhongKui
Chronos
1
0
2
2
W
3
1
4
5
W
Hercules
РUNK
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
29,241
41,508
Taken
44,427
33,798
Mitigated
35,076
17,552
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,809
893
0
1,472
17,488
13,430
0
10,587
6,894
507
14,804
W
10,989
182
744
5,727
14,747
15,484
366
5,259
7,036
20,519
0
L
Sun Wukong
MayorNazgul
Sun Wukong
12,557
1,342
0
5,398
16,836
17,797
0
8,150
8,445
5,816
22,417
L
Chronos
NerfZhongKui
Chronos
11,875
6,029
0
2,980
10,103
3,849
0
5,573
4,530
47,900
0
W
13,022
6,068
0
4,830
8,309
4,265
3,213
1,555
6,368
62,924
0
W
Hercules
РUNK
Hercules
13,507
4,551
0
6,251
18,452
14,049
236
7,275
10,090
347
27,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
25,582
140
Minions Killed
130
7
Camps Cleared
4
807,646
Distance Traveled
804,570
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,219
587
20
1
2
252,702
5
W
Ares
9,987
713
12
1
1
279,243
8
L
Sun Wukong
8,494
607
21
2
0
280,945
1
L
Chronos
8,869
634
89
6
2
270,923
3
W
Sol
9,829
702
105
8
5
250,606
2
W
Hercules
10,064
719
23
2
1
277,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role