Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Adamskidu
Discordia
Level 92
God Stats
11W - 11L
1,419 SR
Queue Stats
85W - 104L
1,289 Elo+
Party 2
Thor
Thor
Zaramonk
Thor
Level 101
God Stats
5W - 9L
1,223 SR
Queue Stats
86W - 108L
1,289 Elo+
Party 2
Athena
Athena
deccyhainey
Athena
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nikillo
Ah Muzen Cab
Level 63
God Stats
72W - 60L
1,585 SR
Queue Stats
370W - 316L
1,448 Elo+
Solo
Team Averages
Level 90
1,445 SR
1,421 Elo+

VS

Team Averages
Level 93
1,432 SR
1,441 Elo+
Sol
Sol
Alwix
Sol
Level 125
God Stats
12W - 10L
1,500 SR
Queue Stats
118W - 121L
1,246 Elo+
Party 1
Kali
Kali
Masonwaff
Kali
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 220L
1,736 Elo+
Solo
Baba Yaga
Baba Yaga
Yordiel
Baba Yaga
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 115L
1,403 Elo+
Solo
Odin
Odin
guienbild
Odin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,574 Elo+
Solo
Sobek
Sobek
saftlangaren
Sobek
Level 65
God Stats
49W - 50L
1,161 SR
Queue Stats
126W - 127L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
6,112
556
3,714
6,712
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Adamskidu
Discordia
11
0 / 4 / 2
6,531
594
5,578
7,413
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
3 / 0 / 0
6,426
584
2,400
7,386
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
10
1 / 3 / 1
5,918
538
2,822
9,929
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
nikillo
Ah Muzen Cab
10
1 / 5 / 2
5,949
541
8,207
7,631
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alwix
Sol
11
3 / 2 / 5
7,058
642
8,567
7,137
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
12
7 / 3 / 3
7,163
651
8,265
10,589
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Yordiel
Baba Yaga
11
1 / 1 / 2
6,216
565
4,809
5,098
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
1 / 0 / 1
6,742
613
3,634
5,854
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 4
5,908
537
1,586
6,749
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
Discordia
Adamskidu
Discordia
0
4
2
0.25
W
Sol
Alwix
Sol
3
2
5
2.75
W
Kali
7
3
3
2.83
W
Baba Yaga
Yordiel
Baba Yaga
1
1
2
2
L
Thor
3
0
0
3
L
Athena
1
3
1
0.5
W
Odin
1
0
1
1.5
L
Ah Muzen Cab
nikillo
Ah Muzen Cab
1
5
2
0.4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
26,861
39,071
Taken
35,427
16,186
Mitigated
14,519
7,868
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,714
1,425
0
2,445
6,712
4,126
0
0
6,157
0
29,404
L
Discordia
Adamskidu
Discordia
5,578
524
63
1,557
7,413
2,365
0
4,154
3,037
39,546
0
W
Sol
Alwix
Sol
8,567
4,576
0
4,038
7,137
1,926
1,121
1,777
5,336
48,923
0
W
Kali
8,265
4,805
0
2,898
10,589
3,647
12
2,385
7,964
0
35,642
W
Baba Yaga
Yordiel
Baba Yaga
4,809
111
0
1,107
5,098
1,625
0
2,104
2,736
32,773
0
L
Thor
2,400
344
0
1,052
7,386
2,220
0
2,026
5,173
0
30,468
L
Athena
2,822
725
0
1,456
9,929
5,064
0
5,444
4,393
18,104
0
W
Odin
3,634
857
0
2,002
5,854
2,946
0
0
5,854
1,140
30,214
L
Ah Muzen Cab
nikillo
Ah Muzen Cab
8,207
3,420
0
1,295
7,631
2,411
0
2,934
4,697
0
36,258
W
1,586
183
0
1,952
6,749
4,375
135
1,524
5,137
8,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
33,087
301
Minions Killed
340
0
Camps Cleared
0
1,139,967
Distance Traveled
1,148,124
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,112
556
65
6
0
209,224
2
L
Discordia
6,531
594
89
8
0
228,578
4
W
Sol
7,058
642
100
9
0
220,474
3
W
Kali
7,163
651
64
6
0
246,427
0
W
Baba Yaga
6,216
565
78
7
0
237,915
2
L
Thor
6,426
584
56
5
0
249,576
2
L
Athena
5,918
538
33
3
0
246,416
0
W
Odin
6,742
613
82
7
0
194,076
5
L
Ah Muzen Cab
5,949
541
58
5
0
206,173
2
W
Sobek
5,908
537
16
1
0
249,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role